Example #1
0
	void Init() {
		PROFILE_SCOPED()
		frac = 1.0 / double(edgeLen-1);

		// also want vtx indices for tris not touching edge of patch 
		indices.reset(new unsigned short[IDX_VBO_COUNT_ALL_IDX()]);
		unsigned short *idx = indices.get();
		for (int x=0; x<edgeLen-1; x++) {
			for (int y=0; y<edgeLen-1; y++) {
				idx[0] = x + edgeLen*y;
				idx[1] = x+1 + edgeLen*y;
				idx[2] = x + edgeLen*(y+1);
				idx+=3;

				idx[0] = x+1 + edgeLen*y;
				idx[1] = x+1 + edgeLen*(y+1);
				idx[2] = x + edgeLen*(y+1);
				idx+=3;
			}
		}

		// these will hold the optimised indices
		std::vector<unsigned short> pl_short;

		// populate the N indices lists from the arrays built during InitTerrainIndices()
		// iterate over each index list and optimize it
		unsigned int tri_count = GetIndices(pl_short);
		VertexCacheOptimizerUShort vco;
		VertexCacheOptimizerUShort::Result res = vco.Optimize(&pl_short[0], tri_count);
		assert(0 == res);

		//create buffer & copy
		indexBuffer.Reset(Pi::renderer->CreateIndexBuffer(pl_short.size(), Graphics::BUFFER_USAGE_STATIC));
		Uint16* idxPtr = indexBuffer->Map(Graphics::BUFFER_MAP_WRITE);
		for (Uint32 j = 0; j < pl_short.size(); j++) {
			idxPtr[j] = pl_short[j];
		}
		indexBuffer->Unmap();

		if (indices) {
			indices.reset();
		}
	}