Example #1
0
Action::ResultE changeGeo(NodePtr& node)
{   
    GeometryPtr geo = GeometryPtr::dcast(node->getCore());
    
    if(geo == NullFC)
        return Action::Continue;


    GeoColors3fPtr colors = GeoColors3fPtr::dcast(geo->getColors());
    if(colors == NullFC)
    {
        colors = GeoColors3f::create();

        colors->resize(geo->getPositions()->getSize());
        
        // Change the geometry to use the new colors
        beginEditCP(geo, Geometry::ColorsFieldMask);
            geo->setColors(colors);
            // If multi-indexed, make the colors use the same index as
            // the geometry
            if(geo->getMFIndexMapping()->size() > 0)
            {
                Int16 pind = geo->calcMappingIndex(Geometry::MapPosition);
                
                if(pind < 0)
                {
                    FFATAL(("Multi-indexed, but no positions index???\n"));
                    return Action::Continue; 
                }
                
                // This makes the colors use the same indices as the positions
                geo->editIndexMapping(pind) |= Geometry::MapColor;
            }
        endEditCP  (geo, Geometry::ColorsFieldMask);
    }
    

    beginEditCP(geo, Geometry::ColorsFieldMask);
    beginEditCP(colors);
    Real32 size = colors->getSize();
    for(UInt32 i=0;i<size;++i)
    {
        Color3f c;
        c[0] = ((Real32) i) / size;
        c[1] = 0.0f;
        c[2] = 0.0f;
        colors->setValue(c, i);
    }
    endEditCP(colors);
    endEditCP(geo, Geometry::ColorsFieldMask);
    
    return Action::Continue; 
}
Example #2
0
bool VerifyGraphOp::verifyIndexMap(GeometryPtr &geo, bool &repair)
{
    repair = false;

    if(geo == NullFC)
        return true;

    if(geo->getIndices() == NullFC)
        return true;

    if(!geo->getMFIndexMapping()->empty())
        return true;

    if(geo->getPositions() == NullFC)
        return true;

    UInt32 positions_size = geo->getPositions()->getSize();

    UInt32 normals_size = 0;
    if(geo->getNormals() != NullFC)
        normals_size = geo->getNormals()->getSize();

    UInt32 colors_size = 0;
    if(geo->getColors() != NullFC)
        colors_size = geo->getColors()->getSize();

    UInt32 secondary_colors_size = 0;
    if(geo->getSecondaryColors() != NullFC)
        secondary_colors_size = geo->getSecondaryColors()->getSize();

    UInt32 texccords_size = 0;
    if(geo->getTexCoords() != NullFC)
        texccords_size = geo->getTexCoords()->getSize();

    UInt32 texccords1_size = 0;
    if(geo->getTexCoords1() != NullFC)
        texccords1_size = geo->getTexCoords1()->getSize();

    UInt32 texccords2_size = 0;
    if(geo->getTexCoords2() != NullFC)
        texccords2_size = geo->getTexCoords2()->getSize();

    UInt32 texccords3_size = 0;
    if(geo->getTexCoords3() != NullFC)
        texccords3_size = geo->getTexCoords3()->getSize();

    /*
    printf("sizes: %u %u %u %u %u %u %u %u\n", positions_size, normals_size,
    colors_size, secondary_colors_size,
    texccords_size, texccords1_size,
    texccords2_size, texccords3_size);
    */
    if((positions_size == normals_size || normals_size == 0) &&
       (positions_size == colors_size || colors_size == 0) &&
       (positions_size == secondary_colors_size || secondary_colors_size == 0) &&
       (positions_size == texccords_size || texccords_size == 0) &&
       (positions_size == texccords1_size || texccords1_size == 0) &&
       (positions_size == texccords2_size || texccords2_size == 0) &&
       (positions_size == texccords3_size || texccords3_size == 0)
      )
    {
        UInt16 indexmap = 0;
        if(positions_size > 0)
            indexmap |= Geometry::MapPosition;
        if(normals_size > 0)
            indexmap |= Geometry::MapNormal;
        if(colors_size > 0)
            indexmap |= Geometry::MapColor;
        if(secondary_colors_size > 0)
            indexmap |= Geometry::MapSecondaryColor;
        if(texccords_size > 0)
            indexmap |= Geometry::MapTexCoords;
        if(texccords1_size > 0)
            indexmap |= Geometry::MapTexCoords1;
        if(texccords2_size > 0)
            indexmap |= Geometry::MapTexCoords2;
        if(texccords3_size > 0)
            indexmap |= Geometry::MapTexCoords3;

        beginEditCP(geo, Geometry::IndexMappingFieldMask);
        geo->editMFIndexMapping()->push_back(indexmap);
        endEditCP(geo, Geometry::IndexMappingFieldMask);
        repair = true;
        return false;
    }
    else
    {
        return false;
    }
}
Example #3
0
/** Verify geometry method. */
Action::ResultE VerifyGraphOp::verifyGeometry(NodePtr &node)
{
    GeometryPtr geo = GeometryPtr::dcast(node->getCore());

    if(geo == NullFC)
        return Action::Continue;

    if(geo->getPositions() == NullFC)
        return Action::Continue;

    UInt32 start_errors = _numErrors;

    Int32 positions_size = geo->getPositions()->getSize();

    Int32 normals_size = 0;
    if(geo->getNormals() != NullFC)
        normals_size = geo->getNormals()->getSize();

    Int32 colors_size = 0;
    if(geo->getColors() != NullFC)
        colors_size = geo->getColors()->getSize();

    Int32 secondary_colors_size = 0;
    if(geo->getSecondaryColors() != NullFC)
        secondary_colors_size = geo->getSecondaryColors()->getSize();

    Int32 texccords_size = 0;
    if(geo->getTexCoords() != NullFC)
        texccords_size = geo->getTexCoords()->getSize();

    Int32 texccords1_size = 0;
    if(geo->getTexCoords1() != NullFC)
        texccords1_size = geo->getTexCoords1()->getSize();

    Int32 texccords2_size = 0;
    if(geo->getTexCoords2() != NullFC)
        texccords2_size = geo->getTexCoords2()->getSize();

    Int32 texccords3_size = 0;
    if(geo->getTexCoords3() != NullFC)
        texccords3_size = geo->getTexCoords3()->getSize();

    UInt32 pos_errors = 0;
    UInt32 norm_errors = 0;
    UInt32 col_errors = 0;
    UInt32 col2_errors = 0;
    UInt32 tex0_errors = 0;
    UInt32 tex1_errors = 0;
    UInt32 tex2_errors = 0;
    UInt32 tex3_errors = 0;

    PrimitiveIterator it;
    for(it = geo->beginPrimitives(); it != geo->endPrimitives(); ++it)
    {
        for(UInt32 v=0; v < it.getLength(); ++v)
        {
            if(it.getPositionIndex(v) >= positions_size)
                ++pos_errors;
            if(it.getNormalIndex(v) >= normals_size)
                ++norm_errors;
            if(it.getColorIndex(v) >= colors_size)
                ++col_errors;
            if(it.getSecondaryColorIndex(v) >= secondary_colors_size)
                ++col2_errors;
            if(it.getTexCoordsIndex(v) >= texccords_size)
                ++tex0_errors;
            if(it.getTexCoordsIndex1(v) >= texccords1_size)
                ++tex1_errors;
            if(it.getTexCoordsIndex2(v) >= texccords2_size)
                ++tex2_errors;
            if(it.getTexCoordsIndex3(v) >= texccords3_size)
                ++tex3_errors;
        }
    }

    if(norm_errors > 0)
    {
        norm_errors = 0;
        if(_verbose) SINFO << "removed corrupted normals!\n";
        beginEditCP(geo);
        geo->setNormals(NullFC);
        endEditCP(geo);
    }

    if(col_errors > 0)
    {
        col_errors = 0;
        if(_verbose) SINFO << "removed corrupted colors!\n";
        beginEditCP(geo);
        geo->setColors(NullFC);
        endEditCP(geo);
    }

    if(tex0_errors > 0)
    {
        tex0_errors = 0;
        if(_verbose) SINFO << "removed corrupted tex coords0!\n";
        beginEditCP(geo);
        geo->setTexCoords(NullFC);
        endEditCP(geo);
    }

    _numErrors += (pos_errors + norm_errors + col_errors +
                   col2_errors + tex0_errors + tex1_errors +
                   tex2_errors + tex3_errors);

    // found some errors.
    if(_numErrors > start_errors)
    {
        _corruptedGeos.push_back(geo); 
    }

    // ok we found no errors now check for missing index map.
    bool need_repair(false);
    if(!verifyIndexMap(geo, need_repair))
    {
        if(need_repair)
        { 
            SINFO << "verifyGeometry : added missing index map!" << endLog; 
        }
        else
        { 
            SINFO << "verifyGeometry : couldn't add missing index map!\n" 
                  << endLog; 
        }
    }

    return Action::Continue;
}