Example #1
0
bool MastersCall(uint32 i, Spell* pSpell)
{
	Player* caster = pSpell->p_caster;

	if(caster == NULL)
		return true;

	Pet* Summon = caster->GetSummon();
	if(Summon == NULL || Summon->IsDead())
		return true;

	switch(i)
	{
		case 0:
			Summon->CastSpell(caster, pSpell->damage, true);

			return true;

		case 1:
			Summon->CastSpell(Summon, 62305, true);

			return true;
	}

	return true;
}