void TcpConnectionHandler::HandleSend()
	{
		if (m_queue->SendSize() > 0)
		{
			NetworkMessage msg = m_queue->DequeueMessageToSend();

			uint32_t size;
			std::unique_ptr<uint8_t> data(msg.SerializeData(size));

			if (msg.GetDistributionMode() == DistributionMode::Others)
			{
				m_listMutex.lock();
				for (int i = 0; i < m_list.size(); i++)
				{
					std::shared_ptr<TcpConnection> c = m_list.at(i);
					if (c->GetID() != msg.GetSenderID())
					{
						int32_t sent;
						if (!c->GetClient()->Send(data.get(), size, sent))
						{
							// it failed - retry? or just disconnect right in the first try
						}
					}
				}
				m_listMutex.unlock();
			}
			else if (msg.GetDistributionMode() == DistributionMode::OthersAndServer)
			{
				m_listMutex.lock();
				for (int i = 0; i < m_list.size(); i++)
				{
					std::shared_ptr<TcpConnection> c = m_list.at(i);
					if (c->GetID() != msg.GetSenderID())
					{
						int32_t sent;
						if (!c->GetClient()->Send(data.get(), size, sent))
						{
							// it failed - retry? or just disconnect right in the first try
						}
					}
				}
				m_listMutex.unlock();

				//handle to plugins too
			}
			else if (msg.GetDistributionMode() == DistributionMode::ID)
			{
				m_listMutex.lock();
				for (int i = 0; i < m_list.size(); i++)
				{
					std::shared_ptr<TcpConnection> c = m_list.at(i);
					if (c->GetID() == msg.GetSenderID())
					{
						int32_t sent;
						if (!c->GetClient()->Send(data.get(), size, sent))
						{
							// it failed - retry? or just disconnect right in the first try
						}
					}
				}
				m_listMutex.unlock();
			}
			else if (msg.GetDistributionMode() == DistributionMode::All)
			{
				m_listMutex.lock();
				for (int i = 0; i < m_list.size(); i++)
				{
					std::shared_ptr<TcpConnection> c = m_list.at(i);

					int32_t sent;
					if (!c->GetClient()->Send(data.get(), size, sent))
					{
						// it failed - retry? or just disconnect right in the first try
					}
				}
				m_listMutex.unlock();
			}
			else if (msg.GetDistributionMode() == DistributionMode::AllAndMe)
			{
				m_listMutex.lock();
				for (int i = 0; i < m_list.size(); i++)
				{
					std::shared_ptr<TcpConnection> c = m_list.at(i);
						
					int32_t sent;
					if (!c->GetClient()->Send(data.get(), size, sent))
					{
						// it failed - retry? or just disconnect right in the first try
					}
				}
				m_listMutex.unlock();

				//handle to plugins too
			}
			else if (msg.GetDistributionMode() == DistributionMode::Server)
			{
				//handle just in plugins
			}
		}
	}