void BenchMarkSigning(const char *name, PK_Signer &key, double timeTotal, bool pc=false) { unsigned int len = 16; LC_RNG rng(time(NULL)); SecByteBlock message(len), signature(key.SignatureLength()); rng.GetBlock(message, len); clock_t start = clock(); unsigned int i; double timeTaken; for (timeTaken=(double)0, i=0; timeTaken < timeTotal; timeTaken = double(clock() - start) / CLOCK_TICKS_PER_SECOND, i++) key.SignMessage(rng, message, len, signature); OutputResultOperations(name, "Signature", pc, i, timeTaken); }
void BenchMarkSigning(const char *name, PK_Signer &key, double timeTotal, bool pc=false) { unsigned int len = 16; AlignedSecByteBlock message(len), signature(key.SignatureLength()); GlobalRNG().GenerateBlock(message, len); const clock_t start = clock(); unsigned int i; double timeTaken; for (timeTaken=(double)0, i=0; timeTaken < timeTotal; timeTaken = double(clock() - start) / CLOCK_TICKS_PER_SECOND, i++) key.SignMessage(GlobalRNG(), message, len, signature); OutputResultOperations(name, "Signature", pc, i, timeTaken); if (!pc && key.GetMaterial().SupportsPrecomputation()) { key.AccessMaterial().Precompute(16); BenchMarkSigning(name, key, timeTotal, true); } }