Example #1
0
Vec2 ScallopedSector::sample(RNG &rng)
{
	float angle = calcAngleForArea(area*rng.getFloatL(), rng);
	float d1 = distToCurve(angle, 0);
	float d2 = distToCurve(angle, 1);
	float d = sqrt(d1*d1 + (d2*d2 - d1*d1)*rng.getFloat());
	
	return Vec2(P.x + cos(angle)*d, P.y + sin(angle)*d);
}
Example #2
0
Vec2 ScallopedRegion::sample(RNG &rng)
{
	if (!regions->size()) {
		printf("Fatal error, sampled from empty region.");
		exit(1);
		return Vec2(0,0); 
	} else {
		float a = area*rng.getFloatL();
		ScallopedSector &ss = (*regions)[0];

		for (unsigned int i=0; i<regions->size(); i++) {
			ss = (*regions)[i];
			if (a<ss.area)
				break;
			a -= ss.area;
		}

		return ss.sample(rng);
	}
}