virtual void ControllerExit() { if(cc->localBrowser->GetSave()) { cc->gameModel->SetStamp(cc->localBrowser->GetSave()->GetGameSave()); cc->LoadStamp(); } }
virtual void ControllerExit() { if(cc->localBrowser->GetSave()) { cc->gameModel->SetStamp(cc->localBrowser->GetSave()->GetGameSave()); if (cc->localBrowser->GetMoveToFront()) Client::Ref().MoveStampToFront(cc->localBrowser->GetSave()->GetName()); cc->LoadStamp(); } }
virtual void ControllerExit() { SaveFile *file = cc->localBrowser->GetSave(); if (file) { if (file->GetError().length()) new ErrorMessage("Error loading stamp", file->GetError()); else if (cc->localBrowser->GetMoveToFront()) Client::Ref().MoveStampToFront(file->GetName()); cc->LoadStamp(file->GetGameSave()); } }