#includeIn this example, we create two rectangles `rect1` and `rect2`, and then call the `intersected()` method on `rect1` with `rect2` as the argument. The intersection of `rect1` and `rect2` is then stored in the `intersection` variable, which is printed out to the console. This functionality can be found in the Qt Core module.int main() { QRect rect1(0, 0, 50, 50); QRect rect2(25, 25, 75, 75); QRect intersection = rect1.intersected(rect2); // prints out "Intersection: QRect(25, 25, 25, 25)" qInfo() << "Intersection:" << intersection; return 0; }