Example #1
0
bool RenderTheme::paintMeter(RenderObject* renderObject, const RenderObject::PaintInfo& paintInfo, const IntRect& rect)
{
    // Some platforms do not have a native gauge widget, so we draw here a default implementation.
    RenderMeter* renderMeter = toRenderMeter(renderObject);
    RenderStyle* style = renderObject->style();
    int left = style->borderLeft().width() + style->paddingLeft().value();
    int top = style->borderTop().width() + style->paddingTop().value();
    int right = style->borderRight().width() + style->paddingRight().value();
    int bottom = style->borderBottom().width() + style->paddingBottom().value();
    FloatRect innerRect(rect.x() + left, rect.y() + top, rect.width() - left - right, rect.height() - top - bottom);

    HTMLMeterElement* element = static_cast<HTMLMeterElement*>(renderMeter->node());
    double min = element->min();
    double max = element->max();
    double value = element->value();

    if (min >= max) {
        paintInfo.context->fillRect(innerRect, Color::black, style->colorSpace());
        return false;
    }

    // Paint the background first
    paintInfo.context->fillRect(innerRect, Color::lightGray, style->colorSpace());

    FloatRect valueRect;

    if (rect.width() < rect.height()) {
        // Vertical gauge
        double scale = innerRect.height() / (max - min);
        valueRect.setLocation(FloatPoint(innerRect.x(), innerRect.y() + narrowPrecisionToFloat((max - value) * scale)));
        valueRect.setSize(FloatSize(innerRect.width(), narrowPrecisionToFloat((value - min) * scale)));
    } else if (renderMeter->style()->direction() == RTL) {
        // right to left horizontal gauge
        double scale = innerRect.width() / (max - min);
        valueRect.setLocation(FloatPoint(innerRect.x() + narrowPrecisionToFloat((max - value) * scale), innerRect.y()));
        valueRect.setSize(FloatSize(narrowPrecisionToFloat((value - min) * scale), innerRect.height()));
    } else {
        // left to right horizontal gauge
        double scale = innerRect.width() / (max - min);
        valueRect.setLocation(innerRect.location());
        valueRect.setSize(FloatSize(narrowPrecisionToFloat((value - min)) * scale, innerRect.height()));
    }
    if (!valueRect.isEmpty())
        paintInfo.context->fillRect(valueRect, Color::black, style->colorSpace());

    return false;
}
Example #2
0
bool MeterShadowElement::rendererIsNeeded(const NodeRenderingContext& context)
{
    RenderMeter* meterRenderer = toRenderMeter(meterElement()->renderer());
    return meterRenderer && !meterRenderer->theme()->supportsMeter(meterRenderer->style()->appearance()) && HTMLDivElement::rendererIsNeeded(context);
}