#includeint main() { // Create a new poker player GamePlayer::PokerPlayer myPlayer; // Specify some starting hand for the player myPlayer.setStartingHand({GamePlayer::Card(GamePlayer::Rank::Ace, GamePlayer::Suit::Spades), GamePlayer::Card(GamePlayer::Rank::King, GamePlayer::Suit::Spades)}); // Calculate the optimal action for the current game state GamePlayer::Action action = myPlayer.getBestAction(); // Take the action (raise, call, fold, etc.) // ... return 0; }
#includeThis code loads a game log from a file and retrieves information about the game, such as the type of game and the number of hands played. It then analyzes the performance of a specific player (in this case, "Bob") and prints out their total winnings.int main() { // Load a game log GamePlayer::PokerAnalyzer analyzer("game_log.txt"); // Get information about the game std::cout << "Game type: " << analyzer.getGameType() << std::endl; std::cout << "Number of hands played: " << analyzer.getNumHandsPlayed() << std::endl; // Analyze the performance of a specific player GamePlayer::PlayerPerformance performance = analyzer.analyzePlayer("Bob"); std::cout << "Bob's total winnings: " << performance.getTotalWinnings() << std::endl; return 0; }