#includeusing namespace v8; Local context = Context::New(); // Create a JSString object containing the string "hello world" Local str = String::NewFromUtf8(context->GetIsolate(), "hello world"); // Print out the string std::cout << *String::Utf8Value(str) << std::endl;
#includeIn this example, we create a JSString object containing the string "hello world" as before. We then convert this JSString object to a std::string using the `String::Utf8Value()` method and assign it to `cpp_str`. Finally, we print out `cpp_str`. JSString is a class in the V8 engine library.using namespace v8; Local context = Context::New(); // Create a JSString object containing the string "hello world" Local str = String::NewFromUtf8(context->GetIsolate(), "hello world"); // Convert the JSString object to a std::string std::string cpp_str(*String::Utf8Value(str)); // Print out the std::string std::cout << cpp_str << std::endl;