Example #1
0
void Player::SendPetUntrainConfirm()
{
    Pet* pPet = GetSummon();

	if( pPet == NULL )
		return;

	WorldPacket data( SMSG_PET_UNLEARN_CONFIRM, 12 );

	data << uint64( pPet->GetGUID() );
	data << uint32( pPet->GetUntrainCost() );

	m_session->SendPacket( &data );
}