bool QActionProto::showStatusText(QWidget *widget) { QAction *item = qscriptvalue_cast<QAction*>(thisObject()); if (item) return item->showStatusText(widget); return false; }
int Action::showStatusText(lua_State * L) // ( QWidget * widget = 0 ) : bool { QAction* obj = QtObject<QAction>::check( L, 1); QWidget* rhs = QtObject<QWidget>::check( L, 2); Lua::Util::push( L, obj->showStatusText(rhs) ); return 1; }