//MENORMAYOR Node* bMENORMAYORNode(Node* n1, Node* n2){ Node* n = new MenorMayorNode; n->setFChild(n1); n->setSChild(n2); return n; }
//DMENORIGUAL Node* bDMENORIGUALNode(Node* n1, Node* n2){ Node* n = new DMenorIgualNode; n->setFChild(n1); n->setSChild(n2); return n; }
//DASTIGUAL Node* bDASTIGUALNode(Node* n1, Node* n2){ Node* n = new DAstIgualNode; n->setFChild(n1); n->setSChild(n2); return n; }
//PIPEIGUAL Node* bPIPEIGUALNode(Node* n1, Node* n2){ Node* n = new PipeIgualNode; n->setFChild(n1); n->setSChild(n2); return n; }
//CIRCIGUAL Node* bCIRCIGUALNode(Node* n1, Node* n2){ Node* n = new CircIgualNode; n->setFChild(n1); n->setSChild(n2); return n; }
//MEIGUAL Node* bMENIGNode(Node* n1, Node* n2){ Node* n = new MenIgNode; n->setFChild(n1); n->setSChild(n2); return n; }
//AMPIGUAL Node* bAMPIGUALNode(Node* n1, Node* n2){ Node* n = new AmpIgualNode; n->setFChild(n1); n->setSChild(n2); return n; }
//MENOSIGUAL Node* bMENOSIGUALNode(Node* n1, Node* n2){ Node* n = new MenosIgualNode; n->setFChild(n1); n->setSChild(n2); return n; }
//DDIAIGUAL Node* bDDIAIGUALNode(Node* n1, Node* n2){ Node* n = new DDiaIgualNode; n->setFChild(n1); n->setSChild(n2); return n; }
//MENOS Node* bMENOSNode(Node* n1, Node* n2){ Node* n = new MenosNode; n->setFChild(n1); n->setSChild(n2); return n; }
//MAS Node* bMASNode(Node* n1, Node* n2){ Node* n = new MasNode; n->setFChild(n1); n->setSChild(n2); return n; }
//ASTERISCO Node* bPORNode(Node* n1, Node* n2){ Node* n = new PorNode; n->setFChild(n1); n->setSChild(n2); return n; }
//DASTERISCO Node* bDASTERISTICOSNode(Node* n1, Node* n2){ Node* n = new DAsteriscosNode; n->setFChild(n1); n->setSChild(n2); return n; }
//DIAG Node* bDIVNode(Node* n1, Node* n2){ Node* n = new DivNode; n->setFChild(n1); n->setSChild(n2); return n; }
//WHILE Node* bWHILENode(Node* n1, Node* n2){ Node* n = new WhileNode; n->setFChild(n1); n->setSChild(n2); return n; }
//PORIGUAL Node* bPORIGUALNode(Node* n1, Node* n2){ Node* n = new PorIgualNode; n->setFChild(n1); n->setSChild(n2); return n; }
//AND Node* bANDNode(Node* n1, Node* n2){ Node* n = new AndNode; n->setFChild(n1); n->setSChild(n2); return n; }
//MAIGUAL Node* bMAYIGNode(Node* n1, Node* n2){ Node* n = new MayIgNode; n->setFChild(n1); n->setSChild(n2); return n; }