Example #1
0
//! compare two labels and fill in missing labels
void ShadeShapeMatch::fillMissingLabels(Labels &upLabels, Labels &dbLabels) {
	map<String,pair<int,float> > &upMap = upLabels.getMap();
	map<String,pair<int,float> > &dbMap = dbLabels.getMap();
	map<String,int> &upShadeLevelMap = upLabels.getShadeLevelMap();
	map<String,int> &dbShadeLevelMap = dbLabels.getShadeLevelMap();
	map<String,int> &upShapeNumMap = upLabels.getShapeMap();
	map<String,int> &dbShapeNumMap = dbLabels.getShapeMap();
	for(auto it=upMap.begin(); it!=upMap.end(); it++) {
		String label = it->first;
		if(dbMap.find(label)==dbMap.end()) {
			dbMap[label] = std::make_pair(0,0.0);
			dbShadeLevelMap[label] = upLabels.getShadeLevel(label);
			dbShapeNumMap[label] = upLabels.getShapeNum(label);
		}
	}
	for(auto it=dbMap.begin(); it!=dbMap.end(); it++) {
		String label = it->first;
		if(upMap.find(label)==upMap.end()) {
			upMap[label] = std::make_pair(0,0.0);
			upShadeLevelMap[label] = dbLabels.getShadeLevel(label);
			upShapeNumMap[label] = dbLabels.getShapeNum(label);
		}
	}
}
Example #2
0
//! dot product using holder's inequality
//! TR1
//! applies shape shift penalties during calculations for the shapes shifted
float ShadeShapeMatch::dotProduct(Labels &upLabels, Labels &dbLabels) {
	ShapeMatch spm;
	ShadeMatch sdm;
	if(upLabels.size()!=dbLabels.size()) {
		cout << "ShapeMatch::dotProduct(): upLabels && dbLabels not same size!!!" << endl;
		exit(1);
	}
	float numerSum = 0.0;
	float denomSumUP = 0.0;
	float denomSumDB = 0.0;
	map<String,pair<int,float> > upMap = upLabels.getMap();
	map<String,pair<int,float> > dbMap = dbLabels.getMap();
	this->shapeTranslateCount.resize(spm.numOfShapes(),vector<int>(spm.numOfShapes(),0)); // 10 shapes
	for(auto itUP=upMap.begin(), itDB=dbMap.begin(); itUP!=upMap.end(), itDB!=dbMap.end(); itUP++, itDB++) {
		String label = itUP->first;
		float penalty = 1.0;
		int shapeNum = upLabels.getShapeNum(label);
		if(shapeNum==-1) shapeNum = dbLabels.getShapeNum(label);
		if(upLabels.isShapeShifted(label)) {
			int prevShapeNum = upLabels.getPrevShapeNum(label);
			if(prevShapeNum>=0 && shapeNum>=0) {
				penalty = spm.getShiftPenalty(prevShapeNum,shapeNum);
			} else {
				printf("ShadeShapeMatch::dotProduct() %s label does not exist!\n",itUP->first.c_str());
				printf("PrevShapeNum: %d, :CurrShapeNum: %d\n",prevShapeNum,shapeNum);
			}
		}
		int shadeLevel = upLabels.getShadeLevel(label);
		float shadeWeight = sdm.applyShadeWeights(shadeLevel);
		float shapeWeight = spm.applyShapeWeight(shapeNum);
		numerSum += (itUP->second.second * itDB->second.second) * penalty * shadeWeight * shapeWeight;
		denomSumUP += pow(itUP->second.second,2);
		denomSumDB += pow(itDB->second.second,2);
	}
	float denomSum = sqrt(denomSumUP) * sqrt(denomSumDB);
	float results = numerSum / denomSum;
	return results;
}