The MSelectionList in C++ is a data structure used in Maya software to store a list of selected objects or components. It provides a convenient way to access and manipulate the selection in a 3D scene. The MSelectionList can handle various types of selection, such as objects, vertices, edges, and faces, and allows for easy iteration and filtering of the selection. It is an essential component in developing plugins or scripts that interact with the Maya interface and modify the selection.
C++ (Cpp) MSelectionList - 30 examples found. These are the top rated real world C++ (Cpp) examples of MSelectionList extracted from open source projects. You can rate examples to help us improve the quality of examples.