LLSD myObject = 3.14159; float myFloat = myObject.asReal();
LLSD myObject = "42.0"; float myFloat = myObject.asReal();In this example, we start with a string value of "42.0" stored in an LLSD object. However, we know that this string actually represents a float value. Calling asReal on this object will convert it to a float and return the value 42. Based on the LLSD library and its use in Second Life and OpenSimulator, it is likely that the package library for this code example would be one of the following: - libopensim: OpenSimulator is a virtual environment that uses LLSD extensively for data serialization and communication. - libsl: Second Life is another virtual environment that uses LLSD extensively.