void PopupMenuEditor::leaveEditMode( QKeyEvent * e ) { setFocus(); lineEdit->hide(); PopupMenuEditorItem * i = 0; if ( e && e->key() == Qt::Key_Escape ) { update(); return; } if ( currentIndex >= (int)itemList.count() ) { // new item was created QAction * a = formWnd->mainWindow()->actioneditor()->newActionEx(); QString actionText = lineEdit->text(); actionText.replace("&&", "&"); QString menuText = lineEdit->text(); a->setText( actionText ); a->setMenuText( menuText ); i = createItem( a ); QString n = constructName( i ); formWindow()->unify( a, n, TRUE ); a->setName( n ); MetaDataBase::addEntry( a ); MetaDataBase::setPropertyChanged( a, "menuText", TRUE ); ActionEditor *ae = (ActionEditor*)formWindow()->mainWindow()->child( 0, "ActionEditor" ); if ( ae ) ae->updateActionName( a ); } else { i = itemList.at( currentIndex ); RenameActionCommand * cmd = new RenameActionCommand( "Rename Item", formWnd, i->action(), this, lineEdit->text() ); formWnd->commandHistory()->addCommand( cmd ); cmd->execute(); } resizeToContents(); if ( !i ) return; if ( i->isSeparator() ) hideSubMenu(); else showSubMenu(); }
MainMenubar::MainMenubar (QMainWindow *mw) : QMenuBar (mw, "mainMenubar") { actions.setAutoDelete(FALSE); RcFile rcfile; QPixmap icon(finished); QAction *action = new QAction(this, "actionExit"); action->setMenuText(tr("E&xit")); action->setIconSet(icon); action->setAccel(Qt::CTRL+Qt::Key_Q); action->setStatusTip(tr("Quit Qtstalker (Ctrl+Q)")); action->setToolTip(tr("Quit Qtstalker (Ctrl+Q)")); connect(action, SIGNAL(activated()), this, SIGNAL(signalExit())); actions.replace(Exit, action); icon = configure; action = new QAction(this, "actionOptions"); action->setMenuText(tr("Edit &Preferences")); action->setIconSet(icon); action->setStatusTip(tr("Modify user preferences (Ctrl+0)")); action->setToolTip(tr("Modify user preferences (Ctrl+0)")); connect(action, SIGNAL(activated()), mw, SLOT(slotOptions())); actions.replace(Options, action); icon = nav; bool b; rcfile.loadData(RcFile::ShowSidePanel, b); action = new QAction(this, "actionPanel"); action->setMenuText(tr("Side &Panel")); action->setIconSet(icon); action->setStatusTip(tr("Toggle side-panel view (Ctrl+1)")); action->setToolTip(tr("Toggle side-panel view (Ctrl+1)")); action->setToggleAction(TRUE); action->setOn(b); connect(action, SIGNAL(toggled(bool)), mw, SLOT(slotHideNav(bool))); actions.replace(SidePanel, action); icon = gridicon; rcfile.loadData(RcFile::Grid, b); action = new QAction(this, "actionGrid"); action->setMenuText(tr("Chart &Grid")); action->setIconSet(icon); action->setStatusTip(tr("Toggle chart grid (Ctrl+2)")); action->setToolTip(tr("Toggle chart grid (Ctrl+2)")); action->setToggleAction(TRUE); action->setOn(b); connect(action, SIGNAL(toggled(bool)), this, SIGNAL(signalGrid(bool))); actions.replace(Grid, action); icon = scaletoscreen; rcfile.loadData(RcFile::ScaleToScreen, b); action = new QAction(this, "actionScale"); action->setMenuText(tr("&Scale To Screen")); action->setIconSet(icon); action->setStatusTip(tr("Scale chart to current screen data (Ctrl+3)")); action->setToolTip(tr("Scale chart to current screen data (Ctrl+3)")); action->setToggleAction(TRUE); action->setOn(b); connect(action, SIGNAL(toggled(bool)), this, SIGNAL(signalScale(bool))); actions.replace(ScaleToScreen, action); icon = crosshair; rcfile.loadData(RcFile::Crosshairs, b); action = new QAction(this, "actionCrosshairs"); action->setMenuText(tr("Toggle &Crosshairs")); action->setIconSet(icon); action->setStatusTip(tr("Toggle crosshairs (Ctrl+4)")); action->setToolTip(tr("Toggle crosshairs (Ctrl+4)")); action->setToggleAction(TRUE); action->setOn(b); connect(action, SIGNAL(toggled(bool)), this, SIGNAL(signalCrosshairs(bool))); actions.replace(Crosshairs, action); icon = co; rcfile.loadData(RcFile::DrawMode, b); action = new QAction(this, "actionDraw"); action->setMenuText(tr("Toggle &Draw Mode")); action->setIconSet(icon); action->setStatusTip(tr("Toggle drawing mode (Ctrl+5)")); action->setToolTip(tr("Toggle drawing mode (Ctrl+5)")); action->setToggleAction(TRUE); action->setOn(b); connect(action, SIGNAL(toggled(bool)), this, SIGNAL(signalDraw(bool))); actions.replace(DrawMode, action); icon = papertrade; rcfile.loadData(RcFile::PaperTradeMode, b); action = new QAction(this, "actionPaperTrade"); action->setMenuText(tr("Toggle &Trade Mode")); action->setIconSet(icon); action->setStatusTip(tr("Toggle paper-trade mode")); action->setToolTip(tr("Toggle paper-trade mode")); action->setToggleAction(TRUE); action->setOn(b); connect(action, SIGNAL(toggled(bool)), this, SIGNAL(signalPaperTrade(bool))); actions.replace(PaperTrade, action); icon = indicator; action = new QAction(this, "actionNewIndicator"); action->setMenuText(tr("New &Indicator")); action->setIconSet(icon); action->setStatusTip(tr("Add new indicator (Ctrl+7)")); action->setToolTip(tr("Add new indicator (Ctrl+7)")); connect(action, SIGNAL(activated()), this, SIGNAL(signalNewIndicator())); actions.replace(NewIndicator, action); icon = datawindow; action = new QAction(this, "actionDataWindow"); action->setMenuText(tr("&Data Window")); action->setIconSet(icon); action->setAccel(Qt::ALT+Qt::Key_1); action->setStatusTip(tr("Show data window (Alt+1)")); action->setToolTip(tr("Show data window (Alt+1)")); connect(action, SIGNAL(activated()), mw, SLOT(slotDataWindow())); actions.replace(DataWindow, action); icon = quotes; action = new QAction(this, "actionQuote"); action->setMenuText(tr("Load Quotes")); action->setIconSet(icon); action->setStatusTip(tr("Load Quotes (Ctrl+Y)")); action->setToolTip(tr("Load Quotes (Ctrl+Y)")); connect(action, SIGNAL(activated()), mw, SLOT(slotQuotes())); actions.replace(Quotes, action); icon = qtstalker; action = new QAction(this, "actionAbout"); action->setMenuText(tr("&About")); action->setIconSet(icon); action->setStatusTip(tr("About Qtstalker.")); action->setToolTip(tr("About Qtstalker.")); connect(action, SIGNAL(activated()), mw, SLOT(slotAbout())); actions.replace(About, action); icon = help; action = new QAction(this, "actionHelp"); action->setMenuText(tr("&Help")); action->setIconSet(icon); action->setAccel(Qt::Key_F1); action->setStatusTip(tr("Display Help (F1)")); action->setToolTip(tr("Display Help (F1)")); connect(action, SIGNAL(activated()), mw, SLOT(slotHelp())); actions.replace(Help, action); action = new QAction(this, "actionAdvancePaperTrade"); action->setAccel(Qt::CTRL+Qt::Key_Right); connect(action, SIGNAL(activated()), this, SIGNAL(signalAdvancePaperTrade())); actions.replace(AdvancePaperTrade, action); action = new QAction(this, "actionIndicatorSummary"); action->setMenuText(tr("Indicator Summary")); action->setStatusTip(tr("Indicator Summary")); action->setToolTip(tr("Indicator Summary")); connect(action, SIGNAL(activated()), mw, SLOT(slotIndicatorSummary())); actions.replace(IndicatorSummary, action); Q3Accel *a = new Q3Accel(mw); connect(a, SIGNAL(activated(int)), this, SLOT(slotAccel(int))); a->insertItem(Qt::CTRL+Qt::Key_0, Options); a->insertItem(Qt::CTRL+Qt::Key_1, SidePanel); a->insertItem(Qt::CTRL+Qt::Key_2, Grid); a->insertItem(Qt::CTRL+Qt::Key_3, ScaleToScreen); a->insertItem(Qt::CTRL+Qt::Key_4, Crosshairs); a->insertItem(Qt::CTRL+Qt::Key_5, DrawMode); a->insertItem(Qt::CTRL+Qt::Key_7, NewIndicator); a->insertItem(Qt::CTRL+Qt::Key_Y, Quotes); a->insertItem(Qt::CTRL+Qt::Key_Right, AdvancePaperTrade); a->insertItem(Qt::CTRL+Qt::Key_Escape, 8); createMenus(); rcfile.loadData(RcFile::ShowMenuBar, b); if (!b) hide(); }
/************************************************************** * This is the main method which update the GUI * according to the plugin's data * @param pluginID the id of the plugin * @param type the type of the plugin * @param infos plugin informations * *************************************************************/ void MainWindow::updateGUIWithPluginData(const QString & pluginID, PluginType type, std::vector<MenuAddOn *> & infos) { std::cout << "Dans updateGUIWithPluginData "<< std::endl << "taille d infos transmis " << infos.size() << std::endl; const int nbArgs = infos.size(); //TODO : use Iterator instead of direct access for(int i=0; i<nbArgs; i++) { //First we retrieve the MenuAddOn MenuAddOn* infoMenu = infos[i]; QString emplacement(infoMenu->emplacement->c_str()); qDebug("emplacement = %s ", emplacement.latin1()); // We split the string to learn where the plugin wants // to be connected with the GUI components QStringList decomposition = QStringList::split(INPUT_COMPONENT_SEPARATOR, emplacement); QString component = decomposition[0]; qDebug("Compoment = %s ", component.latin1()); //Which component ? //TODO: To IMPROVE the test if (component == "Menu") { QPopupMenu* aMenu; for(int j=1; j<decomposition.size()-1; j++) { aMenu = _menus.find(decomposition[j]); //Do we already have built this menu if(!aMenu) { QPopupMenu * aMenu = new QPopupMenu( this ); _menus.insert(decomposition[j], aMenu); if (j == 1) { menuBar()->insertItem( decomposition[j], _menus[decomposition[j]]); } else { QPopupMenu* previousMenu = _menus.find(decomposition[j-1]); previousMenu->insertItem( decomposition[j], aMenu); } } } QAction* aAction = new QAction(this); aAction->setText ( decomposition[decomposition.size() -1] ); aAction->setMenuText( decomposition[decomposition.size() -1] ); if( infoMenu->texte != NULL ) { aAction->setAccel( QKeySequence( QString(infoMenu->texte->c_str()) ) ); } if( infoMenu->image != NULL ) { aAction->setIconSet( QIconSet( QPixmap ( QString(IMAGES_DIR).append(infoMenu->image->c_str()) ) ) ); aAction->addTo( _toolBar); } QSignalMapper* _signalMapper = new QSignalMapper(this); _signalMapper->setMapping(aAction, pluginID); connect( aAction, SIGNAL(activated() ), _signalMapper, SLOT(map()) ); switch(infoMenu->typeAppel) { case LOAD_CALL: { connect( _signalMapper, SIGNAL(mapped(const QString &) ), _pluginManager, SLOT(executeLoad(const QString &)) ); break; } case SAVE_CALL: { connect( _signalMapper, SIGNAL(mapped(const QString &) ), _pluginManager, SLOT(executeSave(const QString &)) ); break; } case ACTION_CALL: { break; } default: break; } aAction->addTo(_menus[decomposition[decomposition.size() - 2]]); } // else if (component == "Tool") // { // //TODO : to implement it !!! // } }//end of for loop }