// Get quest status for player with ID 123 int questStatus = Player::GetQuestStatus(123, "find_the_treasure"); if (questStatus == QuestStatus::Completed) { // Do something when the quest is completed } else if (questStatus == QuestStatus::InProgress) { // Do something when the quest is in progress } else { // Quest is not started yet, do something else }
// Get quest status for current player int questStatus = Player::GetQuestStatus(GetCurrentPlayerID(), "kill_the_dragon"); if (questStatus == QuestStatus::Completed) { // Notify the player that the quest is completed NotificationService::SendNotification(GetCurrentPlayerID(), "Congratulations! You have completed the quest."); }This Player GetQuestStatus function is most likely part of a game development package or library that includes other classes and functions related to game development. The package or library might be called something like "GameEngine" or "RPGFramework".