Example #1
0
int main(int argc, char *argv[])
{
    QApplication a(argc, argv);

    QSpinBox *spinBox = new QSpinBox;
      spinBox->setRange(1,100);        //set range of spinBox's values
      spinBox->setSuffix(" MB");       // set suffix after our values
      spinBox->setButtonSymbols(QSpinBox::PlusMinus);
      spinBox->setWrapping(true);  // loop mode activating
      spinBox->setFixedHeight(100);
      spinBox->setFixedWidth(100);
      spinBox->move(430,340);
    spinBox->show();


    return a.exec();
}
Example #2
0
TimeControls::TimeControls(QWidget* parent) : QToolBar(parent) {

	QSettings settings("Pencil","Pencil");

	//QFrame* frame = new QFrame();

	QSpinBox* fpsBox = new QSpinBox();
	//fpsBox->setFixedWidth(50);
	fpsBox->setFont( QFont("Helvetica", 10) );
	fpsBox->setFixedHeight(22);
	fpsBox->setValue(settings.value("fps").toInt());
	fpsBox->setMinimum(1);
	fpsBox->setMaximum(50);
	fpsBox->setToolTip("Frames per second");
	fpsBox->setFocusPolicy(Qt::NoFocus);

	QPushButton* playButton = new QPushButton();
	loopButton = new QPushButton();
	soundButton = new QPushButton();
	QLabel* separator = new QLabel();
	separator->setPixmap(QPixmap(":icons/controls/separator.png"));
	separator->setFixedSize(QSize(37,31));
	QLabel* spacingLabel = new QLabel(""); spacingLabel->setIndent(6);
	QLabel* fpsLabel = new QLabel(tr("Fps: ")); fpsLabel->setIndent(6);

	QIcon playIcon(":icons/controls/play.png");
	QIcon loopIcon(":icons/controls/loop.png");
	QIcon soundIcon(":icons/controls/sound.png");
#ifdef Q_WS_MAC
	/*loopButton->setFixedSize( QSize(35,30) );
	loopButton->setIconSize( QSize(35,30) );
	loopIcon.addFile (":icons/controls/loopOn.png", QSize(35,20), QIcon::Normal, QIcon::On );
	loopIcon.addFile (":icons/controls/loopOff.png", QSize(35,20), QIcon::Normal, QIcon::Off);
	loopIcon.addFile (":icons/controls/loopOn.png", QSize(35,20), QIcon::Disabled, QIcon::On );
	loopIcon.addFile (":icons/controls/loopOff.png", QSize(35,20), QIcon::Disabled, QIcon::Off);
	loopIcon.addFile (":icons/controls/loopOn.png", QSize(35,20), QIcon::Active, QIcon::On );
	loopIcon.addFile (":icons/controls/loopOff.png", QSize(35,20), QIcon::Active, QIcon::Off);*/
#endif
	playButton->setIcon(playIcon);
	loopButton->setIcon(loopIcon);
	soundButton->setIcon(soundIcon);

	playButton->setToolTip(tr("Play"));
	loopButton->setToolTip(tr("Loop"));
	soundButton->setToolTip(tr("Sound on/off"));

	loopButton->setCheckable(true);
	soundButton->setCheckable(true);
	soundButton->setChecked(true);

	addWidget(separator);
	addWidget(playButton);
	addWidget(loopButton);
	addWidget(soundButton);
	addWidget(fpsLabel);
	addWidget(fpsBox);
	
	/*QHBoxLayout* frameLayout = new QHBoxLayout();
	frameLayout->setMargin(0);
	frameLayout->setSpacing(0);
	frameLayout->addWidget(separator);
	frameLayout->addWidget(playButton);
	frameLayout->addWidget(loopButton);
	frameLayout->addWidget(soundButton);
	frameLayout->addWidget(fpsLabel);
	frameLayout->addWidget(fpsBox);
	frameLayout->addWidget(spacingLabel);
	
	setLayout(frameLayout);
	setFixedSize(300,32);*/
	
	//QHBoxLayout* layout = new QHBoxLayout();
	//layout->setAlignment(Qt::AlignRight);
	//layout->addWidget(frame);
	//layout->setMargin(0);
	//layout->setSizeConstraint(QLayout::SetNoConstraint);
	
	//setLayout(frameLayout);
	
	connect(playButton, SIGNAL(clicked()), this, SIGNAL(playClick()));
	connect(loopButton, SIGNAL(clicked()), this, SIGNAL(loopClick()));
	connect(soundButton, SIGNAL(clicked()), this, SIGNAL(soundClick()));
	connect(fpsBox,SIGNAL(valueChanged(int)), this, SIGNAL(fpsClick(int)));
	
	//updateButtons(false);
}