PODVectorThis code creates a PODVector of integers, pushes three values into it, and then uses a for loop to iterate over the vector using the Begin and End methods. Each value is printed to the console. Package library: Urho3D game engine.myVector; myVector.Push(1); myVector.Push(2); myVector.Push(3); for (int *ptr = myVector.Begin(); ptr != myVector.End(); ++ptr) { std::cout << *ptr << std::endl; }