Example #1
0
long CharacterDataImpl::minOffset() const
{
  RenderText *r = static_cast<RenderText *>(renderer());
  if (!r || !r->isText()) return 0;

  // take :first-letter into consideration
#ifdef __GNUC__
#warning FIXME
#endif
#if 0
  if (r->forcedMinOffset()) {
    RenderFlow *firstLetter = static_cast<RenderFlow *>(r->previousSibling());
    if (firstLetter && firstLetter->isFlow() && firstLetter->isFirstLetter()) {
      RenderText *letterText = static_cast<RenderText *>(firstLetter->firstChild());
      return letterText->minOffset();
    }
  }
#endif

  return r->minOffset();
}