bool FrameTrigger::isTriggerInputEventEquivalentTo(InputEvent inputEventReceived) { //Compare trigger input event with the one received std::string inputEventReceivedMedium = inputEventReceived.getMedium(); std::string inputEventReceivedMode = inputEventReceived.getMode(); std::string inputEventReceivedTokens = inputEventReceived.getTokens(); std::transform(inputEventReceivedMedium.begin(), inputEventReceivedMedium.end(), inputEventReceivedMedium.begin(), ::tolower); std::transform(inputEventReceivedMode.begin(), inputEventReceivedMode.end(), inputEventReceivedMode.begin(), ::tolower); std::transform(inputEventReceivedTokens.begin(), inputEventReceivedTokens.end(), inputEventReceivedTokens.begin(), ::tolower); std::string triggerInputEventMedium = triggerInputEvent.getMedium(); std::string triggerInputEventMode = triggerInputEvent.getMode(); std::string triggerInputEventTokens = triggerInputEvent.getTokens(); std::transform(triggerInputEventMedium.begin(), triggerInputEventMedium.end(), triggerInputEventMedium.begin(), ::tolower); std::transform(triggerInputEventMode.begin(), triggerInputEventMode.end(), triggerInputEventMode.begin(), ::tolower); std::transform(triggerInputEventTokens.begin(), triggerInputEventTokens.end(), triggerInputEventTokens.begin(), ::tolower); bool result = (inputEventReceivedMedium == triggerInputEventMedium) && (inputEventReceivedMode == triggerInputEventMode) && (inputEventReceivedTokens == triggerInputEventTokens); return result; }