Example #1
0
MStatus sgLockAngleMatrix::initialize()	
{
	MStatus status;

	MFnMatrixAttribute mAttr;
	MFnNumericAttribute nAttr;
	MFnEnumAttribute   eAttr;

	aBaseMatrix = mAttr.create( "baseMatrix", "baseMatrix" );
	CHECK_MSTATUS_AND_RETURN_IT( addAttribute( aBaseMatrix ) );

	aInputMatrix = mAttr.create( "inputMatrix", "inputMatrix" );
	CHECK_MSTATUS_AND_RETURN_IT( addAttribute( aInputMatrix ) );

	aAngleAxis = eAttr.create( "angleAxis", "angleAxis" );
	eAttr.addField( " X", 0 );eAttr.addField( " Y", 1 );eAttr.addField( " Z", 2 );
	eAttr.addField( "-X", 3 );eAttr.addField( "-Y", 4 );eAttr.addField( "-Z", 5 );
	eAttr.setStorable( true );
	CHECK_MSTATUS_AND_RETURN_IT( addAttribute( aAngleAxis ) );

	aInputAngle = nAttr.create( "inputAngle", "inputAngle", MFnNumericData::kDouble, 45 );
	nAttr.setStorable( true );
	CHECK_MSTATUS_AND_RETURN_IT( addAttribute( aInputAngle ) );

	aOutputMatrix = mAttr.create( "outputMatrix", "outputMatrix" );
	mAttr.setStorable( false );
	CHECK_MSTATUS_AND_RETURN_IT( addAttribute( aOutputMatrix ) );

	CHECK_MSTATUS_AND_RETURN_IT( attributeAffects( aBaseMatrix, aOutputMatrix ) );
	CHECK_MSTATUS_AND_RETURN_IT( attributeAffects( aInputMatrix, aOutputMatrix ) );
	CHECK_MSTATUS_AND_RETURN_IT( attributeAffects( aAngleAxis, aOutputMatrix ) );
	CHECK_MSTATUS_AND_RETURN_IT( attributeAffects( aInputAngle, aOutputMatrix ) );

	return MS::kSuccess;
}
Example #2
0
//create_enum_attribute
void Ocio_test::create_enum_attribute(std::string attribute_name, 
										std::vector<std::string>& value_list, 
										MObject& node)
{
	//eAttr
	MFnEnumAttribute eAttr;

	//a_attribute
	MObject a_attribute = eAttr.create(attribute_name.c_str(), attribute_name.c_str(), 0);
	eAttr.setStorable(true);
	//iterate and add values
	for(int index = 0; index < value_list.size(); index++)
		eAttr.addField(value_list[index].c_str(), index);

	//dg_modifier
	MDGModifier dg_modifier;
	dg_modifier.addAttribute(node, a_attribute);
	dg_modifier.doIt();

	//reload AE
	MGlobal::executeCommandOnIdle(MString("openAEWindow;"));

	//tmp
	MGlobal::displayInfo(MString("Reopened AE"));
};
Example #3
0
MStatus BasicLocator::initialize()
{
	//standard attribute creation for the locator node 
	MStatus status;

	MFnNumericAttribute nAttr;
	MFnEnumAttribute eAttr;
	//output attribute
	aIsDrawing = nAttr.create("draw", "d", MFnNumericData::kBoolean, 1);
	nAttr.setWritable(true);
	nAttr.setStorable(true);
	addAttribute(aIsDrawing);
	
	aIsTransparent = nAttr.create("transparent", "tpart", MFnNumericData::kFloat, 0.5);
	nAttr.setMin(0.0);
	nAttr.setMax(1.0);
	nAttr.setWritable(true);
	nAttr.setStorable(true);
	addAttribute(aIsTransparent);

	aShapeColor = nAttr.createColor("color", "col");
	nAttr.setDefault(0.1, 0.1, 0.8);
	nAttr.setStorable(true);
	nAttr.setWritable(true);
	addAttribute(aShapeColor);

	aShapeType = eAttr.create("shapeType", "styp", 0);
	eAttr.setStorable(true);
	eAttr.setKeyable(true);
	eAttr.addField("arrow", 0);
	eAttr.addField("disc", 1);
	addAttribute(aShapeType);

	return MS::kSuccess;
}
MStatus sphericalBlendShapeVisualizer::initialize()
		
{
	MStatus status;

	MFnMatrixAttribute mAttr;
	MFnEnumAttribute   eAttr;

	aSpaceMatrix = mAttr.create("spaceMatrix", "spaceMatrix", MFnMatrixAttribute::kDouble, &status);
	CHECK_MSTATUS_AND_RETURN_IT(status);

	aPoleAxis = eAttr.create("poleAxis", "poleAxis", 1, &status);
	CHECK_MSTATUS_AND_RETURN_IT(status);
	eAttr.addField("+X", 0);
	eAttr.addField("+Y", 1);
	eAttr.addField("+Z", 2);
	eAttr.addField("-X", 3);
	eAttr.addField("-Y", 4);
	eAttr.addField("-Z", 5);
	eAttr.setDefault(1);
	eAttr.setKeyable(true);
	eAttr.setStorable(true);
	eAttr.setWritable(true);

	aSeamAxis = eAttr.create("seamAxis", "seamAxis", 0, &status);
	CHECK_MSTATUS_AND_RETURN_IT(status);
	eAttr.addField("+X", 0);
	eAttr.addField("+Y", 1);
	eAttr.addField("+Z", 2);
	eAttr.addField("-X", 3);
	eAttr.addField("-Y", 4);
	eAttr.addField("-Z", 5);
	eAttr.setDefault(0);
	eAttr.setKeyable(true);
	eAttr.setStorable(true);
	eAttr.setWritable(true);

	addAttribute(aSpaceMatrix);
	addAttribute(aPoleAxis);
	addAttribute(aSeamAxis);

	return MS::kSuccess;
}
Example #5
0
MStatus ModifyArrayNode::initialize()
{
    MStatus status;

    MFnTypedAttribute T;
    MFnNumericAttribute N;
    MFnEnumAttribute E;

    aInput = T.create("input", "i", MFnData::kDoubleArray);
    T.setKeyable(false);
    T.setChannelBox(false);
    T.setStorable(true);
    T.setWritable(true);

    aOperation = E.create("operation", "operation");
    E.addField("No Operation", kNO_OP);
    E.addField("Sort", kSORT);
    E.addField("Absolute Value", kABS);
    E.addField("Reflect Left", kREFLECT_LEFT);
    E.addField("Reflect Right", kREFLECT_RIGHT);
    E.setDefault(kNO_OP);
    E.setKeyable(true);
    E.setStorable(true);
    E.setWritable(true);

    aReverse = N.create("reverse", "rev", MFnNumericData::kBoolean);
    N.setKeyable(true);
    N.setChannelBox(true);
    N.setStorable(true);
    N.setWritable(true);

    aOutput = T.create("output", "o", MFnData::kDoubleArray);
    T.setKeyable(false);
    T.setChannelBox(false);
    T.setWritable(false);
    T.setStorable(false);

    addAttribute(aOperation);
    addAttribute(aInput);
    addAttribute(aReverse);
    addAttribute(aOutput);

    attributeAffects(aOperation, aOutput);
    attributeAffects(aInput, aOutput);
    attributeAffects(aReverse, aOutput);

    return MS::kSuccess;
}
Example #6
0
MStatus TestDeformer::initialize()
{
	MFnNumericAttribute numericAttr;
	MFnTypedAttribute polyMeshAttr;
	MFnEnumAttribute enumAttr;

	MStatus status; // Status will be used to hold the MStatus value

	// vertSnapInput
	driver_mesh = polyMeshAttr.create( "vertSnapInput", "vsnpin", MFnData::kMesh, &status );
	CHECK_MSTATUS( status );
	CHECK_MSTATUS( polyMeshAttr.setStorable( false ) );
	CHECK_MSTATUS( polyMeshAttr.setArray(true) );
	CHECK_MSTATUS( polyMeshAttr.setConnectable( true ) );
	CHECK_MSTATUS( addAttribute(driver_mesh) );
	CHECK_MSTATUS( attributeAffects(driver_mesh, outputGeom) );

	// initialize is used to mark this node's state
	initialized_data = enumAttr.create( "initialize", "inl", 0/*default*/, &status );
	CHECK_MSTATUS( status );
	CHECK_MSTATUS( enumAttr.addField(	"Off", 0) );
	CHECK_MSTATUS( enumAttr.addField(	"Re-Set Bind", 1) );
	CHECK_MSTATUS( enumAttr.addField(	"Bound", 2) );
	CHECK_MSTATUS( enumAttr.setKeyable(true) );
	CHECK_MSTATUS( enumAttr.setStorable(true) );
	CHECK_MSTATUS( enumAttr.setReadable(true) );
	CHECK_MSTATUS( enumAttr.setWritable(true) );
	CHECK_MSTATUS( enumAttr.setDefault(0) );
	CHECK_MSTATUS( addAttribute( initialized_data ) );
	CHECK_MSTATUS( attributeAffects( initialized_data, outputGeom ) );

    // hold the vertex index mapping
	vert_map = numericAttr.create( "vtxIndexMap", "vtximp", MFnNumericData::kLong, 0/*default*/, &status );
	CHECK_MSTATUS( status );
    CHECK_MSTATUS( numericAttr.setKeyable(false) );
	CHECK_MSTATUS( numericAttr.setArray(true) );
	CHECK_MSTATUS( numericAttr.setStorable(true) );
	CHECK_MSTATUS( numericAttr.setReadable(true) );
	CHECK_MSTATUS( numericAttr.setWritable(true) );
	CHECK_MSTATUS( addAttribute( vert_map ) );
	CHECK_MSTATUS( attributeAffects( vert_map, outputGeom ) );

	CHECK_MSTATUS( MGlobal::executePythonCommand("import maya.cmds; maya.cmds.makePaintable('"+TestDeformer::cTypeName()+"', 'weights', attrType='multiFloat')") );

	return( MS::kSuccess );
}
Example #7
0
MStatus ReduceArrayNode::initialize()
{
    MStatus status;

    MFnTypedAttribute T;
    MFnNumericAttribute N;
    MFnEnumAttribute E;

    aInput = T.create("input", "i", MFnData::kDoubleArray);
    T.setKeyable(false);
    T.setChannelBox(false);
    T.setStorable(true);
    T.setWritable(true);

    aOutput = N.create("output", "o", MFnNumericData::kDouble, 0.0);
    T.setKeyable(false);
    T.setChannelBox(false);
    T.setWritable(true);
    T.setStorable(true);

    aOperation = E.create("operation", "operation");
    E.addField("No Operation", kNO_OP);
    E.addField("Sum", kSUM);
    E.addField("Difference", kDIFFERENCE);
    E.addField("Average", kAVERAGE);
    E.addField("Product", kPRODUCT);
    E.addField("Quotient", kQUOTIENT);
    E.addField("Exponent", kEXPONENT);
    E.addField("Minimum", kMIN);
    E.addField("Maximum", kMAX);
    E.addField("Length", kLENGTH);
    E.setKeyable(true);
    E.setStorable(true);
    E.setWritable(true);

    addAttribute(aOperation);
    addAttribute(aInput);
    addAttribute(aOutput);

    attributeAffects(aOperation, aOutput);
    attributeAffects(aInput, aOutput);

    return MS::kSuccess;
}
Example #8
0
MStatus Point::initialize() {
	MFnNumericAttribute nAttr;

	input_display = nAttr.create("display", "display", MFnNumericData::kInt, 1);
	nAttr.setKeyable(true);
	nAttr.setMin(0);
	nAttr.setMax(1);
	addAttribute(input_display);

	input_box = nAttr.create("box", "box", MFnNumericData::kInt, 0);
	nAttr.setKeyable(true);
	nAttr.setMin(0);
	nAttr.setMax(1);
	addAttribute(input_box);
	
	input_cross = nAttr.create("cross", "cross", MFnNumericData::kInt, 1);
	nAttr.setKeyable(true);
	nAttr.setMin(0);
	nAttr.setMax(1);
	addAttribute(input_cross);

	input_tick = nAttr.create("tick", "tick", MFnNumericData::kInt, 0);
	nAttr.setKeyable(true);
	nAttr.setMin(0);
	nAttr.setMax(1);
	addAttribute(input_tick);

	input_axis = nAttr.create("axis", "axis", MFnNumericData::kInt, 0);
	nAttr.setKeyable(true);
	nAttr.setMin(0);
	nAttr.setMax(1);
	addAttribute(input_axis);
	
	MFnEnumAttribute eAttr;

	input_color = eAttr.create("color", "color", MFnData::kNumeric);
	
	eAttr.addField("Black", 0);
	eAttr.addField("Grey", 1);
	eAttr.addField("White", 2);
	eAttr.addField("Red", 3);
	eAttr.addField("Light red", 4);
	eAttr.addField("Dark red", 5);
	eAttr.addField("Green", 6);
	eAttr.addField("Light green", 7);
	eAttr.addField("Dark green", 8);
	eAttr.addField("Blue", 9);
	eAttr.addField("Light blue", 10);
	eAttr.addField("Dark blue", 11);
	eAttr.addField("Purple", 12);
	eAttr.addField("Magenta", 13);
	eAttr.addField("Brown", 14);
	eAttr.addField("Yellow", 15);
	eAttr.addField("Dark yellow", 16);
	eAttr.addField("Orange", 17);

	eAttr.setDefault(8);
	eAttr.setKeyable(true);
	eAttr.setStorable(true);
	addAttribute(input_color);

	colors.append(MColor(0.0f, 0.0f, 0.0f)); // black
	colors.append(MColor(0.5f, 0.5f, 0.5f)); // grey
	colors.append(MColor(1.0f, 1.0f, 1.0f)); // white
	colors.append(MColor(1.0f, 0.0f, 0.0f)); // red
	colors.append(MColor(1.0f, 0.6899999976158142f, 0.6899999976158142f)); // light_red
	colors.append(MColor(0.5f, 0.0f, 0.0f)); // dark_red
	colors.append(MColor(0.0f, 1.0f, 0.0f)); // green
	colors.append(MColor(0.5f, 1.0f, 0.5f)); // light_green
	colors.append(MColor(0.0f, 0.25f, 0.0f)); // dark_green
	colors.append(MColor(0.1889999955892563f, 0.6299999952316284f, 0.6299999952316284f)); // blue
	colors.append(MColor(0.3919999897480011f, 0.8629999756813049f, 1.0f)); // light_blue
	colors.append(MColor(0.0f, 0.01600000075995922f, 0.37599998712539673f)); // dark_blue
	colors.append(MColor(0.25f, 0.0f, 0.25f)); // purple
	colors.append(MColor(1.0f, 0.0f, 1.0f)); // magenta
	colors.append(MColor(0.75f, 0.2f, 0.0f)); // brown
	colors.append(MColor(1.0f, 1.0f, 0.0f)); // yellow
	colors.append(MColor(0.62117999792099f, 0.6299999952316284f, 0.1889999955892563f)); // dark_yellow
	colors.append(MColor(1.0f, 0.5f, 0.0f)); // orange

	return MS::kSuccess;
}
Example #9
0
MStatus AlembicNode::initialize()
{
    MStatus status;

    MFnUnitAttribute    uAttr;
    MFnTypedAttribute   tAttr;
    MFnNumericAttribute nAttr;
    MFnGenericAttribute gAttr;
    MFnEnumAttribute    eAttr;

    // add the input attributes: time, file, sequence time
    mTimeAttr = uAttr.create("time", "tm", MFnUnitAttribute::kTime, 0.0);
    status = uAttr.setStorable(true);
    status = addAttribute(mTimeAttr);

    // input file name
    MFnStringData fileFnStringData;
    MObject fileNameDefaultObject = fileFnStringData.create("");
    mAbcFileNameAttr = tAttr.create("abc_File", "fn",
        MFnData::kString, fileNameDefaultObject);
    status = tAttr.setStorable(true);
    status = tAttr.setUsedAsFilename(true);
    status = addAttribute(mAbcFileNameAttr);

    // playback speed
    mSpeedAttr = nAttr.create("speed", "sp",
        MFnNumericData::kDouble, 1.0, &status);
    status = nAttr.setWritable(true);
    status = nAttr.setStorable(true);
    status = nAttr.setKeyable(true);
    status = addAttribute(mSpeedAttr);

    // frame offset
    mOffsetAttr = nAttr.create("offset", "of",
        MFnNumericData::kDouble, 0, &status);
    status = nAttr.setWritable(true);
    status = nAttr.setStorable(true);
    status = nAttr.setKeyable(true);
    status = addAttribute(mOffsetAttr);

    // cycle type
    mCycleTypeAttr = eAttr.create("cycleType", "ct", 0,  &status );
    status = eAttr.addField("Hold", PLAYTYPE_HOLD);
    status = eAttr.addField("Loop", PLAYTYPE_LOOP);
    status = eAttr.addField("Reverse", PLAYTYPE_REVERSE);
    status = eAttr.addField("Bounce", PLAYTYPE_BOUNCE);
    status = eAttr.setWritable(true);
    status = eAttr.setStorable(true);
    status = eAttr.setKeyable(true);
    status = addAttribute(mCycleTypeAttr);

    // Regex Filter
    // This is a hidden variable to preserve a regexIncludefilter string
    // into a .ma file.
    mIncludeFilterAttr = tAttr.create("regexIncludeFilter", "ift",
        MFnData::kString);
    status = tAttr.setStorable(true);
    status = tAttr.setHidden(true);
    status = addAttribute(mIncludeFilterAttr);

    // Regex Filter
    // This is a hidden variable to preserve a regexExcludefilter string
    // into a .ma file.
    mExcludeFilterAttr = tAttr.create("regexExcludeFilter", "eft",
        MFnData::kString);
    status = tAttr.setStorable(true);
    status = tAttr.setHidden(true);
    status = addAttribute(mExcludeFilterAttr);

    // sequence min and max in frames
    mStartFrameAttr = nAttr.create("startFrame", "sf",
        MFnNumericData::kDouble, 0, &status);
    status = nAttr.setWritable(false);
    status = nAttr.setStorable(true);
    status = addAttribute(mStartFrameAttr);

    mEndFrameAttr = nAttr.create("endFrame", "ef",
        MFnNumericData::kDouble, 0, &status);
    status = nAttr.setWritable(false);
    status = nAttr.setStorable(true);
    status = addAttribute(mEndFrameAttr);

    // add the output attributes
    // sampled subD mesh
    MFnMeshData fnMeshData;
    MObject meshDefaultObject = fnMeshData.create(&status);
    mOutSubDArrayAttr = tAttr.create("outSubDMesh", "osubd",
        MFnData::kMesh, meshDefaultObject);
    status = tAttr.setStorable(false);
    status = tAttr.setWritable(false);
    status = tAttr.setKeyable(false);
    status = tAttr.setArray(true);
    status = tAttr.setUsesArrayDataBuilder(true);
    status = addAttribute(mOutSubDArrayAttr);

    // sampled poly mesh
    mOutPolyArrayAttr = tAttr.create("outPolyMesh", "opoly",
        MFnData::kMesh, meshDefaultObject);
    status = tAttr.setStorable(false);
    status = tAttr.setWritable(false);
    status = tAttr.setKeyable(false);
    status = tAttr.setArray(true);
    status = tAttr.setUsesArrayDataBuilder(true);
    status = addAttribute(mOutPolyArrayAttr);

    // sampled nurbs surface
    MFnNurbsSurfaceData fnNSData;
    MObject nsDefaultObject = fnNSData.create(&status);
    mOutNurbsSurfaceArrayAttr = tAttr.create("outNSurface", "ons",
        MFnData::kNurbsSurface, nsDefaultObject);
    status = tAttr.setStorable(false);
    status = tAttr.setWritable(false);
    status = tAttr.setKeyable(false);
    status = tAttr.setArray(true);
    status = tAttr.setUsesArrayDataBuilder(true);
    status = addAttribute(mOutNurbsSurfaceArrayAttr);

    // sampled nurbs curve group
    MFnNurbsCurveData fnNCData;
    MObject ncDefaultObject = fnNCData.create(&status);
    mOutNurbsCurveGrpArrayAttr = tAttr.create("outNCurveGrp", "onc",
        MFnData::kNurbsCurve, ncDefaultObject);
    status = tAttr.setStorable(false);
    status = tAttr.setWritable(false);
    status = tAttr.setKeyable(false);
    status = tAttr.setArray(true);
    status = tAttr.setUsesArrayDataBuilder(true);
    status = addAttribute(mOutNurbsCurveGrpArrayAttr);

    // sampled locator
    mOutLocatorPosScaleArrayAttr = nAttr.create("outLoc", "olo",
        MFnNumericData::kDouble, 0.0, &status);
    status = nAttr.setStorable(false);
    status = nAttr.setWritable(false);
    status = nAttr.setArray(true);
    status = nAttr.setUsesArrayDataBuilder(true);
    status = addAttribute(mOutLocatorPosScaleArrayAttr);

    // sampled transform operations
    mOutTransOpArrayAttr = nAttr.create("transOp", "to",
        MFnNumericData::kDouble, 0.0, &status);
    status = nAttr.setStorable(false);
    status = nAttr.setWritable(false);
    status = nAttr.setArray(true);
    status = nAttr.setUsesArrayDataBuilder(true);
    status = addAttribute(mOutTransOpArrayAttr);

    // sampled camera
    // assume the boolean variables cannot be keyed
    mOutCameraArrayAttr = nAttr.create("outCamera", "ocam",
        MFnNumericData::kDouble, 0.0, &status);
    status = nAttr.setStorable(false);
    status = nAttr.setWritable(false);
    status = nAttr.setArray(true);
    status = nAttr.setUsesArrayDataBuilder(true);
    status = addAttribute(mOutCameraArrayAttr);

    // sampled custom-attributes
    mOutPropArrayAttr = gAttr.create("prop", "pr", &status);
    status = gAttr.addNumericDataAccept(MFnNumericData::kBoolean);
    status = gAttr.addNumericDataAccept(MFnNumericData::kByte);
    status = gAttr.addNumericDataAccept(MFnNumericData::kShort);
    status = gAttr.addNumericDataAccept(MFnNumericData::k2Short);
    status = gAttr.addNumericDataAccept(MFnNumericData::k3Short);
    status = gAttr.addNumericDataAccept(MFnNumericData::kInt);
    status = gAttr.addNumericDataAccept(MFnNumericData::k2Int);
    status = gAttr.addNumericDataAccept(MFnNumericData::k3Int);
    status = gAttr.addNumericDataAccept(MFnNumericData::kFloat);
    status = gAttr.addNumericDataAccept(MFnNumericData::k2Float);
    status = gAttr.addNumericDataAccept(MFnNumericData::k3Float);
    status = gAttr.addNumericDataAccept(MFnNumericData::kDouble);
    status = gAttr.addNumericDataAccept(MFnNumericData::k2Double);
    status = gAttr.addNumericDataAccept(MFnNumericData::k3Double);
    status = gAttr.addNumericDataAccept(MFnNumericData::k4Double);
    status = gAttr.addDataAccept(MFnData::kString);
    status = gAttr.addDataAccept(MFnData::kIntArray);
    status = gAttr.addDataAccept(MFnData::kDoubleArray);
    status = gAttr.addDataAccept(MFnData::kVectorArray);
    status = gAttr.addDataAccept(MFnData::kPointArray);

    status = gAttr.setWritable(false);
    status = gAttr.setKeyable(false);
    status = gAttr.setArray(true);
    status = gAttr.setUsesArrayDataBuilder(true);
    status = addAttribute(mOutPropArrayAttr);

    // set up affection relationships
    status = attributeAffects(mTimeAttr, mOutSubDArrayAttr);
    status = attributeAffects(mTimeAttr, mOutPolyArrayAttr);
    status = attributeAffects(mTimeAttr, mOutNurbsSurfaceArrayAttr);
    status = attributeAffects(mTimeAttr, mOutNurbsCurveGrpArrayAttr);
    status = attributeAffects(mTimeAttr, mOutTransOpArrayAttr);
    status = attributeAffects(mTimeAttr, mOutCameraArrayAttr);
    status = attributeAffects(mTimeAttr, mOutPropArrayAttr);
    status = attributeAffects(mTimeAttr, mOutLocatorPosScaleArrayAttr);

    status = attributeAffects(mSpeedAttr, mOutSubDArrayAttr);
    status = attributeAffects(mSpeedAttr, mOutPolyArrayAttr);
    status = attributeAffects(mSpeedAttr, mOutNurbsSurfaceArrayAttr);
    status = attributeAffects(mSpeedAttr, mOutNurbsCurveGrpArrayAttr);
    status = attributeAffects(mSpeedAttr, mOutTransOpArrayAttr);
    status = attributeAffects(mSpeedAttr, mOutCameraArrayAttr);
    status = attributeAffects(mSpeedAttr, mOutPropArrayAttr);
    status = attributeAffects(mSpeedAttr, mOutLocatorPosScaleArrayAttr);

    status = attributeAffects(mOffsetAttr, mOutSubDArrayAttr);
    status = attributeAffects(mOffsetAttr, mOutPolyArrayAttr);
    status = attributeAffects(mOffsetAttr, mOutNurbsSurfaceArrayAttr);
    status = attributeAffects(mOffsetAttr, mOutNurbsCurveGrpArrayAttr);
    status = attributeAffects(mOffsetAttr, mOutTransOpArrayAttr);
    status = attributeAffects(mOffsetAttr, mOutCameraArrayAttr);
    status = attributeAffects(mOffsetAttr, mOutPropArrayAttr);
    status = attributeAffects(mOffsetAttr, mOutLocatorPosScaleArrayAttr);

    status = attributeAffects(mCycleTypeAttr, mOutSubDArrayAttr);
    status = attributeAffects(mCycleTypeAttr, mOutPolyArrayAttr);
    status = attributeAffects(mCycleTypeAttr, mOutNurbsSurfaceArrayAttr);
    status = attributeAffects(mCycleTypeAttr, mOutNurbsCurveGrpArrayAttr);
    status = attributeAffects(mCycleTypeAttr, mOutTransOpArrayAttr);
    status = attributeAffects(mCycleTypeAttr, mOutCameraArrayAttr);
    status = attributeAffects(mCycleTypeAttr, mOutPropArrayAttr);
    status = attributeAffects(mCycleTypeAttr, mOutLocatorPosScaleArrayAttr);

    MGlobal::executeCommand( UITemplateMELScriptStr );

    return status;
}
//initialize
MStatus Ocio_log_convert::initialize()
{

    //MFnSets
    MFnEnumAttribute eAttr;
    MFnNumericAttribute nAttr;
    MFnTypedAttribute tAttr;


    //a_verbose
    a_verbose = eAttr.create("verbose", "verbose", 1);
    eAttr.addField("no verbose", 0);
    eAttr.addField("verbose", 1);
    addAttribute(a_verbose);

    //a_input_color
    a_input_color = nAttr.createColor("input_color", "input_color");
    nAttr.setUsedAsColor(true);
    nAttr.setStorable(true);
    addAttribute(a_input_color);

    //a_output_color
    a_output_color = nAttr.createColor("output_color", "output_color");
    nAttr.setUsedAsColor(true);
    nAttr.setStorable(false);
    addAttribute(a_output_color);

    //a_env_or_file
    a_env_or_file = eAttr.create("env_or_file", "env_or_file", 0);
    eAttr.addField("OCIO Environment Variable", 0);
    eAttr.addField("Custom Path", 1);
    eAttr.setStorable(true);
    addAttribute(a_env_or_file);

    //a_last_env_or_file
    a_last_env_or_file = nAttr.create("last_env_or_file", "last_env_or_file", MFnNumericData::kInt, 0);
    nAttr.setHidden(true);
    nAttr.setStorable(true);
    addAttribute(a_last_env_or_file);

    //a_config_file_path
    a_config_file_path = tAttr.create("config_file_path", "config_file_path", MFnData::kString);
    tAttr.setUsedAsFilename(true);
    tAttr.setStorable(true);
    addAttribute(a_config_file_path);

    //a_last_config_file_path
    a_last_config_file_path = tAttr.create("last_config_file_path", "last_config_file_path", MFnData::kString);
    tAttr.setHidden(true);
    tAttr.setStorable(true);
    addAttribute(a_last_config_file_path);

    //a_operation
    a_operation = eAttr.create("operation", "operation", 0);
    eAttr.addField("Log to Lin", 0);
    eAttr.addField("Lin to Log", 1);
    addAttribute(a_operation);

    //a_last_operation
    a_last_operation = nAttr.create("last_operation", "last_operation", MFnNumericData::kInt, 0);
    nAttr.setHidden(true);
    nAttr.setStorable(true);
    addAttribute(a_last_operation);






    //Attribute affects
    attributeAffects(a_input_color, a_output_color);
    attributeAffects(a_env_or_file, a_output_color);
    attributeAffects(a_config_file_path, a_output_color);
    attributeAffects(a_operation, a_output_color);




    return MStatus::kSuccess;
}
MStatus worldSettingNode::initialize()
{
	MStatus stat;
	MFnNumericAttribute numAttr;
	MFnEnumAttribute enumAttr;

	backgroundTypes=enumAttr.create("BackgroundTypes","wbaty",0);
	enumAttr.addField("Single Color",0);
	enumAttr.addField("Gradient",1);
	enumAttr.addField("Texture",2);
	enumAttr.addField("Sunsky",3);
	enumAttr.addField("DarkTide's Sunsky",4);
	//MCHECKERROR(stat, "create background types");
	enumAttr.setKeyable(true);
	enumAttr.setStorable(true);
	enumAttr.setHidden(true);

	volumeInitTypes=enumAttr.create("VolumeTypes","wvoty",0);
	enumAttr.addField("None",0);
	enumAttr.addField("Single Scatter",1);
    enumAttr.addField("Sky",2);
	//MCHECKERROR(stat, "create volume types");
	enumAttr.setKeyable(true);
	enumAttr.setStorable(true);

	DSSkyColorSpaces=enumAttr.create("DarkTideSunskyColorSpaces","wdasu",0);
	enumAttr.addField("CIEE",0);
	enumAttr.addField("CIED50",1);
	enumAttr.addField("sRBGD65",2);
	enumAttr.addField("sRGBD50",3);
	//MCHECKERROR(stat, "create DarkTide's sunsky color spaces");
	enumAttr.setKeyable(true);
	enumAttr.setStorable(true);

	backgroundColor=numAttr.createColor("BackgroundColor","wbaco");
	numAttr.setKeyable(true);
	numAttr.setStorable(true);
	numAttr.setDefault(0.0,0.0,0.0);

	//gradient attribute
	horizonColor=numAttr.createColor("HorizonColor","whoco");
	numAttr.setKeyable(true);
	numAttr.setStorable(true);
	numAttr.setDefault(0.1,0.8,0.5);

	zenithColor=numAttr.createColor("ZenithColor","wzeco");
	numAttr.setKeyable(true);
	numAttr.setStorable(true);
	numAttr.setDefault(0.4,0.5,0.1);

	horGroundColor=numAttr.createColor("HorGroundColor","whgco");
	numAttr.setKeyable(true);
	numAttr.setStorable(true);
	numAttr.setDefault(0.4,0.5,0.6);

	zenGroundColor=numAttr.createColor("ZenGroundColor","wzgco");
	numAttr.setKeyable(true);
	numAttr.setStorable(true);
	numAttr.setDefault(0.9,0.5,0.2);

	//texture attribute
	texRotation=numAttr.create("TextureRotation","wtero",MFnNumericData::kFloat,0.0);
	numAttr.setKeyable(true);
	numAttr.setStorable(true);
	numAttr.setMin(0.0f);
	numAttr.setMax(360.0f);

	//sunsky attribute
	turbidity=numAttr.create("Turbidity","wtu",MFnNumericData::kFloat,1.0);
	numAttr.setKeyable(true);
	numAttr.setStorable(true);
	numAttr.setMin(1.0f);
	numAttr.setMax(20.0f);

	AHorBrght=numAttr.create("AHorBrght","wahb",MFnNumericData::kFloat,0.0);
	numAttr.setKeyable(true);
	numAttr.setStorable(true);
	numAttr.setMin(0.0f);
	numAttr.setMax(10.0f);

	BHorSprd=numAttr.create("BHorSprd","wbhs",MFnNumericData::kFloat,0.0);
	numAttr.setKeyable(true);
	numAttr.setStorable(true);
	numAttr.setMin(0.0f);
	numAttr.setMax(10.0f);

	CSunBrght=numAttr.create("CSunBrght","wcsb",MFnNumericData::kFloat,0.0);
	numAttr.setKeyable(true);
	numAttr.setStorable(true);
	numAttr.setMin(0.0f);
	numAttr.setMax(10.0f);

	DSunSize=numAttr.create("DSunsize","wdss",MFnNumericData::kFloat,0.0);
	numAttr.setKeyable(true);
	numAttr.setStorable(true);
	numAttr.setMin(0.0f);
	numAttr.setMax(10.0f);

	EBacklight=numAttr.create("EBacklight","webl",MFnNumericData::kFloat,0.0);
	numAttr.setKeyable(true);
	numAttr.setStorable(true);
	numAttr.setMin(0.0f);
	numAttr.setMax(10.0f);

	xDirection=numAttr.create("xDirection","wxd",MFnNumericData::kDouble,0.000);
	numAttr.setKeyable(true);
	numAttr.setStorable(true);
	numAttr.setMin(-1.000);
	numAttr.setMax(1.000);


	yDirection=numAttr.create("yDirection","wyd",MFnNumericData::kDouble,0.000);
	numAttr.setKeyable(true);
	numAttr.setStorable(true);
	numAttr.setMin(-1.000);
	numAttr.setMax(1.000);

	zDirection=numAttr.create("zDirection","wzd",MFnNumericData::kDouble,0.000);
	numAttr.setKeyable(true);
	numAttr.setStorable(true);
	numAttr.setMin(-1.000);
	numAttr.setMax(1.000);

	realSun=numAttr.create("AddRealSun","wads",MFnNumericData::kBoolean,0);
	numAttr.setKeyable(true);
	numAttr.setStorable(true);

	sunPower=numAttr.create("SunPower","wsupo",MFnNumericData::kFloat,0.0);
	numAttr.setKeyable(true);
	numAttr.setStorable(true);
	numAttr.setMin(0.0);
	numAttr.setMax(10.0);

	skyLight=numAttr.create("Skylight","wsk",MFnNumericData::kBoolean,1);
	numAttr.setKeyable(true);
	numAttr.setStorable(true);

	skySamples=numAttr.create("SkySamples","wsksa",MFnNumericData::kInt,1);
	numAttr.setKeyable(true);
	numAttr.setStorable(true);
	numAttr.setMin(1);
	numAttr.setMax(128);

	//DarkTide's sunsky attribute
	DSTurbidity=numAttr.create("DarkTideTurbidity","wdatu",MFnNumericData::kFloat,2.0);
	numAttr.setKeyable(true);
	numAttr.setStorable(true);
	numAttr.setMin(2.0);
	numAttr.setMax(12.0);

	renderDSA=numAttr.create("BrightnessOfHorizonGradient","wbhg",MFnNumericData::kFloat,-10.0);
	numAttr.setKeyable(true);
	numAttr.setStorable(true);
	numAttr.setMin(-10.0);
	numAttr.setMax(10.0);

	renderDSB=numAttr.create("LuminanceOfHorizon","wloh",MFnNumericData::kFloat,-10.0);
	numAttr.setKeyable(true);
	numAttr.setStorable(true);
	numAttr.setMin(-10.0);
	numAttr.setMax(10.0);

	renderDSC=numAttr.create("SolarRegionIntensity","wsri",MFnNumericData::kFloat,0.0);
	numAttr.setKeyable(true);
	numAttr.setStorable(true);
	numAttr.setMin(0.0);
	numAttr.setMax(50.0);

	renderDSD=numAttr.create("WidthOfCircumsolarRegion","wwocr",MFnNumericData::kFloat,0.0);
	numAttr.setKeyable(true);
	numAttr.setStorable(true);
	numAttr.setMin(0.0);
	numAttr.setMax(50.0);

	renderDSE=numAttr.create("BackgroundLight","wbl",MFnNumericData::kFloat,0.0);
	numAttr.setKeyable(true);
	numAttr.setStorable(true);
	numAttr.setMin(-30.0);
	numAttr.setMax(30.0);

	//sun direction shared with sunsky
	 DSAltitude=numAttr.create("Altitude","wal",MFnNumericData::kFloat,0.0);
	numAttr.setKeyable(true);
	numAttr.setStorable(true);
	numAttr.setMin(-1.0);
	numAttr.setMax(2.0);

	DSNight=numAttr.create("Night","wni",MFnNumericData::kBoolean,0);
	numAttr.setKeyable(true);
	numAttr.setStorable(true);

	 DSRealSun=numAttr.create("AddDSRealSun","wadrs",MFnNumericData::kBoolean,0);
	 numAttr.setKeyable(true);
	 numAttr.setStorable(true);

	 DSSunPower=numAttr.create("DSSunPower","wdsp",MFnNumericData::kFloat,0.0);
	 numAttr.setKeyable(true);
	 numAttr.setStorable(true);
	 numAttr.setMin(0.0);
	 numAttr.setMax(10.0);

	 DSSkyLight=numAttr.create("AddDSSkyLight","wadsl",MFnNumericData::kBoolean,0);
	 numAttr.setKeyable(true);
	 numAttr.setStorable(true);

	 DSSkyPower=numAttr.create("DSSkyPower","wdssp",MFnNumericData::kFloat,0.0);
	 numAttr.setKeyable(true);
	 numAttr.setStorable(true);
	 numAttr.setMin(0.0);
	 numAttr.setMax(10000.0);

	 DSSkySamples=numAttr.create("DSSkySamples","wdsss",MFnNumericData::kInt,1);
	 numAttr.setKeyable(true);
	 numAttr.setStorable(true);
	 numAttr.setMin(1);
	 numAttr.setMax(256);

	 DSSkyBright=numAttr.create("Brightness","wbr",MFnNumericData::kFloat,0.0);
	 numAttr.setKeyable(true);
	 numAttr.setStorable(true);
	 numAttr.setMin(0.0);
	 numAttr.setMax(10.0);

	 DSExposure=numAttr.create("Exposure","wex",MFnNumericData::kFloat,0.0);
	 numAttr.setKeyable(true);
	 numAttr.setStorable(true);
	 numAttr.setMin(0.0);
	 numAttr.setMax(10.0);

	 DSGammaEncoding=numAttr.create("GammaEncoding","wgaen",MFnNumericData::kBoolean,0);
	 numAttr.setKeyable(true);
	 numAttr.setStorable(true);

	//these  appear in each type of background
	 useIBL=numAttr.create("UseIBL","wibl",MFnNumericData::kBoolean,0);
	 numAttr.setKeyable(true);
	 numAttr.setStorable(true);

	 IBLSamples=numAttr.create("IBLSamples","wibls",MFnNumericData::kInt,1);
	 numAttr.setKeyable(true);
	 numAttr.setStorable(true);
	 numAttr.setMin(1);
	 numAttr.setMax(512);

	 backgroundDiffuse=numAttr.create("DiffusePhotons","wdiph",MFnNumericData::kBoolean,0);
	 numAttr.setKeyable(true);
	 numAttr.setStorable(true);

	 backgoundCaustic=numAttr.create("CausticPhotons","wcaph",MFnNumericData::kBoolean,0);
	 numAttr.setKeyable(true);
	 numAttr.setStorable(true);

	 backgoundPower=numAttr.create("BackgroundPower","wbapo",MFnNumericData::kFloat,0.0);
	 numAttr.setKeyable(true);
	 numAttr.setStorable(true);
	 numAttr.setMin(0.0);
	 numAttr.setMax(10000.0);

	volumeStepSize=numAttr.create("StepSize","wvstsi",MFnNumericData::kInt,0);
	 numAttr.setKeyable(true);
	 numAttr.setStorable(true);
	 numAttr.setMin(0);
	 numAttr.setMax(100);

	volumeAdaptive=numAttr.create("Adaptive","wvad",MFnNumericData::kBoolean,0);
	 numAttr.setKeyable(true);
	 numAttr.setStorable(true);

	volumeOptimize=numAttr.create("Optimize","wvop",MFnNumericData::kBoolean,0);
	 numAttr.setKeyable(true);
	 numAttr.setStorable(true);

	volumeAttMapScale=numAttr.create("AttGridResolution","wvagr",MFnNumericData::kInt,1);
	 numAttr.setKeyable(true);
	 numAttr.setStorable(true);
	 numAttr.setMin(1);
	 numAttr.setMax(50);

	 volumeSkyST=numAttr.create("Scale","wvsc",MFnNumericData::kDouble,0.0);
	 numAttr.setKeyable(true);
	 numAttr.setStorable(true);
	 numAttr.setMin(0.0001);
	 numAttr.setMax(10.000);

	volumeAlpha=numAttr.create("Alpha","wval",MFnNumericData::kDouble,0.0);
	 numAttr.setKeyable(true);
	 numAttr.setStorable(true);
	 numAttr.setMin(0.0001);
	 numAttr.setMax(10.000);

	//the node needs an output, even we dont need it...
	worldOutput=numAttr.create("WorldSettingOutput","wwso",MFnNumericData::kBoolean);
	numAttr.setDefault(true);
	numAttr.setHidden(true);

	setAttribute();


	return stat;
}
Example #12
0
MStatus unCreateRibbonSystem::doIt( const MArgList& args )
{
	bool create = true;

	MSelectionList activeList;
	MStatus stat = MGlobal::getActiveSelectionList(activeList);
	if (MS::kSuccess != stat)
	{
		MessageBox(0,"please select one joint first!",0,0);
		return MS::kFailure;
	}

	if(activeList.length() != 1)
	{
		MessageBox(0,"please select ONLY one joint!",0,0);
		return MS::kFailure;
	}
	MItSelectionList iter(activeList);
	MDagPath dagPath;
	for ( ; !iter.isDone(); iter.next())
	{
		stat = iter.getDagPath(dagPath);
		break;
	}
	if(!stat)
	{
		MessageBox(0,"can't getDagPath!",0,0);
		return MS::kFailure;
	}

	if(!dagPath.hasFn(MFn::kJoint))
	{
		MessageBox(0,"muse select joint node!",0,0);
		return MS::kFailure;
	}

	MFnIkJoint joint(dagPath);

	if(args.length())
		create = args.asBool(0);

	if(!create)
	{
		if(!joint.hasAttribute("unRibbonEnabled"))
		{
			MessageBox(0,"no ribbon system exists!",0,0);
			return MS::kFailure;
		}
		removeRibbonAttributes(joint);
		return MS::kSuccess;
	}

	if(joint.hasAttribute("unRibbonEnabled"))
	{
		MessageBox(0,"ribbon system already exists!",0,0);
		return MS::kSuccess;
	}

	if(joint.hasAttribute("unParticleEnabled"))
	{
		if(MessageBox(0,"will delete particle system and attach a ribbon system to the joint,continue?",0,MB_YESNO) == IDNO)return MS::kFailure;
		removeParticleAttributes(joint);
	}

	MFnNumericAttribute attr;
	unRibbonEnabled = attr.create("unRibbonEnabled","enabled",MFnNumericData::kBoolean,true);
	attr.setStorable(true);
	unRibbonVisible = attr.create("unRibbonVisible","visible",MFnNumericData::kBoolean,true);
	attr.setStorable(true);
	attr.setKeyable(true);
	unRibbonAbove = attr.create("unRibbonAbove","above",MFnNumericData::kFloat,20.0f);
	attr.setStorable(true);
	attr.setMin(0.0f);
	attr.setMax(5000.0f);
	attr.setKeyable(true);
	unRibbonBelow = attr.create("unRibbonBelow","below",MFnNumericData::kFloat,20.0f);
	attr.setStorable(true);
	attr.setMin(0.0f);
	attr.setMax(5000.0f);
	attr.setKeyable(true);
	unRibbonEdgesPerSecond = attr.create("unRibbonEdgesPerSecond","EdgePerSec",MFnNumericData::kShort,10);
	attr.setStorable(true);
	attr.setMin(0);
	attr.setMax(100);
	unRibbonEdgeLife = attr.create("unRibbonEdgeLife","EdgeLife",MFnNumericData::kFloat,2.0f);
	attr.setStorable(true);
	attr.setMin(0.001f);
	attr.setMax(100.0f);
	unRibbonGravity = attr.create("unRibbonGravity","Gravity",MFnNumericData::kFloat,0.0f);
	attr.setStorable(true);
	attr.setMin(-1000.0f);
	attr.setMax(1000.0f);
	unRibbonTextureRows = attr.create("unRibbonTextureRows","TextureRows",MFnNumericData::kShort,1);
	attr.setStorable(true);
	attr.setMin(1);
	attr.setMax(16);
	unRibbonTextureCols = attr.create("unRibbonTextureCols","TextureCols",MFnNumericData::kShort,1);
	attr.setStorable(true);
	attr.setMin(1);
	attr.setMax(16);
	unRibbonTextureSlot = attr.create("unRibbonTextureSlot","TextureSlot",MFnNumericData::kShort,0);
	attr.setStorable(true);
	attr.setMin(0);
	attr.setMax(255);
	attr.setKeyable(true);
	unRibbonVertexColor = attr.create("unRibbonVertexColor","VertexColor",MFnNumericData::k3Float);
	attr.setStorable(true);
	attr.setDefault(1.0f,0.0f,0.0f);
	attr.setUsedAsColor(true);
	attr.setKeyable(true);
	unRibbonVertexAlpha = attr.create("unRibbonVertexAlpha","VertexAlpha",MFnNumericData::kFloat,1.0f);
	attr.setStorable(true);
	attr.setMin(0.0f);
	attr.setMax(1.0f);
	attr.setKeyable(true);
	MFnEnumAttribute eAttr;
	unRibbonBlendMode = eAttr.create("unRibbonBlendMode","BlendMode",3);
	eAttr.setStorable(true);
	eAttr.addField("Opaque",0);
	eAttr.addField("Transparent",1);
	eAttr.addField("AlphaBlend",2);
	eAttr.addField("Additive",3);
	eAttr.addField("AdditiveAlpha",4);
	eAttr.addField("Modulate",5);
	{
		MFnEnumAttribute eAttr;
		unRibbonWanderMode = eAttr.create("unRibbonWanderMode","WanderMode",0);
		eAttr.setStorable(true);
		eAttr.addField("0",0);
		eAttr.addField("1",1);
	}
	/*unRibbonBlendModeSrc = eAttr.create("unRibbonBlendModeSrc","BlendModeSrc",3);
	eAttr.setStorable(true);
	eAttr.addField("SBF_ONE",0);
	eAttr.addField("SBF_ZERO",1);
	eAttr.addField("SBF_DEST_COLOR",2);
	eAttr.addField("SBF_SOURCE_COLOR",3);
	eAttr.addField("SBF_ONE_MINUS_DEST_COLOR",4);
	eAttr.addField("SBF_ONE_MINUS_SOURCE_COLOR",5);
	eAttr.addField("SBF_DEST_ALPHA",6);
	eAttr.addField("SBF_SOURCE_ALPHA",7);
	eAttr.addField("SBF_ONE_MINUS_DEST_ALPHA",8);
	eAttr.addField("SBF_ONE_MINUS_SOURCE_ALPHA",9);
	unRibbonBlendModeDst = eAttr.create("unRibbonBlendModeDst","BlendModeDst",0);
	eAttr.setStorable(true);
	eAttr.addField("SBF_ONE",0);
	eAttr.addField("SBF_ZERO",1);
	eAttr.addField("SBF_DEST_COLOR",2);
	eAttr.addField("SBF_SOURCE_COLOR",3);
	eAttr.addField("SBF_ONE_MINUS_DEST_COLOR",4);
	eAttr.addField("SBF_ONE_MINUS_SOURCE_COLOR",5);
	eAttr.addField("SBF_DEST_ALPHA",6);
	eAttr.addField("SBF_SOURCE_ALPHA",7);
	eAttr.addField("SBF_ONE_MINUS_DEST_ALPHA",8);
	eAttr.addField("SBF_ONE_MINUS_SOURCE_ALPHA",9);*/
	unRibbonTextureFilename = attr.createColor("unRibbonTextureFilename","TextureFilename");
	attr.setStorable(true);

	addRibbonAttributes(joint);

	return MS::kSuccess;
}
Example #13
0
MStatus unCreateParticleSystem::doIt( const MArgList& args )
{
	bool create = true;

	MSelectionList activeList;
	MStatus stat = MGlobal::getActiveSelectionList(activeList);
	if (MS::kSuccess != stat)
	{
		MessageBox(0,"please select one joint first!",0,0);
		return MS::kFailure;
	}

	if(activeList.length() != 1)
	{
		MessageBox(0,"please select ONLY one joint!",0,0);
		return MS::kFailure;
	}
	MItSelectionList iter(activeList);
	MDagPath dagPath;
	for ( ; !iter.isDone(); iter.next())
	{
		stat = iter.getDagPath(dagPath);
		break;
	}
	if(!stat)
	{
		MessageBox(0,"can't getDagPath!",0,0);
		return MS::kFailure;
	}

	if(!dagPath.hasFn(MFn::kJoint))
	{
		MessageBox(0,"muse select joint node!",0,0);
		return MS::kFailure;
	}

	MFnIkJoint joint(dagPath);

	if(args.length())
		create = args.asBool(0);

	if(!create)
	{
		if(!joint.hasAttribute("unParticleEnabled"))
		{
			MessageBox(0,"no particle system exists!",0,0);
			return MS::kFailure;
		}
		removeParticleAttributes(joint);
		return MS::kSuccess;
	}

	if(joint.hasAttribute("unParticleEnabled"))
	{
		MessageBox(0,"particle system already exists!",0,0);
		return MS::kSuccess;
	}

	if(joint.hasAttribute("unRibbonEnabled"))
	{
		if(MessageBox(0,"will delete ribbon system and attach a particle system to the joint,continue?",0,MB_YESNO) == IDNO)return MS::kFailure;
		removeRibbonAttributes(joint);
	}

	MFnNumericAttribute attr;
	unParticleEnabled = attr.create("unParticleEnabled","Enabled",MFnNumericData::kBoolean,true);
	attr.setStorable(true);

	unParticleVisible = attr.create("unParticleVisible","Visible",MFnNumericData::kBoolean,true);
	attr.setStorable(true);
	attr.setKeyable(true);

	unParticleSpeed = attr.create("unParticleSpeed","Speed",MFnNumericData::kFloat,40.0f);
	attr.setStorable(true);
	attr.setMin(-1000.0f);
	attr.setMax(1000.0f);
	attr.setKeyable(true);

	unParticleVariation = attr.create("unParticleVariationPercent","VariationPercent",MFnNumericData::kFloat,2.0f);
	attr.setStorable(true);
	attr.setMin(0.0f);
	attr.setMax(100.0f);
	attr.setKeyable(true);

	unParticleConeAngle = attr.create("unParticleConeAngle","ConeAngle",MFnNumericData::kFloat,0.0f);
	attr.setStorable(true);
	attr.setMin(0.0f);
	attr.setMax(180.0f);
	attr.setKeyable(true);

	unParticleGravity = attr.create("unParticleGravity","Gravity",MFnNumericData::kFloat,0.0f);
	attr.setStorable(true);
	attr.setMin(-1000.0f);
	attr.setMax(1000.0f);
	attr.setKeyable(true);

	unParticleExplosiveForce = attr.create("unParticleExplosiveForce","ExplosiveForce",MFnNumericData::kFloat,0.0f);
	attr.setStorable(true);
	attr.setMin(-100.0f);
	attr.setMax(100.0f);
	attr.setKeyable(true);

	unParticleLife = attr.create("unParticleLife","Life",MFnNumericData::kFloat,1.0f);
	attr.setStorable(true);
	attr.setMin(0.0f);
	attr.setMax(1000.0f);

	unParticleLifeVariation = attr.create("unParticleLifeVariation","LifeVar",MFnNumericData::kFloat,0.0f);
	attr.setStorable(true);
	attr.setMin(-16.0f);
	attr.setMax(16.0f);

	unParticleEmissionRate = attr.create("unParticleEmissionRate","EmissionRate",MFnNumericData::kFloat,50.0f);
	attr.setStorable(true);
	attr.setMin(0.0f);
	attr.setMax(1000.0f);
	attr.setKeyable(true);

	//版本号17加入,初始粒子数
	unParticleInitialNum = attr.create("unParticleInitialNum","InitialNum",MFnNumericData	::kShort,0);
	attr.setStorable(true);
	attr.setMin(0);
	attr.setMax(512);

	//版本号11加入,最大粒子数
	unParticleLimitNum = attr.create("unParticleLimitNum","LimitNum",MFnNumericData	::kShort,32);
	attr.setStorable(true);
	attr.setMin(1);
	attr.setMax(512);

	//版本号13加入,粒子全部跟随发射点
	unParticleAttachToEmitter = attr.create("unParticleAttachToEmitter","AttachToEmitter",MFnNumericData::kBoolean,false);
	attr.setStorable(true);

	//版本号18加入,粒子跟随发射点移动
	unParticleMoveWithEmitter = attr.create("unParticleMoveWithEmitter","MoveWithEmitter",MFnNumericData::kBoolean,false);
	attr.setStorable(true);

	//版本号23加入,粒子指向速度方向
	unParticleForTheSword = attr.create("unParticleForTheSword","ForTheSword",MFnNumericData::kBoolean,false);
	attr.setStorable(true);

	//版本号24加入,粒子指向速度方向,提供一个角度供初始化
	unParticleForTheSwordInitialAngle = attr.create("unParticleForTheSwordInitialAngle","ForTheSwordInitialAngle",MFnNumericData::kFloat,0);
	attr.setStorable(true);
	attr.setMin(-180.0f);
	attr.setMax(180.0f);

	//版本号25,Wander
	unParticleWander = attr.create("unParticleWander","Wander",MFnNumericData::kBoolean,false);
	attr.setStorable(true);
	//版本号25,WanderRadius
	unParticleWanderRadius = attr.create("unParticleWanderRadius","WanderRadius",MFnNumericData::kFloat,0.0f);
	attr.setStorable(true);
	attr.setMin(0.0f);
	attr.setMax(1024.0f);
	//版本号25,WanderSpeed
	unParticleWanderSpeed = attr.create("unParticleWanderSpeed","WanderSpeed",MFnNumericData::kFloat,0.0f);
	attr.setStorable(true);
	attr.setMin(0.0f);
	attr.setMax(16.0f);

	unParticleAspectRatio = attr.create("unParticleAspectRatio","AspectRatio",MFnNumericData::kFloat,1.0f);
	attr.setStorable(true);
	attr.setMin(0.0625f);
	attr.setMax(16.0f);

	unParticleInitialAngleBegin = attr.create("unParticleInitialAngleBegin","InitialAngleBegin",MFnNumericData::kFloat,0.0f);
	attr.setStorable(true);
	attr.setMin(-180.0f);
	attr.setMax(180.0f);

	unParticleInitialAngleEnd = attr.create("unParticleInitialAngleEnd","InitialAngleEnd",MFnNumericData::kFloat,0.0f);
	attr.setStorable(true);
	attr.setMin(-180.0f);
	attr.setMax(180.0f);

	unParticleRotationSpeed = attr.create("unParticleRotationSpeed","RotationSpeed",MFnNumericData::kFloat,0);
	attr.setStorable(true);
	attr.setMin(-64.0f);	//原来默认为16,鲍振伟要求改大
	attr.setMax(64.0f);

	unParticleRotationSpeedVar = attr.create("unParticleRotationSpeedVar","RotationSpeedVar",MFnNumericData::kFloat,0);
	attr.setStorable(true);
	attr.setMin(0);
	attr.setMax(64);

	unParticleEmitterWidth = attr.create("unParticleEmitterWidth","EmitterWidth",MFnNumericData::kFloat,0.0f);
	attr.setStorable(true);
	attr.setMin(0.0f);
	attr.setMax(1000.0f);
	attr.setKeyable(true);

	unParticleEmitterLength = attr.create("unParticleEmitterLength","EmitterLength",MFnNumericData::kFloat,0.0f);
	attr.setStorable(true);
	attr.setMin(0.0f);
	attr.setMax(1000.0f);
	attr.setKeyable(true);

	unParticleEmitterHeight = attr.create("unParticleEmitterHeight","EmitterHeight",MFnNumericData::kFloat,0.0f);
	attr.setStorable(true);
	attr.setMin(0.0f);
	attr.setMax(1000.0f);
	attr.setKeyable(true);

	MFnEnumAttribute eAttr;
	unParticleBlendMode = eAttr.create("unParticleBlendMode","BlendMode",3);
	eAttr.setStorable(true);
	eAttr.addField("Opaque",0);
	eAttr.addField("Transparent",1);
	eAttr.addField("AlphaBlend",2);
	eAttr.addField("Additive",3);
	eAttr.addField("AdditiveAlpha",4);
	eAttr.addField("Modulate",5);

	/*unParticleBlendModeSrc = eAttr.create("unParticleBlendModeSrc","BlendModeSrc",3);
	eAttr.setStorable(true);
	eAttr.addField("SBF_ONE",0);
	eAttr.addField("SBF_ZERO",1);
	eAttr.addField("SBF_DEST_COLOR",2);
	eAttr.addField("SBF_SOURCE_COLOR",3);
	eAttr.addField("SBF_ONE_MINUS_DEST_COLOR",4);
	eAttr.addField("SBF_ONE_MINUS_SOURCE_COLOR",5);
	eAttr.addField("SBF_DEST_ALPHA",6);
	eAttr.addField("SBF_SOURCE_ALPHA",7);
	eAttr.addField("SBF_ONE_MINUS_DEST_ALPHA",8);
	eAttr.addField("SBF_ONE_MINUS_SOURCE_ALPHA",9);

	unParticleBlendModeDst = eAttr.create("unParticleBlendModeDst","BlendModeDst",0);
	eAttr.setStorable(true);
	eAttr.addField("SBF_ONE",0);
	eAttr.addField("SBF_ZERO",1);
	eAttr.addField("SBF_DEST_COLOR",2);
	eAttr.addField("SBF_SOURCE_COLOR",3);
	eAttr.addField("SBF_ONE_MINUS_DEST_COLOR",4);
	eAttr.addField("SBF_ONE_MINUS_SOURCE_COLOR",5);
	eAttr.addField("SBF_DEST_ALPHA",6);
	eAttr.addField("SBF_SOURCE_ALPHA",7);
	eAttr.addField("SBF_ONE_MINUS_DEST_ALPHA",8);
	eAttr.addField("SBF_ONE_MINUS_SOURCE_ALPHA",9);*/

	unParticleTextureFilename = attr.createColor("unParticleTextureFilename","TextureFilename");
	attr.setStorable(true);

	unParticleTextureRows = attr.create("unParticleTextureRows","TextureRows",MFnNumericData::kShort,1);
	attr.setStorable(true);
	attr.setMin(1);
	attr.setMax(16);

	unParticleTextureCols = attr.create("unParticleTextureCols","TextureCols",MFnNumericData::kShort,1);
	attr.setStorable(true);
	attr.setMin(1);
	attr.setMax(16);

	unParticleTextureChangeStyle = eAttr.create("unParticleTextureChangeStyle","TextureChangeStyle",0);
	eAttr.setStorable(true);
	eAttr.addField("Sequence",0);
	eAttr.addField("Random",1);

	unParticleTextureChangeInterval = attr.create("unParticleTextureChangeInterval","TextureChangeInterval",MFnNumericData::kShort,30);
	attr.setStorable(true);
	attr.setMin(1);
	attr.setMax(5000);

	unParticleTailLength = attr.create("unParticleTailLength","TailLength",MFnNumericData::kFloat,1.0f);
	attr.setStorable(true);
	attr.setMin(0.0f);
	attr.setMax(10.0f);

	unParticleTimeMiddle = attr.create("unParticleTimeMiddle","TimeMiddle",MFnNumericData::kFloat,0.3f);
	attr.setStorable(true);
	attr.setMin(0.05f);
	attr.setMax(0.95f);

	unParticleColorStart = attr.createColor("unParticleColorStart","ColorStart");
	attr.setStorable(true);
	attr.setDefault(1.0f,1.0f,1.0f);

	unParticleColorMiddle = attr.createColor("unParticleColorMiddle","ColorMiddle");
	attr.setStorable(true);
	attr.setDefault(1.0f,1.0f,1.0f);

	unParticleColorEnd = attr.createColor("unParticleColorEnd","ColorEnd");
	attr.setStorable(true);
	attr.setDefault(1.0f,1.0f,1.0f);

	unParticleAlpha = attr.create("unParticleAlpha","Alpha",MFnNumericData::k3Float);
	attr.setStorable(true);
	attr.setDefault(1.0f,1.0f,0.0f);
	attr.setMin(0.0f,0.0f,0.0f);
	attr.setMax(1.0f,1.0f,1.0f);

	unParticleScale = attr.create("unParticleScale","Scale",MFnNumericData::k3Float);
	attr.setStorable(true);
	attr.setDefault(10.0f,10.0f,10.0f);
	attr.setMin(0.001f,0.001f,0.001f);
	attr.setMax(1500.0f,1500.0f,1500.0f);	//原来是500,鲍振伟要求改大

	unParticleScaleVar = attr.create("unParticleScaleVar","ScaleVar",MFnNumericData::k3Float);
	attr.setStorable(true);
	attr.setDefault(0.0f,0.0f,0.0f);
	attr.setMin(0.0f,0.0f,0.0f);
	attr.setMax(500.0f,500.0f,500.0f);//原来是100,鲍振伟要求改大

	unParticleFixedSize = attr.create("unParticleFixedSize","FixedSize",MFnNumericData::kBoolean,false);
	attr.setStorable(true);

	unParticleHeadLifeSpan = attr.create("unParticleHeadLifeSpan","HeadLifeSpan",MFnNumericData::k3Short);
	attr.setStorable(true);
	attr.setDefault(0,0,1);
	attr.setMin(0,0,1);
	attr.setMax(255,255,255);

	unParticleHeadDecay = attr.create("unParticleHeadDecay","HeadDecay",MFnNumericData::k3Short);
	attr.setStorable(true);
	attr.setDefault(0,0,1);
	attr.setMin(0,0,1);
	attr.setMax(255,255,255);

	unParticleTailLifeSpan = attr.create("unParticleTailLifeSpan","TailLifeSpan",MFnNumericData::k3Short);
	attr.setStorable(true);
	attr.setDefault(0,0,1);
	attr.setMin(0,0,1);
	attr.setMax(255,255,255);

	unParticleTailDecay = attr.create("unParticleTailDecay","TailDecay",MFnNumericData::k3Short);
	attr.setStorable(true);
	attr.setDefault(0,0,1);
	attr.setMin(0,0,1);
	attr.setMax(255,255,255);

	unParticleHead = attr.create("unParticleHead","Head",MFnNumericData::kBoolean,true);
	attr.setStorable(true);

	unParticleTail = attr.create("unParticleTail","Tail",MFnNumericData::kBoolean,false);
	attr.setStorable(true);

	unParticleUnShaded = attr.create("unParticleUnShaded","UnShaded",MFnNumericData::kBoolean,true);
	attr.setStorable(true);

	unParticleUnFogged = attr.create("unParticleUnFogged","UnFogged",MFnNumericData::kBoolean,true);
	attr.setStorable(true);

	unParticleBlockByY0 = attr.create("unParticleBlockByY0","blockByY0",MFnNumericData::kBoolean,false);
	attr.setStorable(true);

	addParticleAttributes(joint);

	return MS::kSuccess;
}
Example #14
0
MStatus VmIslandNode::initialize()
{
    fprintf( stderr, "VmIslandNode::initialize()...\n" );
    
    MStatus status;
    
    //Seed attribute
    {
        MFnNumericAttribute numericAttrFn;
        ia_seed = numericAttrFn.create( "seed", "sD", MFnNumericData::kLong, 0, & status );
        CHECK_MSTATUS( status );
        numericAttrFn.setReadable( true );
        numericAttrFn.setWritable( true );
        numericAttrFn.setStorable( true );
        numericAttrFn.setKeyable( true );
        numericAttrFn.setConnectable( true );
        numericAttrFn.setHidden( false );
        numericAttrFn.setMin( 0 );
        numericAttrFn.setMax( 1000 );
        numericAttrFn.setDefault ( 0 );
        status = addAttribute( ia_seed );
        CHECK_MSTATUS( status );
    }
    
    //Roughness attribute
    {
        MFnNumericAttribute numericAttrFn;
        ia_roughness = numericAttrFn.create( "roughness", "rG", MFnNumericData::kFloat, 0, & status );
        CHECK_MSTATUS( status );
        numericAttrFn.setReadable( true );
        numericAttrFn.setWritable( true );
        numericAttrFn.setStorable( true );
        numericAttrFn.setKeyable( true );
        numericAttrFn.setConnectable( true );
        numericAttrFn.setHidden( false );
        numericAttrFn.setMin( 0 );
        numericAttrFn.setMax( 1 );
        numericAttrFn.setDefault ( 0.75 );
        status = addAttribute( ia_roughness );
        CHECK_MSTATUS( status );
    }
    
    //Plane Height attribute
    {
        MFnNumericAttribute numericAttrFn;
        ia_planeHeight = numericAttrFn.create( "planeHeight", "pH", MFnNumericData::kLong, 0, & status );
        CHECK_MSTATUS( status );
        numericAttrFn.setReadable( true );
        numericAttrFn.setWritable( true );
        numericAttrFn.setStorable( true );
        numericAttrFn.setKeyable( true );
        numericAttrFn.setConnectable( true );
        numericAttrFn.setHidden( false );
        numericAttrFn.setMin( 0 );
        numericAttrFn.setMax( 2000 );
        numericAttrFn.setDefault ( 5 );
        status = addAttribute( ia_planeHeight );
        CHECK_MSTATUS( status );
    }

     //Plane smoothing attribute
    {
        MFnNumericAttribute numericAttrFn;
        ia_smooth = numericAttrFn.create( "smoothingStrength", "sS", MFnNumericData::kLong, 0, & status );
        CHECK_MSTATUS( status );
        numericAttrFn.setReadable( true );
        numericAttrFn.setWritable( true );
        numericAttrFn.setStorable( true );
        numericAttrFn.setKeyable( true );
        numericAttrFn.setConnectable( true );
        numericAttrFn.setHidden( false );
        numericAttrFn.setMin( 0 );
        numericAttrFn.setMax( 6 );
        numericAttrFn.setDefault ( 1 );
        status = addAttribute( ia_smooth );
        CHECK_MSTATUS( status );
    }
    
     //Plane resolution attribute
    {
        MFnNumericAttribute numericAttrFn;
        ia_resolution = numericAttrFn.create( "mayaResolution", "mR", MFnNumericData::kLong, 0, & status );
        CHECK_MSTATUS( status );
        numericAttrFn.setReadable( true );
        numericAttrFn.setWritable( true );
        numericAttrFn.setStorable( true );
        numericAttrFn.setKeyable( true );
        numericAttrFn.setConnectable( true );
        numericAttrFn.setHidden( false );
        numericAttrFn.setMin( 1 );
        numericAttrFn.setMax( 10 );
        numericAttrFn.setDefault ( 1 );
        status = addAttribute( ia_resolution );
        CHECK_MSTATUS( status );
    }

    //Renderman resolution attribute
    {
        MFnNumericAttribute numericAttrFn;
        ia_rmanResolution = numericAttrFn.create( "rendermanResolution", "rR", MFnNumericData::kLong, 0, & status );
        CHECK_MSTATUS( status );
        numericAttrFn.setReadable( true );
        numericAttrFn.setWritable( true );
        numericAttrFn.setStorable( true );
        numericAttrFn.setKeyable( true );
        numericAttrFn.setConnectable( true );
        numericAttrFn.setHidden( false );
        numericAttrFn.setMin( 1 );
        numericAttrFn.setMax( 10 );
        numericAttrFn.setDefault ( 6 );
        status = addAttribute( ia_rmanResolution );
        CHECK_MSTATUS( status );
    }

    //Plane size attribute
    {
        MFnNumericAttribute numericAttrFn;
        ia_planeSize = numericAttrFn.create( "planeSizeScale", "pS", MFnNumericData::kLong, 0, & status );
        CHECK_MSTATUS( status );
        numericAttrFn.setReadable( true );
        numericAttrFn.setWritable( true );
        numericAttrFn.setStorable( true );
        numericAttrFn.setKeyable( true );
        numericAttrFn.setConnectable( true );
        numericAttrFn.setHidden( false );
        numericAttrFn.setMin( 1 );
        numericAttrFn.setMax( 200 );
        numericAttrFn.setDefault ( 20 );
        status = addAttribute( ia_planeSize );
        CHECK_MSTATUS( status );
    }


     //Plane size attribute
    {
        MFnNumericAttribute numericAttrFn;
        ia_gridSize = numericAttrFn.create( "gridSize", "gS", MFnNumericData::kLong, 0, & status );
        CHECK_MSTATUS( status );
        numericAttrFn.setReadable( true );
        numericAttrFn.setWritable( true );
        numericAttrFn.setStorable( true );
        numericAttrFn.setKeyable( true );
        numericAttrFn.setConnectable( true );
        numericAttrFn.setHidden( false );
        numericAttrFn.setMin( 1 );
        numericAttrFn.setMax( 10 );
        numericAttrFn.setDefault ( 1 );
        status = addAttribute( ia_gridSize );
        CHECK_MSTATUS( status );
    }

     //Grass multiplier - Affects how many instances are spawned
    {
        MFnNumericAttribute numericAttrFn;
        ia_grassMultiplier = numericAttrFn.create( "grassInstanceMultiplier", "gM", MFnNumericData::kLong, 0, & status );
        CHECK_MSTATUS( status );
        numericAttrFn.setReadable( true );
        numericAttrFn.setWritable( true );
        numericAttrFn.setStorable( true );
        numericAttrFn.setKeyable( true );
        numericAttrFn.setConnectable( true );
        numericAttrFn.setHidden( false );
        numericAttrFn.setMin( 1 );
        numericAttrFn.setMax( 100 );
        numericAttrFn.setDefault ( 1 );
        status = addAttribute( ia_grassMultiplier );
        CHECK_MSTATUS( status );
    }


        //Grass multiplier - Affects how many instances are spawned
    {
        MFnNumericAttribute numericAttrFn;
        ia_baseWidth = numericAttrFn.create( "grassBaseWidth", "bW", MFnNumericData::kFloat, 0, & status );
        CHECK_MSTATUS( status );
        numericAttrFn.setReadable( true );
        numericAttrFn.setWritable( true );
        numericAttrFn.setStorable( true );
        numericAttrFn.setKeyable( true );
        numericAttrFn.setConnectable( true );
        numericAttrFn.setHidden( false );
        numericAttrFn.setMin( 0.01f );
        numericAttrFn.setMax( 2.0f ); 
        numericAttrFn.setDefault ( 0.6f );
        status = addAttribute( ia_baseWidth );
        CHECK_MSTATUS( status );
    }



    //Grass segment length - Length of segment pieces
    {
        MFnNumericAttribute numericAttrFn;
        ia_grassSegmentLength = numericAttrFn.create( "grassSegmentLength", "gSL", MFnNumericData::kFloat, 0, & status );
        CHECK_MSTATUS( status );
        numericAttrFn.setReadable( true );
        numericAttrFn.setWritable( true );
        numericAttrFn.setStorable( true );
        numericAttrFn.setKeyable( true );
        numericAttrFn.setConnectable( true );
        numericAttrFn.setHidden( false );
        numericAttrFn.setMin( 0.001f );
        numericAttrFn.setMax( 10.0f );
        numericAttrFn.setDefault ( 1.0f );
        status = addAttribute( ia_grassSegmentLength );
        CHECK_MSTATUS( status );
    }

     //Number of segments per piece of grass
    {
        MFnNumericAttribute numericAttrFn;
        ia_grassNumSegments = numericAttrFn.create( "numberOfGrassSegments", "nGS", MFnNumericData::kLong, 0, & status );
        CHECK_MSTATUS( status );
        numericAttrFn.setReadable( true );
        numericAttrFn.setWritable( true );
        numericAttrFn.setStorable( true );
        numericAttrFn.setKeyable( true );
        numericAttrFn.setConnectable( true );
        numericAttrFn.setHidden( false );
        numericAttrFn.setMin( 3 );
        numericAttrFn.setMax( 20 );
        numericAttrFn.setDefault ( 5 );
        status = addAttribute( ia_grassNumSegments );
        CHECK_MSTATUS( status );
    }

    //Initial grass bend direction
    {
        MFnNumericAttribute numericAttrFn;
        ia_windDirection = numericAttrFn.createPoint( "windDirection", "wDir");
        CHECK_MSTATUS( status );
        numericAttrFn.setReadable( true );
        numericAttrFn.setWritable( true );
        numericAttrFn.setStorable( true );
        numericAttrFn.setKeyable( true );
        numericAttrFn.setConnectable( true );
        numericAttrFn.setHidden( false );
        numericAttrFn.setDefault(1.0f, 0.0f, 1.0f);
        status = addAttribute( ia_windDirection );
        CHECK_MSTATUS( status );
    }

    //Grass bend factor
    {
        MFnNumericAttribute numericAttrFn;
        ia_grassBendAmount = numericAttrFn.create( "grassBendFactor", "gBF", MFnNumericData::kFloat, 0, & status );
        CHECK_MSTATUS( status );
        numericAttrFn.setReadable( true );
        numericAttrFn.setWritable( true );
        numericAttrFn.setStorable( true );
        numericAttrFn.setKeyable( true );
        numericAttrFn.setConnectable( true );
        numericAttrFn.setHidden( false );
        numericAttrFn.setMin( 0.0f );
        numericAttrFn.setMax( 1.0f );
        numericAttrFn.setDefault ( 0.0f );
        status = addAttribute( ia_grassBendAmount );
        CHECK_MSTATUS( status );
    }

    //Wind strength
    {
        MFnNumericAttribute numericAttrFn;
        ia_windSpread = numericAttrFn.create( "windSpread", "wS", MFnNumericData::kFloat, 0, & status );
        CHECK_MSTATUS( status );
        numericAttrFn.setReadable( true );
        numericAttrFn.setWritable( true );
        numericAttrFn.setStorable( true );
        numericAttrFn.setKeyable( true );
        numericAttrFn.setConnectable( true );
        numericAttrFn.setHidden( false );
        numericAttrFn.setMin( 0.01f );
        numericAttrFn.setMax( 10.0f );
        numericAttrFn.setDefault ( 5.0f );
        status = addAttribute( ia_windSpread );
        CHECK_MSTATUS( status );
    }



        //Initial grass bend direction
    {
        MFnNumericAttribute numericAttrFn;
        ia_grassBaseColour1 = numericAttrFn.createColor( "grassBaseColour1", "bCol1");
        CHECK_MSTATUS( status );
        numericAttrFn.setReadable( true );
        numericAttrFn.setWritable( true );
        numericAttrFn.setStorable( true );
        numericAttrFn.setKeyable( true );
        numericAttrFn.setConnectable( true );
        numericAttrFn.setHidden( false );
        numericAttrFn.setDefault(0.0f,0.251f,0.167f);
        status = addAttribute( ia_grassBaseColour1 );
        CHECK_MSTATUS( status );
    }

            //Initial grass bend direction
    {
        MFnNumericAttribute numericAttrFn;
        ia_grassTipColour1 = numericAttrFn.createColor( "grassTipColour1", "tCol1");
        CHECK_MSTATUS( status );
        numericAttrFn.setReadable( true );
        numericAttrFn.setWritable( true );
        numericAttrFn.setStorable( true );
        numericAttrFn.setKeyable( true );
        numericAttrFn.setConnectable( true );
        numericAttrFn.setHidden( false );
        numericAttrFn.setDefault(0.395f,0.551f,0.257f);
        status = addAttribute( ia_grassTipColour1 );
        CHECK_MSTATUS( status );
    }

            //Initial grass bend direction
    {
        MFnNumericAttribute numericAttrFn;
        ia_grassBaseColour2 = numericAttrFn.createColor( "grassBaseColour2", "bCol2");
        CHECK_MSTATUS( status );
        numericAttrFn.setReadable( true );
        numericAttrFn.setWritable( true );
        numericAttrFn.setStorable( true );
        numericAttrFn.setKeyable( true );
        numericAttrFn.setConnectable( true );
        numericAttrFn.setHidden( false );
        numericAttrFn.setDefault(0.275f,0.243f,0.043f);
        status = addAttribute( ia_grassBaseColour2 );
        CHECK_MSTATUS( status );
    }

            //Initial grass bend direction
    {
        MFnNumericAttribute numericAttrFn;
        ia_grassTipColour2 = numericAttrFn.createColor( "grassTipColour2", "tCol2");
        CHECK_MSTATUS( status );
        numericAttrFn.setReadable( true );
        numericAttrFn.setWritable( true );
        numericAttrFn.setStorable( true );
        numericAttrFn.setKeyable( true );
        numericAttrFn.setConnectable( true );
        numericAttrFn.setHidden( false );
        numericAttrFn.setDefault(0.611f,0.587f,0.257f);
        status = addAttribute( ia_grassTipColour2 );
        CHECK_MSTATUS( status );
    }





     //Clock attribute. Passes maya frame counter into node
    {
        MFnNumericAttribute numericAttrFn;
        ia_clock = numericAttrFn.create( "clock", "clk", MFnNumericData::kLong, false, & status );
        CHECK_MSTATUS( status );
        numericAttrFn.setReadable( true );
        numericAttrFn.setWritable( true );
        numericAttrFn.setStorable( false );
        numericAttrFn.setKeyable( true );
        numericAttrFn.setConnectable( true );
        numericAttrFn.setHidden( false );
        numericAttrFn.setMin( 0 );
        numericAttrFn.setDefault( 0 );
        status = addAttribute( ia_clock );
        CHECK_MSTATUS( status );
    }

    
    // "drawStyle"
    //
    // How we should draw in Maya.
    //
    // We will use this value in our Maya plug-in, but we
    // will NOT use it in Renderman. Note elsewhere that
    // this value will not be sent to Renderman, nor will
    // it have any effect on RIB generation.
    //
    // We think of this as an input attribute - hence the
    // prefix "ia_" for "input attribute". 
    {
        MFnEnumAttribute enumAttrFn;
        ia_drawStyle = enumAttrFn.create( "drawStyle", "ds", 1, & status );
        CHECK_MSTATUS( status );
        enumAttrFn.setReadable( true );
        enumAttrFn.setWritable( true );
        enumAttrFn.setStorable( true );
        enumAttrFn.setKeyable( true );
        enumAttrFn.setConnectable( true );
        enumAttrFn.setHidden( false );
        enumAttrFn.addField( "Bounds", 0 );
        enumAttrFn.addField( "Sub bounds", 1 );
        enumAttrFn.addField( "Geometry", 2 );
        enumAttrFn.addField( "Terrain slope normals", 3 );
        enumAttrFn.addField( "Point instances", 4 );
        enumAttrFn.addField( "Wind Velocity", 5 );
        enumAttrFn.addField( "All", 6 );
        enumAttrFn.setDefault(3);
        status = addAttribute( ia_drawStyle );
        CHECK_MSTATUS( status );
    }
    
    // "update"
    //
    // A 'dummy' attribute, and a powerful one. Although
    // the value of this attribute is actually meaningless,
    // when we ask for it we trigger an important computation
    // processs.
    //
    // We think of this as an input attribute - hence the
    // prefix "oa_" for "computation attribute". This signifies
    // that we don't really care about it's final value, but
    // that we know it's going to compute a lot of stuff. 
    {
        MFnNumericAttribute numericAttrFn;
        oa_update = numericAttrFn.create( "update", "upd", MFnNumericData::kBoolean, false, & status );
        CHECK_MSTATUS( status );
        numericAttrFn.setReadable( true );
        numericAttrFn.setWritable( true );
        numericAttrFn.setStorable( false );
        numericAttrFn.setKeyable( false );
        numericAttrFn.setConnectable( true );
        numericAttrFn.setHidden( true );
        status = addAttribute( oa_update );
        CHECK_MSTATUS( status );
    }


   
    
    
    // "rib"
    //
    // A string which contains all the attributes, and that
    //  we need to have (and indeed will see again) on the 
    // Renderman side of things.
    //
    // We think of this as an output attribute - hence the
    // prefix "oa_" for "output attribute". The value
    // computed for this attribute (the string) is important,
    // an is used by whatever is asking for it.
    {
        MFnTypedAttribute typedAttrFn;
        oa_rib = typedAttrFn.create( "rib", "rb", MFnData::kString, MObject::kNullObj, & status );
        CHECK_MSTATUS( status );
        typedAttrFn.setReadable( true );
        typedAttrFn.setWritable( true );
        typedAttrFn.setStorable( false );
        typedAttrFn.setKeyable( false );
        typedAttrFn.setConnectable( true );
        typedAttrFn.setHidden( true );
        status = addAttribute( oa_rib );
        CHECK_MSTATUS( status );
    }


    
    // This section tells Maya what attribute effects
    // which attribute. When input attributes change, 
    // make the attributes they effect "dirty". That 
    // means that, when Maya asks for a dirty attribute, 
    // it will need to be computed and "cleaned".
    //
    // Changing an effecting "input" attribute does not
    // trigger a computation of it's effected "output"
    // attribute. It just tells Maya that - if the effected
    // attribute is ever asked for, it will have to call
    // the compute method to calculate it.
    //
    // For complex relationships between attributes,
    // an attributeEffects() call must exist for each
    // relationship. If A effects B, and B effects C,
    // then we will need to make two attributeEffects()
    // calls - one for A effecting B and one for B 
    // effecting C. Maya will not figure out that, if A
    // effects B, and B effets C, then A must effect C.
    //
    // Below we see that most "input" attributes effect
    // both our internal update and the rib generation
    // the same way in each case. But it's not always 
    // exactly the same like this.
    //
    // Notice also that ia_drawStyle does not effect
    // any of the attributes. It's something that's just
    // used in the draw method.
    
    attributeAffects( ia_seed, oa_update );
    attributeAffects( ia_seed, oa_rib );
    
    attributeAffects( ia_roughness, oa_update );
    attributeAffects( ia_roughness, oa_rib );

    attributeAffects( ia_smooth, oa_update );
    attributeAffects( ia_smooth, oa_rib );

    attributeAffects( ia_planeHeight, oa_update );
    attributeAffects( ia_planeHeight, oa_rib );

    attributeAffects( ia_resolution, oa_update );
    attributeAffects( ia_rmanResolution, oa_rib );
    
    attributeAffects( ia_planeSize, oa_update );
    attributeAffects( ia_planeSize, oa_rib );

    attributeAffects( ia_gridSize, oa_update );
    attributeAffects( ia_gridSize, oa_rib );

    attributeAffects( ia_grassMultiplier, oa_update );
    attributeAffects( ia_grassMultiplier, oa_rib );

    attributeAffects( ia_baseWidth, oa_update );
    attributeAffects( ia_baseWidth, oa_rib );

    attributeAffects( ia_grassSegmentLength, oa_update );
    attributeAffects( ia_grassSegmentLength, oa_rib );

    attributeAffects( ia_grassNumSegments, oa_update );
    attributeAffects( ia_grassNumSegments, oa_rib );

    attributeAffects( ia_grassBendAmount, oa_update );
    attributeAffects( ia_grassBendAmount, oa_rib );

    attributeAffects( ia_windDirection, oa_update );
    attributeAffects( ia_windDirection, oa_rib );

    attributeAffects( ia_windSpread, oa_update );
    attributeAffects( ia_windSpread, oa_rib );

    attributeAffects( ia_clock, oa_update );
    attributeAffects( ia_clock, oa_rib );

    attributeAffects( ia_grassBaseColour1, oa_update);
    attributeAffects( ia_grassBaseColour1, oa_rib);

    attributeAffects( ia_grassTipColour1, oa_update);
    attributeAffects( ia_grassTipColour1, oa_rib);

    attributeAffects( ia_grassBaseColour2, oa_update);
    attributeAffects( ia_grassBaseColour2, oa_rib);

    attributeAffects( ia_grassTipColour2, oa_update);
    attributeAffects( ia_grassTipColour2, oa_rib);


    
    
    fprintf( stderr, "VmIslandNode::initialize() done\n" );

    return MStatus::kSuccess;
}
Example #15
0
MStatus meshOpNode::initialize()
//
//	Description:
//		This method is called to create and initialize all of the attributes
//      and attribute dependencies for this node type.  This is only called 
//		once when the node type is registered with Maya.
//
//	Return Values:
//		MS::kSuccess
//		MS::kFailure
//		
{
	MStatus				status;

	MFnTypedAttribute attrFn;
	MFnEnumAttribute enumFn;

	cpList = attrFn.create("inputComponents", "ics",
		MFnComponentListData::kComponentList);
	attrFn.setStorable(true);	// To be stored during file-save

	opType = enumFn.create("operationType", "oprt", 0, &status);
	enumFn.addField("subd_edges", 0);
	enumFn.addField("subd_faces", 1);
	enumFn.setHidden(false);
	enumFn.setKeyable(true);
	enumFn.setStorable(true);	// To be stored during file-save

	inMesh = attrFn.create("inMesh", "im", MFnMeshData::kMesh);
	attrFn.setStorable(true);	// To be stored during file-save

	// Attribute is read-only because it is an output attribute
	//
	outMesh = attrFn.create("outMesh", "om", MFnMeshData::kMesh);
	attrFn.setStorable(false);
	attrFn.setWritable(false);

	// Add the attributes we have created to the node
	//
	status = addAttribute( cpList );
		if (!status)
		{
			status.perror("addAttribute");
			return status;
		}
	status = addAttribute( opType );
		if (!status)
		{
			status.perror("addAttribute");
			return status;
		}
	status = addAttribute( inMesh );
		if (!status)
		{
			status.perror("addAttribute");
			return status;
		}
	status = addAttribute( outMesh);
		if (!status)
		{
			status.perror("addAttribute");
			return status;
		}

	// Set up a dependency between the input and the output.  This will cause
	// the output to be marked dirty when the input changes.  The output will
	// then be recomputed the next time the value of the output is requested.
	//
	status = attributeAffects( inMesh, outMesh );
		if (!status)
		{
			status.perror("attributeAffects");
			return status;
		}

	status = attributeAffects( cpList, outMesh );
		if (!status)
		{
			status.perror("attributeAffects");
			return status;
		}

	status = attributeAffects( opType, outMesh );
		if (!status)
		{
			status.perror("attributeAffects");
			return status;
		}

	return MS::kSuccess;

}
// create attributes
MStatus probeDeformerARAPNode::initialize(){
    MFnTypedAttribute tAttr;
    MFnNumericAttribute nAttr;
    MFnEnumAttribute eAttr;
    MFnMatrixAttribute mAttr;
   	MRampAttribute rAttr;

    // this attr will be dirtied when ARAP recomputation is needed
    aARAP = nAttr.create( "arap", "arap", MFnNumericData::kBoolean, true );
    nAttr.setStorable(false);
    nAttr.setKeyable(false);
    nAttr.setHidden(true);
    addAttribute( aARAP );

    // this attr will be dirtied when weight recomputation is needed
    aComputeWeight = nAttr.create( "computeWeight", "computeWeight", MFnNumericData::kBoolean, true );
    nAttr.setStorable(false);
    nAttr.setKeyable(false);
    nAttr.setHidden(true);
    addAttribute( aComputeWeight );

    aMatrix = mAttr.create("probeMatrix", "pm");
    mAttr.setStorable(false);
    mAttr.setHidden(true);
    mAttr.setArray(true);
    mAttr.setUsesArrayDataBuilder(true);
    mAttr.setDisconnectBehavior(MFnMatrixAttribute::kDelete);
    addAttribute(aMatrix);
    attributeAffects( aMatrix, outputGeom );

    aInitMatrix = mAttr.create("initProbeMatrix", "ipm");
    mAttr.setHidden(true);
    mAttr.setArray(true);
    mAttr.setStorable(true);
    mAttr.setUsesArrayDataBuilder(true);
    addAttribute(aInitMatrix);
    attributeAffects( aInitMatrix, outputGeom );

    aBlendMode = eAttr.create( "blendMode", "bm", BM_SRL );
    eAttr.addField( "expSO+expSym", BM_SRL );
    eAttr.addField( "expSE+expSym", BM_SSE );
    eAttr.addField( "logmatrix3", BM_LOG3 );
    eAttr.addField( "logmatrix4", BM_LOG4 );
    eAttr.addField( "quat+linear", BM_SQL );
    eAttr.addField( "linear", BM_AFF );
    eAttr.addField( "off", BM_OFF );
    eAttr.setStorable(true);
    eAttr.setKeyable(false);
    addAttribute( aBlendMode );
    attributeAffects( aBlendMode, outputGeom );

	aRotationConsistency = nAttr.create( "rotationConsistency", "rc", MFnNumericData::kBoolean, false );
    nAttr.setKeyable(false);
    nAttr.setStorable(true);
    addAttribute( aRotationConsistency );
    attributeAffects( aRotationConsistency, outputGeom );

	aFrechetSum = nAttr.create( "frechetSum", "fs", MFnNumericData::kBoolean, false );
    nAttr.setKeyable(false);
    nAttr.setStorable(true);
    addAttribute( aFrechetSum );
    attributeAffects( aFrechetSum, outputGeom );
    
    aNormaliseWeight = eAttr.create( "normaliseWeight", "nw", NM_LINEAR );
    eAttr.addField( "NONE", NM_NONE );
    eAttr.addField( "Linear",  NM_LINEAR );
    eAttr.addField( "Softmax", NM_SOFTMAX );
    eAttr.setStorable(true);
    addAttribute( aNormaliseWeight );
    attributeAffects( aNormaliseWeight, outputGeom );
    attributeAffects( aNormaliseWeight, aComputeWeight );

    aWeightMode = eAttr.create( "weightMode", "wtm", WM_HARMONIC_COTAN );
    eAttr.addField( "inverse", WM_INV_DISTANCE );
    eAttr.addField( "cut-off", WM_CUTOFF_DISTANCE );
    eAttr.addField( "draw", WM_DRAW );
//    eAttr.addField( "harmonic-arap", WM_HARMONIC_ARAP);
    eAttr.addField( "harmonic-cotan", WM_HARMONIC_COTAN);
    eAttr.setStorable(true);
    eAttr.setKeyable(false);
    addAttribute( aWeightMode );
    attributeAffects( aWeightMode, outputGeom );
    attributeAffects( aWeightMode, aComputeWeight );
    
    aConstraintMode = eAttr.create( "constraintMode", "ctm", CONSTRAINT_CLOSEST );
    eAttr.addField( "neighbour",  CONSTRAINT_NEIGHBOUR);
    eAttr.addField( "closestFace", CONSTRAINT_CLOSEST );
    eAttr.setStorable(true);
    eAttr.setKeyable(false);
    addAttribute( aConstraintMode );
    attributeAffects( aConstraintMode, outputGeom );
    attributeAffects( aConstraintMode, aARAP);

    aTetMode = eAttr.create( "tetMode", "tm", TM_FACE );
    eAttr.addField( "face", TM_FACE );
    eAttr.addField( "edge", TM_EDGE );
    eAttr.addField( "vertex", TM_VERTEX );
    eAttr.addField( "vface", TM_VFACE );
    eAttr.setStorable(true);
    eAttr.setKeyable(false);
    addAttribute( aTetMode );
    attributeAffects( aTetMode, outputGeom );
    attributeAffects( aTetMode, aARAP );
    attributeAffects( aTetMode, aComputeWeight );

	aWorldMode = nAttr.create( "worldMode", "wrldmd", MFnNumericData::kBoolean, true );
    nAttr.setStorable(true);
    nAttr.setKeyable(false);
    addAttribute( aWorldMode );
    attributeAffects( aWorldMode, outputGeom );
    attributeAffects( aWorldMode, aARAP );
    
	aEffectRadius = nAttr.create("effectRadius", "er", MFnNumericData::kDouble, 8.0);
    nAttr.setMin( EPSILON );
    nAttr.setStorable(true);
	addAttribute( aEffectRadius );
	attributeAffects( aEffectRadius, outputGeom );
	attributeAffects( aEffectRadius, aComputeWeight );
    
	aTransWeight = nAttr.create("translationWeight", "tw", MFnNumericData::kDouble, 1e-20);
    nAttr.setStorable(true);
	addAttribute( aTransWeight );
	attributeAffects( aTransWeight, outputGeom );
	attributeAffects( aTransWeight, aARAP );

    aAreaWeighted = nAttr.create( "areaWeighted", "aw", MFnNumericData::kBoolean, false );
    nAttr.setStorable(true);
    addAttribute( aAreaWeighted );
    attributeAffects( aAreaWeighted, outputGeom );
    attributeAffects( aAreaWeighted, aARAP );

    aNeighbourWeighting = nAttr.create( "neighbourWeighting", "nghbrw", MFnNumericData::kBoolean, false );
    nAttr.setStorable(true);
    addAttribute( aNeighbourWeighting );
    attributeAffects( aNeighbourWeighting, outputGeom );
    attributeAffects( aNeighbourWeighting, aComputeWeight );
    attributeAffects( aNeighbourWeighting, aARAP );

	aConstraintWeight = nAttr.create("constraintWeight", "cw", MFnNumericData::kDouble, 1.0);
    nAttr.setStorable(true);
	addAttribute( aConstraintWeight );
	attributeAffects( aConstraintWeight, outputGeom );
	attributeAffects( aConstraintWeight, aARAP );
    
	aNormExponent = nAttr.create("normExponent", "ne", MFnNumericData::kDouble, 1.0);
    nAttr.setStorable(true);
	addAttribute( aNormExponent );
	attributeAffects( aNormExponent, outputGeom );
	attributeAffects( aNormExponent, aARAP );
	attributeAffects( aNormExponent, aComputeWeight );
    
	aIteration = nAttr.create("iteration", "it", MFnNumericData::kShort, 1);
    nAttr.setStorable(true);
    addAttribute(aIteration);
    attributeAffects(aIteration, outputGeom);
    
	aConstraintRadius = nAttr.create("constraintRadius", "cr", MFnNumericData::kDouble, 1.0);
    nAttr.setStorable(true);
	addAttribute( aConstraintRadius );
	attributeAffects( aConstraintRadius, outputGeom );
	attributeAffects( aConstraintRadius, aARAP );

    aVisualisationMode = eAttr.create( "visualisationMode", "vm", VM_OFF );
    eAttr.addField( "off", VM_OFF );
    eAttr.addField( "energy", VM_ENERGY );
    eAttr.addField( "effect", VM_EFFECT );
    eAttr.addField( "constraint", VM_CONSTRAINT );
    eAttr.addField( "stiffness", VM_STIFFNESS );
    eAttr.setStorable(true);
    addAttribute( aVisualisationMode );
    attributeAffects( aVisualisationMode, outputGeom );
    
	aVisualisationMultiplier = nAttr.create("visualisationMultiplier", "vmp", MFnNumericData::kDouble, 1.0);
    nAttr.setStorable(true);
	addAttribute( aVisualisationMultiplier );
	attributeAffects( aVisualisationMultiplier, outputGeom );
    
    aStiffness = eAttr.create( "stiffnessMode", "stfm", SM_NONE );
    eAttr.addField( "off", SM_NONE );
    eAttr.addField( "painted weight", SM_PAINT );
    eAttr.addField( "learn", SM_LEARN );
    eAttr.setStorable(true);
    addAttribute( aStiffness );
    attributeAffects( aStiffness, outputGeom );
    attributeAffects( aStiffness, aARAP );
    
	aSupervisedMesh = tAttr.create("supervisedMesh", "svmesh", MFnData::kMesh);
    tAttr.setStorable(true);
    tAttr.setArray(true);
    tAttr.setUsesArrayDataBuilder(true);
    addAttribute(aSupervisedMesh);
	attributeAffects( aSupervisedMesh, outputGeom );
	attributeAffects( aSupervisedMesh, aARAP );
    
    aProbeWeight = nAttr.create("probeWeight", "prw", MFnNumericData::kDouble, 1.0);
    nAttr.setArray(true);
    nAttr.setStorable(true);
    nAttr.setUsesArrayDataBuilder(true);
    addAttribute(aProbeWeight);
	attributeAffects( aProbeWeight, outputGeom );
	attributeAffects( aProbeWeight, aComputeWeight );

    aProbeConstraintRadius = nAttr.create("probeConstraintRadius", "prcr", MFnNumericData::kDouble, 1.0);
    nAttr.setArray(true);
    nAttr.setStorable(true);
    nAttr.setUsesArrayDataBuilder(true);
    addAttribute(aProbeConstraintRadius);
	attributeAffects( aProbeConstraintRadius, outputGeom );
	attributeAffects( aProbeConstraintRadius, aARAP );

	//ramp
    aWeightCurveR = rAttr.createCurveRamp( "weightCurveRotation", "wcr" );
    addAttribute( aWeightCurveR );
	attributeAffects( aWeightCurveR, outputGeom );
	attributeAffects( aWeightCurveR, aComputeWeight );
    aWeightCurveS = rAttr.createCurveRamp( "weightCurveShear", "wcs" );
    addAttribute( aWeightCurveS );
	attributeAffects( aWeightCurveS, outputGeom );
	attributeAffects( aWeightCurveS, aComputeWeight );
    aWeightCurveL = rAttr.createCurveRamp( "weightCurveTranslation", "wcl" );
    addAttribute( aWeightCurveL );
	attributeAffects( aWeightCurveL, outputGeom );
	attributeAffects( aWeightCurveL, aComputeWeight );
    
    // Make the deformer weights paintable
    MGlobal::executeCommand( "makePaintable -attrType multiFloat -sm deformer probeDeformerARAP weights;" );

    return MS::kSuccess;
}
Example #17
0
MStatus MG_poseReader::initialize()
	{ 
		//Declaring all the needed attribute function sets
		MFnEnumAttribute enumFn;
		MFnMatrixAttribute matrixFn;
		MFnNumericAttribute numFn;
		MFnCompoundAttribute compA;


		//Aim axis input attribute

		aimAxis = enumFn.create("aimAxis","aa",0);
		enumFn.addField("x",0);
		enumFn.addField("y",1);
		enumFn.addField("z",2);
		enumFn.setKeyable(true);
		enumFn.setStorable(true);
		addAttribute(aimAxis); 

		//Pose matrix input attribute

		
		poseMatrix =matrixFn.create("poseMatrix","psm");
		matrixFn.setKeyable(true);
		matrixFn.setStorable(true);
		addAttribute(poseMatrix); 

		//Reader matrix input attribute

		readerMatrix =matrixFn.create("readerMatrix","rm");
		matrixFn.setKeyable(true);
		matrixFn.setStorable(true);
		addAttribute(readerMatrix); 

		//Aim axis input attribute

		//Arrow size
		size =numFn.create("size","siz",MFnNumericData::kDouble,1);
		numFn.setKeyable(true);
		numFn.setStorable(true);
		addAttribute(size);

		readerOnOff =numFn.create("readerOnOff","rof",MFnNumericData::kBoolean,1);
		numFn.setKeyable(true);
		numFn.setStorable(true);
		addAttribute(readerOnOff);
		

		axisOnOff =numFn.create("axisOnOff","aof",MFnNumericData::kBoolean,1);
		numFn.setKeyable(true);
		numFn.setStorable(true);
		addAttribute(axisOnOff);


		poseOnOff =numFn.create("poseOnOff","pof",MFnNumericData::kBoolean,1);
		numFn.setKeyable(true);
		numFn.setStorable(true);
		addAttribute(poseOnOff);



		xPositive = numFn.create("xPositive","xp",MFnNumericData::kDouble,0);
		numFn.setStorable(false);
		numFn.setWritable(false);
		addAttribute(xPositive);

		xNegative = numFn.create("xNegative","xn",MFnNumericData::kDouble,0);
		numFn.setStorable(false);
		numFn.setWritable(false);
		addAttribute(xNegative);

		yPositive = numFn.create("yPositive","yp",MFnNumericData::kDouble,0);
		numFn.setStorable(false);
		numFn.setWritable(false);
		addAttribute(yPositive);

		yNegative = numFn.create("yNegative","yn",MFnNumericData::kDouble,0);
		numFn.setStorable(false);
		numFn.setWritable(false);
		addAttribute(yNegative);

		zPositive = numFn.create("zPositive","zp",MFnNumericData::kDouble,0);
		numFn.setStorable(false);
		numFn.setWritable(false);
		addAttribute(zPositive);

		zNegative = numFn.create("zNegative","zn",MFnNumericData::kDouble,0);
		numFn.setStorable(false);
		numFn.setWritable(false);
		addAttribute(zNegative);



		attributeAffects (aimAxis,xPositive);
		attributeAffects (poseMatrix,xPositive);
		attributeAffects (readerMatrix,xPositive);
		attributeAffects (size,xPositive);

		attributeAffects (aimAxis,xNegative);
		attributeAffects (poseMatrix,xNegative);
		attributeAffects (readerMatrix,xNegative);
		attributeAffects (size,xNegative);

		attributeAffects (aimAxis,yPositive);
		attributeAffects (poseMatrix,yPositive);
		attributeAffects (readerMatrix,yPositive);
		attributeAffects (size,yPositive);

		attributeAffects (aimAxis,yNegative);
		attributeAffects (poseMatrix,yNegative);
		attributeAffects (readerMatrix,yNegative);
		attributeAffects (size,yNegative);


		attributeAffects (aimAxis,zPositive);
		attributeAffects (poseMatrix,zPositive);
		attributeAffects (readerMatrix,zPositive);
		attributeAffects (size,zPositive);

		attributeAffects (aimAxis,zNegative);
		attributeAffects (poseMatrix,zNegative);
		attributeAffects (readerMatrix,zNegative);
		attributeAffects (size,zNegative);

		return MS::kSuccess;
	

}
Example #18
0
MStatus puttyNode::initialize()
{
	MStatus status;
	MFnNumericAttribute		nAttr;
  	MFnEnumAttribute		eAttr;
    MFnTypedAttribute       tAttr;
    MFnMatrixAttribute       mAttr;

    // the script


    aScript = tAttr.create( "script", "scr", MFnData::kString);
    tAttr.setStorable(true);
    tAttr.setKeyable(false);
	SYS_ERROR_CHECK( addAttribute( aScript ), "adding aScript" );  

	aCmdBaseName = tAttr.create( "cmdBaseName", "cbn", MFnData::kString);
    tAttr.setStorable(true);
    tAttr.setKeyable(false);
    tAttr.setHidden(true);    
	SYS_ERROR_CHECK( addAttribute( aCmdBaseName ), "adding aCmdBaseName" );  

    // refresh
    
    aSource = nAttr.create( "source", "src", MFnNumericData::kBoolean, 0 );
    nAttr.setHidden(true);    
    SYS_ERROR_CHECK( addAttribute( aSource ), "adding aSource" ); 
    
	// it is important that script sourced is initialised false and not storable
    // so this way the function gets sourced on maya startup    
    aScriptSourced = nAttr.create( "scriptSourced", "ssrc", MFnNumericData::kBoolean, 0 );
    nAttr.setStorable(false);
    nAttr.setHidden(true);        
    SYS_ERROR_CHECK( addAttribute( aScriptSourced ), "adding aScriptSourced" ); 


    aNodeReady = nAttr.create( "nodeReady", "nr", MFnNumericData::kBoolean, 0 );
    nAttr.setHidden(true);    
    SYS_ERROR_CHECK( addAttribute( aNodeReady ), "adding aNodeReady" ); 

    aDynDirty = nAttr.create( "dynDirty", "dd", MFnNumericData::kBoolean, 0 );
    nAttr.setHidden(true);    
    SYS_ERROR_CHECK( addAttribute( aDynDirty ), "adding aDynDirty" ); 

  
    // space
   	aDefSpace = eAttr.create("deformerSpace", "dsp", MSD_SPACE_OBJECT, &status);
	eAttr.addField("object (default)", MSD_SPACE_OBJECT);
	eAttr.addField("world (automatic conversion)", MSD_SPACE_WORLD);
   	eAttr.setKeyable(false);
	eAttr.setStorable(true);
	SYS_ERROR_CHECK( addAttribute( aDefSpace ), "adding aDefSpace" );

    // envelope
   	aDefEnvelope = eAttr.create("deformerEnvelope", "de", MSD_ENVELOPE_AUTO, &status);
	eAttr.addField("auto", MSD_ENVELOPE_AUTO);
    eAttr.addField("user", MSD_ENVELOPE_USER);    
   	eAttr.setKeyable(false);
	eAttr.setStorable(true);
	SYS_ERROR_CHECK( addAttribute( aDefEnvelope ), "adding aDefEnvelope" );

    // weights
   	aDefWeights = eAttr.create("deformerWeights", "dw", MSD_WEIGHTS_AUTO, &status);
	eAttr.addField("auto", MSD_WEIGHTS_AUTO);
    eAttr.addField("user", MSD_WEIGHTS_USER);    
   	eAttr.setKeyable(false);
	eAttr.setStorable(true);
	SYS_ERROR_CHECK( addAttribute( aDefWeights ), "adding aDefWeights" );

    /////////////////////////////////////////////////////////////////////////////    
    // current values
    aCurrPosition = tAttr.create( "currentPosition", "cpos", MFnData::kVectorArray);
    tAttr.setStorable(false);
    tAttr.setKeyable(false);
    tAttr.setConnectable(false);
    tAttr.setWritable(false);
	SYS_ERROR_CHECK( addAttribute( aCurrPosition ), "adding aCurrPos" );          

    aCurrWeight = tAttr.create( "currentWeight", "cwgh", MFnData::kDoubleArray);
    tAttr.setStorable(false);
    tAttr.setKeyable(false);
    tAttr.setConnectable(false);
    tAttr.setWritable(false);
	SYS_ERROR_CHECK( addAttribute( aCurrWeight ), "adding aCurrWeight" );          
    
    aCurrMultiIndex = nAttr.create("currentMultiIndex","cmi",MFnNumericData::kInt);
    nAttr.setStorable(false);
    nAttr.setKeyable(false);
    nAttr.setConnectable(false);
    nAttr.setWritable(false);
	SYS_ERROR_CHECK( addAttribute( aCurrMultiIndex ), "adding aCurrMultiIndex" );          

    aCurrWorldMatrix = mAttr.create("currentWorldMatrix","cwm"); 
    mAttr.setStorable(false);
    mAttr.setKeyable(false);
    mAttr.setConnectable(false);
    mAttr.setWritable(false);
	SYS_ERROR_CHECK( addAttribute( aCurrWorldMatrix ), "adding aCurrObjectName" );          

/*
    aCurrGeometryName= tAttr.create( "currentGeometryName", "con", MFnData::kString);
    tAttr.setStorable(false);
    tAttr.setKeyable(false);
    tAttr.setConnectable(false);
    tAttr.setWritable(false);
	SYS_ERROR_CHECK( addAttribute( aCurrGeometryName ), "adding aCurrObjectName" );          
*/       
    aCurrGeometryType= tAttr.create( "currentGeometryType", "cot", MFnData::kString);
    tAttr.setStorable(false);
    tAttr.setKeyable(false);
    tAttr.setConnectable(false);
    tAttr.setWritable(false);
	SYS_ERROR_CHECK( addAttribute( aCurrGeometryType ), "adding aCurrGeometryType" );


    /////////////////////////////////////////////////////////////////////////////    
    // affects
    attributeAffects( aScript ,aNodeReady);          
    attributeAffects( aSource, aNodeReady  );
    attributeAffects( aScriptSourced, aNodeReady  );
    
	attributeAffects( aScript,aScriptSourced);
	attributeAffects( aSource,aScriptSourced);
	
    attributeAffects( aScriptSourced, outputGeom  );    
	attributeAffects( aDynDirty,outputGeom ); 
	attributeAffects( aNodeReady,outputGeom ); 
    attributeAffects( aScript ,outputGeom); 
	attributeAffects(  aCmdBaseName  ,outputGeom);   
    attributeAffects( aSource ,outputGeom );        
    attributeAffects( aDefSpace, outputGeom  );
    attributeAffects( aDefWeights,outputGeom);
    attributeAffects( aDefEnvelope,outputGeom ); 
	return MS::kSuccess;
}
MStatus sphericalBlendShape::initialize()
{
	MStatus status;

	MFnMatrixAttribute mAttr;
	MFnEnumAttribute   eAttr;

	aSpaceMatrix = mAttr.create("spaceMatrix", "spaceMatrix", MFnMatrixAttribute::kDouble, &status);
	CHECK_MSTATUS_AND_RETURN_IT(status);

	aPoleAxis = eAttr.create("poleAxis", "poleAxis", 1, &status);
	CHECK_MSTATUS_AND_RETURN_IT(status);
	eAttr.addField("+X", 0);
	eAttr.addField("+Y", 1);
	eAttr.addField("+Z", 2);
	eAttr.addField("-X", 3);
	eAttr.addField("-Y", 4);
	eAttr.addField("-Z", 5);
	eAttr.setDefault(1);
	eAttr.setKeyable(true);
	eAttr.setStorable(true);
	eAttr.setWritable(true);

	aSeamAxis = eAttr.create("seamAxis", "seamAxis", 0, &status);
	CHECK_MSTATUS_AND_RETURN_IT(status);
	eAttr.addField("+X", 0);
	eAttr.addField("+Y", 1);
	eAttr.addField("+Z", 2);
	eAttr.addField("-X", 3);
	eAttr.addField("-Y", 4);
	eAttr.addField("-Z", 5);
	eAttr.setDefault(0);
	eAttr.setKeyable(true);
	eAttr.setStorable(true);
	eAttr.setWritable(true);

	aWarpMatrix = mAttr.create("warpMatrix", "warpMatrix", MFnMatrixAttribute::kDouble, &status);
	CHECK_MSTATUS_AND_RETURN_IT(status);

	aMethod = eAttr.create("conversionMethod", "conversionMethod", 0, &status);
	CHECK_MSTATUS_AND_RETURN_IT(status);
	eAttr.addField("xyzToSpherical", 0);
	eAttr.addField("sphericalToXyz", 1);
	eAttr.setDefault(0);
	eAttr.setKeyable(true);
	eAttr.setStorable(true);
	eAttr.setWritable(true);

	addAttribute(aSpaceMatrix);
	addAttribute(aPoleAxis);
	addAttribute(aSeamAxis);
	addAttribute(aWarpMatrix);
	addAttribute(aMethod);

	attributeAffects(aSpaceMatrix, outputGeom);
	attributeAffects(aPoleAxis, outputGeom);
	attributeAffects(aSeamAxis, outputGeom);
	attributeAffects(aWarpMatrix, outputGeom);
	attributeAffects(aMethod, outputGeom);

	return MS::kSuccess;
}
Example #20
0
MStatus snapDeformer::initialize() {
	MStatus stat;

    MFnNumericAttribute FnNumeric;
    MFnNumericAttribute FnNumericA;
    MFnTypedAttribute FnTyped;
    MFnEnumAttribute FnEnum;

	//weight
	weight = FnNumeric.create("weight", "we", MFnNumericData::kFloat);
	FnNumeric.setKeyable(true);
	FnNumeric.setStorable(true);
	FnNumeric.setReadable(true);
	FnNumeric.setWritable(true);
    FnNumeric.setDefault( 1.0 );
	addAttribute( weight );


    ///space target
	space = FnEnum.create("space", "sp", 0);
	FnEnum.addField("world",0);
	FnEnum.addField("object",1);
	FnEnum.setStorable(true);
	FnEnum.setKeyable(true);
	addAttribute(space);

    ///space source
	spaceSource = FnEnum.create("spaceSource", "sps", 0);
	FnEnum.addField("world",0);
	FnEnum.addField("object",1);
	FnEnum.setStorable(true);
	FnEnum.setKeyable(true);
	addAttribute(spaceSource);


	//pointlist
	pointList = FnNumericA.create("pointList", "pl", MFnNumericData::kInt);
	FnNumericA.setArray( true );
	FnNumericA.setKeyable(false);
	FnNumericA.setStorable(true);
	FnNumericA.setReadable(true);
	FnNumericA.setWritable(true);
    FnNumericA.setIndexMatters(true);
	addAttribute( pointList );


	//snapMesh
	snapMesh = FnTyped.create("snapMesh", "sm", MFnData::kMesh);
	FnTyped.setArray( false );
	FnTyped.setReadable(true);
	FnTyped.setWritable(true);
	addAttribute( snapMesh );



	attributeAffects(snapMesh, outputGeom);
	attributeAffects(pointList, outputGeom);
	attributeAffects(space, outputGeom);
    attributeAffects(spaceSource, outputGeom);
	attributeAffects(weight, outputGeom);

    return stat;
}
Example #21
0
MStatus retargetLocator::initialize()
{
    MFnNumericAttribute nAttr;
	MFnMatrixAttribute mAttr;
	MFnEnumAttribute eAttr;
	MFnUnitAttribute uAttr;
	MFnCompoundAttribute cAttr;
	MFnTypedAttribute tAttr;
	
	aOutput = nAttr.create( "output", "output", MFnNumericData::kDouble );
	nAttr.setStorable( false );
	CHECK_MSTATUS( addAttribute( aOutput ) );

	aDiscMatrix = mAttr.create( "discMatrix", "discMatrix" );
	mAttr.setStorable( true );
	CHECK_MSTATUS( addAttribute( aDiscMatrix ) );
	CHECK_MSTATUS( attributeAffects( aDiscMatrix, aOutput ) );

	aDiscAxis = eAttr.create( "discAxis", "discAxis", 0 );
	eAttr.addField( "X", 0 );
	eAttr.addField( "Y", 1 );
	eAttr.addField( "Z", 2 );
	eAttr.setStorable( true );
	eAttr.setChannelBox( true );
	eAttr.setReadable( true );
	CHECK_MSTATUS( addAttribute( aDiscAxis ) );
	CHECK_MSTATUS( attributeAffects( aDiscAxis, aOutput ) );


	aDiscDivision = nAttr.create( "discDivision", "discDivision", MFnNumericData::kInt, 32 );
	nAttr.setMin( 1 );
	nAttr.setMax( 32 );
	nAttr.setStorable( true );
	nAttr.setChannelBox( true );
	CHECK_MSTATUS( addAttribute( aDiscDivision ) );
	CHECK_MSTATUS( attributeAffects( aDiscDivision, aOutput ) );


	aDiscAngle = uAttr.create( "discAngle", "discAngle", MFnUnitAttribute::kAngle, 0.0 );
	uAttr.setStorable( true );
	uAttr.setChannelBox( true );
	CHECK_MSTATUS( addAttribute( aDiscAngle ) );
	CHECK_MSTATUS( attributeAffects( aDiscAngle, aOutput ) );


	aDiscOffsetX = nAttr.create( "discOffsetX", "discOffsetX", MFnNumericData::kDouble, 0.0 );
	aDiscOffsetY = nAttr.create( "discOffsetY", "discOffsetY", MFnNumericData::kDouble, 0.0 );
	aDiscOffsetZ = nAttr.create( "discOffsetZ", "discOffsetZ", MFnNumericData::kDouble, 0.0 );
	aDiscOffset  = nAttr.create( "discOffset", "discOffset", aDiscOffsetX, aDiscOffsetY, aDiscOffsetZ );
	uAttr.setStorable( true );
	uAttr.setChannelBox( true );
	CHECK_MSTATUS( addAttribute( aDiscOffset ) );
	CHECK_MSTATUS( attributeAffects( aDiscOffset, aOutput ) );

	aDiscSizeX = nAttr.create( "discSizeX", "discSizeX", MFnNumericData::kDouble, 1.0 );
	aDiscSizeY = nAttr.create( "discSizeY", "discSizeY", MFnNumericData::kDouble, 1.0 );
	aDiscSizeZ = nAttr.create( "discSizeZ", "discSizeZ", MFnNumericData::kDouble, 1.0 );
	aDiscSize  = nAttr.create( "discSize", "discSize", aDiscSizeX, aDiscSizeY, aDiscSizeZ );
	uAttr.setStorable( true );
	uAttr.setChannelBox( true );
	CHECK_MSTATUS( addAttribute( aDiscSize ) );
	CHECK_MSTATUS( attributeAffects( aDiscSize, aOutput ) );


	aDiscActiveColor = nAttr.createColor( "discActiveColor", "discActiveColor" );
	nAttr.setStorable( true );
	nAttr.setUsedAsColor(true);
	nAttr.setDefault(1.0f, 1.0f, 1.0f);
	CHECK_MSTATUS( addAttribute( aDiscActiveColor ) );
	CHECK_MSTATUS( attributeAffects( aDiscActiveColor, aOutput ) );


	aDiscLeadColor = nAttr.createColor( "discLeadColor", "discLeadColor" );
	nAttr.setStorable( true );
	nAttr.setUsedAsColor(true);
	nAttr.setDefault(.263f, 1.0f, .639f);
	CHECK_MSTATUS( addAttribute( aDiscLeadColor ) );
	CHECK_MSTATUS( attributeAffects( aDiscLeadColor, aOutput ) );


	aDiscDefaultColor = nAttr.createColor( "discDefaultColor", "discDefaultColor" );
	nAttr.setStorable( true );
	nAttr.setUsedAsColor(true);
	nAttr.setDefault(.0f, .016f, .376f);
	CHECK_MSTATUS( addAttribute( aDiscDefaultColor ) );
	CHECK_MSTATUS( attributeAffects( aDiscDefaultColor, aOutput ) );

	aDiscFillAlpha = nAttr.create( "discFillAlpha", "discFillAlpha", MFnNumericData::kFloat, 0.1f );
	nAttr.setStorable( true );
	nAttr.setMin( 0.0f );
	nAttr.setMax( 1.0f );
	CHECK_MSTATUS( addAttribute( aDiscFillAlpha ) );
	CHECK_MSTATUS( attributeAffects( aDiscFillAlpha, aOutput ) );

	aDiscLineAlpha = nAttr.create( "discLineAlpha", "discLineAlpha", MFnNumericData::kFloat, 1.0f );
	nAttr.setStorable( true );
	nAttr.setMin( 0.0f );
	nAttr.setMax( 1.0f );
	CHECK_MSTATUS( addAttribute( aDiscLineAlpha ) );
	CHECK_MSTATUS( attributeAffects( aDiscLineAlpha, aOutput ) );

	aArrow = cAttr.create( "arrow", "arrow" );

	aInheritMatrix = nAttr.create( "inheritMatrix", "inheritMatrix", MFnNumericData::kBoolean, false );

	aInputMesh = tAttr.create( "inputMesh", "inputMesh", MFnData::kMesh );

	aAimMatrix = mAttr.create( "aimMatrix", "aimMatrix" );

	aStartSize = nAttr.create( "startSize", "startSize", MFnNumericData::kFloat, 0.5f );

	aSize = nAttr.create( "size", "size", MFnNumericData::kFloat, 1.0f );

	aActiveColor = nAttr.createColor( "activeColor", "activeColor" );
	nAttr.setUsedAsColor(true);
	nAttr.setDefault(1.0f, 1.0f, 1.0f);
	aLeadColor = nAttr.createColor( "leadColor", "leadColor" );
	nAttr.setUsedAsColor(true);
	nAttr.setDefault(.263f, 1.0f, .639f);
	aDefaultColor = nAttr.createColor( "defaultColor", "defaultColor" );
	nAttr.setUsedAsColor(true);
	nAttr.setDefault(.0f, .016f, .376f);

	aFillAlpha = nAttr.create( "fillAlpha", "fillAlpha", MFnNumericData::kFloat, 0.1f );
	aLineAlpha = nAttr.create( "lineAlpha", "lineAlpha", MFnNumericData::kFloat, 1.0f );

	aOffsetX = nAttr.create( "offsetX", "offsetX", MFnNumericData::kDouble, 0.0 );
	aOffsetY = nAttr.create( "offsetY", "offsetY", MFnNumericData::kDouble, 0.0 );
	aOffsetZ = nAttr.create( "offsetZ", "offsetZ", MFnNumericData::kDouble, 0.0 );
	aOffset = nAttr.create( "offset", "offset", aOffsetX, aOffsetY, aOffsetZ );

	cAttr.addChild( aInheritMatrix );
	cAttr.addChild( aAimMatrix );
	cAttr.addChild( aInputMesh );
	cAttr.addChild( aStartSize );
	cAttr.addChild( aSize );
	cAttr.addChild( aActiveColor );
	cAttr.addChild( aLeadColor );
	cAttr.addChild( aDefaultColor );
	cAttr.addChild( aFillAlpha );
	cAttr.addChild( aLineAlpha );
	cAttr.addChild( aOffset );
	cAttr.setArray( true );
	cAttr.setStorable( true );
	CHECK_MSTATUS( addAttribute( aArrow ) );
	CHECK_MSTATUS( attributeAffects( aArrow, aOutput ) );

	return MS::kSuccess;
}
Example #22
0
MStatus buildRotation::initialize()
{
	MFnNumericAttribute nAttr;
	MFnMatrixAttribute  mAttr;
	MFnUnitAttribute    uAttr;
	MFnEnumAttribute    eAttr;
	MStatus				stat;

	// Set up inputs
	//
    upX = nAttr.create( "upX", "ux", MFnNumericData::kDouble );
 	    nAttr.setStorable(false);
    upY = nAttr.create( "upY", "uy", MFnNumericData::kDouble );
 	    nAttr.setStorable(false);
    upZ = nAttr.create( "upZ", "uz", MFnNumericData::kDouble );
 	    nAttr.setStorable(false);
	up = nAttr.create( "up", "u", upX, upY, upZ );
	    nAttr.setDefault( 0.0, 1.0, 0.0 );
 	    nAttr.setStorable(false);

    forwardX = nAttr.create( "forwardX", "fx", MFnNumericData::kDouble, 0.0 );
 	    nAttr.setStorable(false);
    forwardY = nAttr.create( "forwardY", "fy", MFnNumericData::kDouble, 0.0 );
 	    nAttr.setStorable(false);
    forwardZ = nAttr.create( "forwardZ", "fz", MFnNumericData::kDouble, 1.0 );
 	    nAttr.setStorable(false);
	forward = nAttr.create( "forward", "f", forwardX, forwardY, forwardZ );
	    nAttr.setDefault( 0.0, 0.0, 1.0 );
 	    nAttr.setStorable(false);

	rotateOrder = eAttr.create( "rotateOrder", "ro", ROTATE_ORDER_XYZ);
		eAttr.addField("xyz", ROTATE_ORDER_XYZ);
		eAttr.addField("yzx", ROTATE_ORDER_YZX);
		eAttr.addField("zxy", ROTATE_ORDER_ZXY);
		eAttr.addField("xzy", ROTATE_ORDER_XZY);
		eAttr.addField("yxz", ROTATE_ORDER_YXZ);
		eAttr.addField("zyx", ROTATE_ORDER_ZYX);
 	    eAttr.setStorable(false);

	// Set up outputs
	// 
    rotateX = uAttr.create( "rotateX", "rx", MFnUnitAttribute::kAngle, 0.0 );
 	    nAttr.setStorable(false);
    rotateY = uAttr.create( "rotateY", "ry", MFnUnitAttribute::kAngle, 0.0 );
 	    nAttr.setStorable(false);
    rotateZ = uAttr.create( "rotateZ", "rz", MFnUnitAttribute::kAngle, 0.0 );
 	    nAttr.setStorable(false);
	rotate = nAttr.create( "rotate", "r", rotateX, rotateY, rotateZ );
 	    nAttr.setStorable(false);
		
	rotateMatrix = mAttr.create( "rotateMatrix", "rm" );
	    nAttr.setStorable(false);
		nAttr.setConnectable(true);

	stat = addAttribute( up );
		if (!stat) { stat.perror("addAttribute"); return stat;}
	stat = addAttribute( forward );
		if (!stat) { stat.perror("addAttribute"); return stat;}
	stat = addAttribute( rotate );
		if (!stat) { stat.perror("addAttribute"); return stat;}
	stat = addAttribute( rotateOrder );
		if (!stat) { stat.perror("addAttribute"); return stat;}
	stat = addAttribute( rotateMatrix );
		if (!stat) { stat.perror("addAttribute"); return stat;}

	stat = attributeAffects( up, rotate );
		if (!stat) { stat.perror("attributeAffects"); return stat;}
	stat = attributeAffects( up, rotateMatrix );
		if (!stat) { stat.perror("attributeAffects"); return stat;}
	stat = attributeAffects( forward, rotate );
		if (!stat) { stat.perror("attributeAffects"); return stat;}
	stat = attributeAffects( forward, rotateMatrix );
		if (!stat) { stat.perror("attributeAffects"); return stat;}
	stat = attributeAffects( rotateOrder, rotate );
		if (!stat) { stat.perror("attributeAffects"); return stat;}
	stat = attributeAffects( rotateOrder, rotateMatrix );
		if (!stat) { stat.perror("attributeAffects"); return stat;}

	return MS::kSuccess;
}