Example #1
0
bool RendGroup::hasCenter() const
{
  ObjectPtr pObj = getClientObj();
  Object::RendIter iter = pObj->beginRend();
  Object::RendIter eiter = pObj->endRend();
  for (;iter!=eiter;++iter) {
    RendererPtr pRend = iter->second;
    if (!pRend->getGroupName().equals(getName()))
      continue;
    if (pRend->hasCenter()) {
      return true;
    }
  }

  // none of the renderers in this group has valid center
  return false;
}
Example #2
0
qlib::Vector4D RendGroup::getCenter() const
{
  // Calc COM of renderers in this group
  Vector4D resvec;
  int nsum = 0;
  ObjectPtr pObj = getClientObj();
  Object::RendIter iter = pObj->beginRend();
  Object::RendIter eiter = pObj->endRend();
  for (;iter!=eiter;++iter) {
    RendererPtr pRend = iter->second;
    if (!pRend->getGroupName().equals(getName()))
      continue;
    if (pRend->hasCenter()) {
      resvec += pRend->getCenter();
      ++nsum;
    }
  }
  if (nsum>0)
    return resvec.divide(nsum);
  else
    return qlib::Vector4D();
}
Example #3
0
void LWViewerManager::convToLWScene(qsys::ScenePtr pScene, qsys::ScenePtr pNewScene)
{
#ifndef QM_BUILD_LW
  qsys::AutoStyleCtxt(pScene->getUID());

  Scene::ObjIter iter = pScene->beginObj();
  Scene::ObjIter eiter = pScene->endObj();

  std::deque<ObjectPtr> newobjs;
  LString objname, rendname;
  for (; iter!=eiter; ++iter) {
    ObjectPtr pObj = iter->second;
    LWObjPtr pNewObj(new LWObject);

    objname = pObj->getName();
    pNewObj->setName(objname);
    pNewObj->setDefaultPropFlag("name", false);
    if (!pObj->isVisible()) {
      pNewObj->setVisible(false);
      pNewObj->setDefaultPropFlag("visible", false);
    }
    pNewObj->startBuild();
    
    Object::RendIter riter = pObj->beginRend();
    Object::RendIter reiter = pObj->endRend();
    for (; riter!=reiter; ++riter) {
      RendererPtr pRend = riter->second;

      // ignore selection renderer
      if (qlib::LChar::equals(pRend->getTypeName(), "*selection"))
        continue;

      LWRendPtr pNewRend = pNewObj->createRenderer("lwrend");

      // set name
      rendname = pRend->getName();
      if (rendname.isEmpty())
        rendname = LString("(") + pRend->getTypeName() + LString(")");
      pNewRend->setName(rendname);
      pNewRend->setDefaultPropFlag("name", false);

      if (!pRend->isVisible()) {
        pNewRend->setVisible(false);
        pNewRend->setDefaultPropFlag("visible", false);
      }

      // Set Data ID of LWRend
      pNewRend->setDataID(pNewRend->getUID());
      pNewRend->setDefaultPropFlag("data_id", false);
      
      LWRendDisplayContext *pdc = MB_NEW LWRendDisplayContext();

      pdc->init(pNewRend.get(), pNewObj.get());
      pdc->setAlpha(pRend->getDefaultAlpha());
      pdc->startRender();
      pdc->startSection(objname+":"+rendname);

      pRend->display(pdc);
	  pRend->displayLabels(pdc);

      pdc->endSection();
      pdc->endRender();

      // make hittest data
      if (pRend->isHitTestSupported()) {
        pdc->startHit(pRend->getUID());
        pRend->displayHit(pdc);
        pdc->endHit();
      }

      delete pdc;
    }

    pNewObj->endBuild();
    newobjs.push_back(pNewObj);
  }

  BOOST_FOREACH (ObjectPtr pElem, newobjs) {
    pNewScene->addObject(pElem);
  }