Example #1
0
IvDragger::IvDragger(QtCoinViewerPtr viewer, ItemPtr pItem, float draggerScale)
{
    _selectedItem = pItem;
    _viewer = viewer;
    _scale = draggerScale;
    _penv = viewer->GetEnv();
    //_ptext = NULL;

    // set some default behavioral options
    _checkCollision = false;
    _prevtransparency = pItem->GetIvTransparency()->value;
    pItem->GetIvTransparency()->value = SoGLRenderAction::SCREEN_DOOR;

    if( !!pItem &&(pItem->GetIvRoot() != NULL)) {
        _GetBounds(pItem->GetIvRoot(), _ab);

        // make the item transparent
        SoSearchAction search;
        search.setType(SoMaterial::getClassTypeId());
        search.setInterest(SoSearchAction::ALL);
        search.apply(pItem->GetIvRoot());
        for(int i = 0; i < search.getPaths().getLength(); ++i) {
            SoPath* path = search.getPaths()[i];
            SoMaterial* pmtrl = (SoMaterial*)path->getTail();
            vtransparency.push_back(pmtrl->transparency[0]);
            pmtrl->transparency = 0.25f;
        }

        _vlinkaxes.resize(pItem->GetNumIvLinks());
        for(size_t i = 0; i < _vlinkaxes.size(); ++i) {
            _vlinkaxes[i] = _CreateAxes(i == 0 ? 1.0f : 0.25f,0.5f);
            pItem->GetIvLink(i)->addChild(_vlinkaxes[i]);
        }
    }
}
Example #2
0
IvObjectDragger::~IvObjectDragger()
{
    _SetColor(_normalColor);

    _transformBox->removeMotionCallback(_MotionHandler, this);
    if( _draggerRoot != NULL ) {
        ItemPtr selectedItem = GetSelectedItem();
        if( !!selectedItem ) {
            selectedItem->GetIvRoot()->removeChild(_draggerRoot);
        }
    }
}
Example #3
0
IvDragger::~IvDragger()
{
    ItemPtr selectedItem = GetSelectedItem();
    if( !!selectedItem &&(selectedItem->GetIvRoot() != NULL)) {
        for(size_t i = 0; i < _vlinkaxes.size(); ++i) {
            selectedItem->GetIvLink(i)->removeChild(_vlinkaxes[i]);
        }
        _vlinkaxes.clear();

        // revert transparency
        SoSearchAction search;
        search.setType(SoMaterial::getClassTypeId());
        search.setInterest(SoSearchAction::ALL);
        search.apply(selectedItem->GetIvRoot());
        for(int i = 0; i < search.getPaths().getLength(); ++i) {
            SoPath* path = search.getPaths()[i];
            SoMaterial* pmtrl = (SoMaterial*)path->getTail();
            if( i < (int)vtransparency.size() )
                pmtrl->transparency = vtransparency[i];
        }

        selectedItem->GetIvTransparency()->value = _prevtransparency;
    }
}
Example #4
0
IvObjectDragger::IvObjectDragger(QtCoinViewerPtr viewer, ItemPtr pItem, float draggerScale, bool bAllowRotation)
    : IvDragger(viewer, pItem, draggerScale)
{
    // create a root node for the dragger nodes
    _draggerRoot = new SoSeparator;
    ItemPtr selectedItem = GetSelectedItem();
    selectedItem->GetIvRoot()->insertChild(_draggerRoot, 0);

    // create and size a transform box dragger and then add it to the scene graph
    _transformBox = new SoTransformBoxDragger;

    _transformBox->scaleFactor.setValue(_ab.extents.x * _scale, _ab.extents.y * _scale, _ab.extents.z * _scale);
    _transformBox->translation.setValue(_ab.pos.x, _ab.pos.y, _ab.pos.z);
    _toffset = selectedItem->GetTransform();

    _draggerRoot->addChild(_transformBox);

    // disable the scaling part of the transform box
    _transformBox->setPart("scaler", NULL);

    // disable the rotation around the X and Z axes
    if (!bAllowRotation) {
        const char *rotators[2] = { "rotator1", "rotator3" };
        for (int i = 0; i < 2; i++)
            _transformBox->setPart(rotators[i], NULL);
    }

    // get the material node that governs the color of the dragger and
    // note the dragger's normal color
    if (bAllowRotation) {
        SoRotateCylindricalDragger *rp = (SoRotateCylindricalDragger *)_transformBox->getPart("rotator1", false);
        SoSeparator *s = (SoSeparator *) rp->getPart("rotator", false);
        _draggerMaterial = (SoMaterial *) s->getChild(0);
    }
    else
        _draggerMaterial = new SoMaterial();

    _normalColor = _draggerMaterial->diffuseColor[0];

    // add a motion callback handler for the dragger
    _transformBox->addMotionCallback(_MotionHandler, this);

    UpdateDragger();
}