Example #1
0
void
SFMLInputs::init( EntityManager &em) {
  Inputs::init( em);
  Resources *resources = em.getComponent<Resources>();
  SFMLVisualContext &vc = (SFMLVisualContext &) resources->getVisualContext();
  window_ = &vc.getRenderWindow();
  state_ = new SFMLInputState(vc, window_);
}