Player.TeleportTo(100, 50); //Teleports the player to coordinates (100,50)
Player.TeleportTo(QuestObjective.X, QuestObjective.Y); //Teleports the player to the coordinates of the quest objective
Player.TeleportTo(SecretArea.X, SecretArea.Y); //Teleports the player to the coordinates of the secret areaPackage library for Player TeleportTo function depends on the game engine and framework which is being used. Some popular packages include Unreal Engine, Unity, and Godot Engine.