#includeIn the code above, we first include the Boost RefPRtr Dispatch library. We create a `MyClass` object using the `boost::shared_ptr` instead of the regular pointer. This ensures that memory management will be handled automatically and that the object will be destroyed when no more references exist. Then, we call the class' `message()` function and finally, reset the shared pointer which leads to the destruction of the object. Another example of the RefPtr Dispatch in action is its usage in the Chromium browser's open-source codebase as part of its asynchronous task management system. This system uses the RefPtr Dispatch to manage multiple threads and queues of work, ensuring that threads' lifetimes are properly managed and that memory leaks are avoided. Overall, the RefPtr Dispatch is a powerful tool in C++ development that helps manage object memory while avoiding common pitfalls and bugs.#include //RefPRtr Dispatch library class MyClass { public: MyClass() { std::cout << "MyClass constructor" << std::endl; } ~MyClass() { std::cout << "MyClass destructor" << std::endl; } void message() { std::cout << "I am running" << std::endl; } }; int main() { boost::shared_ptr ptr(new MyClass()); //creating object using RefPtr Dispatch ptr->message(); std::cout << "Before reset()" << std::endl; ptr.reset(); std::cout << "After reset()" << std::endl; return 0; }