Example #1
0
void Player::SetAgent( ObjectPtr agent ) {
	if( !agent ) {
		LogConsole( "Tried to set non-existing agent, deleting player." );
		Delete();
		return;
	}

	m_agent = ObjectWeakPtr( agent );
	agent->SetName( GetName() );
	PacketPtr packet = std::make_shared<sf::Packet>();
	(*packet) << static_cast<sf::Uint16>( ServerToClient::SERVER_SET_ID ) << agent->GetId();
	SendPacket( packet );
}