Example #1
0
bool ServerPool::bind(QList<QHostAddress> addrs, quint16 port,
                      bool requireall)
{
    m_port = port;
    QList<QHostAddress>::const_iterator it;

    for (it = addrs.begin(); it != addrs.end(); ++it)
    {
        QUdpSocket *socket = new QUdpSocket(this);
        connect(socket, SIGNAL(readyRead()),
                this,   SLOT(newUdpDatagram()));

        if (socket->bind(*it, port))
        {
            LOG(VB_GENERAL, LOG_INFO, QString("Binding to UDP %1:%2")
                .arg(PRETTYIP(it)).arg(port));
            m_udpSockets.append(socket);
        }
        else if (requireall)
        {
            LOG(VB_GENERAL, LOG_ERR, QString("Failed binding to UDP %1:%2")
                .arg(PRETTYIP(it)).arg(port));
            close();
            socket->disconnect();
            socket->deleteLater();
            return false;
        }
        else
        {
            LOG(VB_GENERAL, LOG_WARNING, QString("Failed binding to UDP %1:%2")
                .arg(PRETTYIP(it)).arg(port));
            socket->disconnect();
            socket->deleteLater();
        }
    }

    if (m_udpSockets.size() == 0)
        return false;

    m_listening = true;
    return true;
}
Example #2
0
void ServerPool::close(void)
{
    QTcpServer *server;
    while (!m_tcpServers.isEmpty())
    {
        server = m_tcpServers.takeLast();
        server->disconnect();
        server->close();
        delete server;
    }

    QUdpSocket *socket;
    while (!m_udpSockets.isEmpty())
    {
        socket = m_udpSockets.takeLast();
        socket->disconnect();
        socket->close();
        delete socket;
    }
}
Example #3
0
void ServerPool::close(void)
{
    QTcpServer *server;
    while (!m_tcpServers.isEmpty())
    {
        server = m_tcpServers.takeLast();
        server->disconnect();
        server->close();
        server->deleteLater();
    }

    QUdpSocket *socket;
    while (!m_udpSockets.isEmpty())
    {
        socket = m_udpSockets.takeLast();
        socket->disconnect();
        socket->close();
        socket->deleteLater();
    }

    m_listening = false;
}