Player GroupEventHappens is a function is used in the Player library for event handling. This function is used to register a group event handler with the player object. The player object calls the registered handler whenever a group event occurs.
Example:
Player player; player.GroupEventHappens("group_update", groupUpdateHandler);
In the above example, we are registering a group event handler called "group_update" with the player object. Whenever a group update event occurs, the groupUpdateHandler function will be called.
Package Library: Player
C++ (Cpp) Player::GroupEventHappens - 19 examples found. These are the top rated real world C++ (Cpp) examples of Player::GroupEventHappens from package gosu extracted from open source projects. You can rate examples to help us improve the quality of examples.