void CAI_Rat::net_Import(NET_Packet& P) { R_ASSERT (Remote()); net_update N; u8 flags; float health; P.r_float (health); SetfHealth (health); P.r_u32 (N.dwTimeStamp); P.r_u8 (flags); P.r_vec3 (N.p_pos); P.r_angle8 (N.o_model); P.r_angle8 (N.o_torso.yaw); P.r_angle8 (N.o_torso.pitch); P.r_angle8 (N.o_torso.roll ); id_Team = P.r_u8(); id_Squad = P.r_u8(); id_Group = P.r_u8(); GameGraph::_GRAPH_ID t; P.r (&t, sizeof(t)); P.r (&t, sizeof(t)); ai_location().game_vertex (t); if (NET.empty() || (NET.back().dwTimeStamp<N.dwTimeStamp)) { NET.push_back (N); NET_WasInterpolating = TRUE; } setVisible (TRUE); setEnabled (TRUE); CEatableItem::net_Import(P); }