Example #1
0
Matrix44 Camera::get_perspective_matrix() const
{
    Matrix44 perspective;
    perspective.translate(-position_);
    perspective.rotate_zx(angle_.y);
    perspective.rotate_yz(angle_.x);
    perspective.rotate_xy(angle_.z);
    perspective.perspective(    angle_of_view_,
                                width_,
                                height_,
                                near_clip_,
                                far_clip_);
    return perspective;
}