#includeIn this example, we create a generator object and use it to generate a sequence of random numbers. Then, we save the current state of the generator using popGeneratorState, generate some more numbers, and restore the previous state of the generator. Finally, we generate the same sequence of numbers as before using the restored state. Overall, popGeneratorState is a useful method for managing the state of a generator in the Boost libraries.// create a generator object boost::generator gen; // generate some numbers for (int i = 0; i < 10; ++i) { std::cout << gen() << " "; } // save the current state of the generator boost::generator::state_type state = gen(); // generate some more numbers for (int i = 0; i < 10; ++i) { std::cout << gen() << " "; } // restore the previous state of the generator gen.popGeneratorState(state); // generate the same numbers as before for (int i = 0; i < 10; ++i) { std::cout << gen() << " "; }