Player GetMoney is a function in the C++ programming language that returns the amount of money a player has in a game. It is commonly used in game development to implement and display a player’s currency.
Example Code 1:
int GetMoney(Player& player) { return player.money; }
Description: This example code defines a function called GetMoney that takes a Player object as a parameter and returns the amount of money the player has. It does this by accessing the money attribute of the Player object using the dot notation.
Package Library: This code is likely part of a larger game development library, such as Unity or Unreal Engine.
Example Code 2:
#include using namespace std;
int main() { Player player; player.money = 100; cout << "Player's money: " << GetMoney(player) << endl; return 0; }
Description: This example code demonstrates the use of the GetMoney function in a simple console program. A Player object is created and given a starting balance of 100. The function is called with the Player object as a parameter and the returned value is printed to the console.
Package Library: This code does not appear to be associated with a specific package library, as it is a standalone example program.
C++ (Cpp) Player::GetMoney - 3 examples found. These are the top rated real world C++ (Cpp) examples of Player::GetMoney from package gosu extracted from open source projects. You can rate examples to help us improve the quality of examples.