Example #1
0
Scene *SceneParser::load(const char *filename)
{
  KeyValues *data = new KeyValues();
  if(!data->loadFile(filename)) {
    fprintf(stderr, "Failed to load Scene %s", filename);
    delete data;
    return NULL;
  }

  // TODO: should we have an internal object for the parser?
  setPath(filename);

  Scene *scene = loadScene(data);
  delete data;

  return scene;
}