Item* item = new Item(); item->SetUInt32Value(ITEM_PROPERTY_ID, 500);In this code snippet, we create a new item object and set its property ID to 500 using the SetUInt32Value function. This function is commonly found in the TrinityCore package library, which is an open-source World of Warcraft emulation server. It provides a comprehensive set of APIs and functions for game developers to modify and customize the game's mechanics and behavior.