#include "Player.h" #includeint main() { Player player("John", "Doe", 1, 12); // Create a new player object with ID 1 and level 12 int arenaTeamId = player.GetArenaTeamId(); // Retrieve the ID of the arena team the player is a member of std::cout << "Arena Team ID: " << arenaTeamId << std::endl; // Output the arena team ID return 0; }
#includeIn this example, we create a new game object and retrieve a player object with ID 1 using the game's GetPlayerById method. We then retrieve the ID of the arena team the player is a member of using the player's GetArenaTeamId method. We output both the player ID and arena team ID to the console before deleting the game and player objects. It is difficult to determine the package library without additional context and information about the code.#include #include int main() { Game* game = new Game(); Player* player = game->GetPlayerById(1); // Retrieve a player object with ID 1 int arenaTeamId = player->GetArenaTeamId(); // Retrieve the ID of the arena team the player is a member of std::cout << "Player ID: " << player->GetId() << std::endl; // Output the player ID std::cout << "Arena Team ID: " << arenaTeamId << std::endl; // Output the arena team ID delete game; delete player; return 0; }