Example #1
0
vec3
ParticleManager::GetRotation( IN HParticleEmitter hParticleEmitter )
{
    vec3 rval(0,0,0);

    ParticleEmitter* pParticleEmitter = GetObjectPointer(hParticleEmitter);
    if (!pParticleEmitter)
    {
        RETAILMSG(ZONE_ERROR, "ERROR: ParticleManager::GetRotation( 0x%x ): invalid ParticleEmitter", (UINT32)hParticleEmitter);
        return rval;
    }

    return pParticleEmitter->GetRotation();
}