Example #1
0
RTSCamera::RTSCamera(IrrlichtDevice* devicepointer,ISceneNode* parent,ISceneManager* smgr,s32 id,
    f32 rs,f32 zs,f32 ts)
   : ICameraSceneNode(parent,smgr,id,vector3df(1.0f,1.0f,1.0f),vector3df(0.0f,0.0f,0.0f),
               vector3df(1.0f,1.0f,1.0f)),InputReceiverEnabled(true)
{
   device = devicepointer;
   BBox.reset(0,0,0);

   UpVector.set(0.0f, 1.0f, 0.0f);

   // set default projection
   Fovy = core::PI / 2.5f;   // Field of view, in radians.
   Aspect = 4.0f / 3.0f;   // Aspect ratio.
   ZNear = 1.0f;      // value of the near view-plane.
   ZFar = 100000.0f;      // Z-value of the far view-plane.
   oldTimeMs = 0;

   IVideoDriver* d = smgr->getVideoDriver();
   if (d)
      Aspect = (f32)d->getCurrentRenderTargetSize().Width / (f32)d->getCurrentRenderTargetSize().Height;

   zooming = false;
   rotating = false;
   moving = false;
   translating = false;
   zoomSpeed = zs;
   rotateSpeed = rs;
   translateSpeed = ts;
   targetMinDistance = 1.0f;
   targetMaxDistance = 900.0f;
   Target.set(0.0f,0.0f,0.0f);
   rotX = 0;
   rotY = 0;
   oldTarget = Target;
   maxRot = 0;

   atMinDistance = false;
   atMaxDistance = false;

   allKeysUp();
   allMouseButtonsUp();

   recalculateProjectionMatrix();
   recalculateViewArea();

   smgr->setActiveCamera(this);
}
Example #2
0
/**
 * ドライバの情報表示
 */
void
IrrlichtBase::showDriverInfo()
{
	IVideoDriver *driver = device->getVideoDriver();
	if (driver) {
		dimension2d<s32> size = driver->getScreenSize();
		message_log("デバイス生成後のスクリーンサイズ:%d, %d", size.Width, size.Height);
		size = driver->getCurrentRenderTargetSize();
		message_log("デバイス生成後のRenderTargetの:%d, %d", size.Width, size.Height);
	}
}
//! Tests projection matrices
static bool runTestWithDriver(E_DRIVER_TYPE driverType)
{
	IrrlichtDevice *device = createDevice( driverType, dimension2d<u32>(160, 120), 32);
	if (!device)
		return true; // Treat a failure to create a driver as benign; this saves a lot of #ifdefs

	IVideoDriver* driver = device->getVideoDriver();

	stabilizeScreenBackground(driver);

	logTestString("Testing driver %ls\n", driver->getName());

	bool result = true;

	driver->beginScene(true, false, SColor(255,0,0,0));
	                
	SMaterial mat;
	mat.MaterialType = EMT_SOLID;
	mat.Lighting = false;
	mat.ZBuffer = false;
	mat.ZWriteEnable = false;
	mat.Thickness = 1;

	driver->setMaterial(mat);

	core::dimension2d<f32> dims(driver->getCurrentRenderTargetSize());
	//apply custom projection, no offset
	core::matrix4 pmtx = matrix4().buildProjectionMatrixOrthoLH(dims.Width, dims.Height, 0, 100);
	driver->setTransform(ETS_PROJECTION, pmtx);
	driver->setTransform(ETS_VIEW, matrix4());
	driver->setTransform(ETS_WORLD, matrix4());

	//the red cross appears at center
	for (u32 i=0; i<10; ++i)
	{
		driver->draw3DLine(vector3df(0.f+i,-50.f,1.f), vector3df(0.f+i,50.f,1.f), SColor(255,255,0,0));
		driver->draw3DLine(vector3df(-50.f,0.f+i,1.f), vector3df(50.f,0.f+i,1.f), SColor(255,255,0,0));
	}

	//apply custom projection, offset to right-top
	pmtx.setTranslation(vector3df(0.7f, 0.7f, 0.f));
	driver->setTransform(ETS_PROJECTION, pmtx);
	driver->setTransform(ETS_VIEW, matrix4());
	driver->setTransform(ETS_WORLD, matrix4());

	//The green cross must be in right-top corner. But for OpenGL driver it is in left-top corner
	for (u32 i=0; i<10; ++i)
	{
		driver->draw3DLine(vector3df(0.f+i,-50,1), vector3df(0.f+i,50,1), SColor(255,0,255,0));
		driver->draw3DLine(vector3df(-50,0.f+i,1), vector3df(50,0.f+i,1), SColor(255,0,255,0));
	}

	driver->endScene();

	result = takeScreenshotAndCompareAgainstReference(driver, "-projMat.png", 98.71f);

	device->closeDevice();
	device->run();
	device->drop();

	return result;
}