Example #1
0
bool FilterFractal::applyFilter(QAction* filter, MeshDocument &md, RichParameterSet &par, vcg::CallBackPos* cb)
{
  if(this->getClass(filter) == MeshFilterInterface::MeshCreation)
       md.addNewMesh("",this->filterName(ID(filter)));
  switch(ID(filter))
    {
    case CR_FRACTAL_TERRAIN:
    case FP_FRACTAL_MESH:
        {
            MeshModel* mm = md.mm();
            float maxHeight = .0;
            int smoothingSteps = 0;

            if(ID(filter) == CR_FRACTAL_TERRAIN)
            {
                int steps = par.getInt("steps");
                steps = ((steps<2)? 2: steps);
                float gridSide = .0;
                FractalUtils<CMeshO>::GenerateGrid(mm->cm, steps, gridSide);
                maxHeight = par.getDynamicFloat("maxHeight") * gridSide;
            } else {
                maxHeight = par.getAbsPerc("maxHeight");
                smoothingSteps = par.getInt("smoothingSteps");
            }

            FractalUtils<CMeshO>::FractalArgs args
               (mm, par.getEnum("algorithm"),par.getFloat("seed"),
                par.getFloat("octaves"), par.getFloat("lacunarity"),
                par.getFloat("fractalIncrement"), par.getFloat("offset"), par.getFloat("gain"),
                maxHeight, par.getDynamicFloat("scale"), smoothingSteps, par.getBool("saveAsQuality"));

            if(args.saveAsQuality)
                mm->updateDataMask(MeshModel::MM_VERTQUALITY);
            return FractalUtils<CMeshO>::ComputeFractalPerturbation(mm->cm, args, cb);
        }
        break;
    case FP_CRATERS:
        {
            if (md.meshList.size() < 2) {
                errorMessage = "There must be at least two layers to apply the craters generation filter.";
                return false;
            }

            CMeshO* samples = &(par.getMesh("samples_mesh")->cm);
            if (samples->face.size() > 0) {
                errorMessage = "The sample layer selected should be a points cloud.";
                return false;
            }
            CMeshO* target = &(par.getMesh("target_mesh")->cm);
            if (samples == target) {
                errorMessage = "The sample layer and the target layer must be different.";
                return false;
            }

            float minRadius = par.getDynamicFloat("min_radius");
            float maxRadius = par.getDynamicFloat("max_radius");
            if (maxRadius <= minRadius)  {
                errorMessage =  "Min radius is greater than max radius.";
                return false;
            }

            float minDepth = par.getDynamicFloat("min_depth");
            float maxDepth = par.getDynamicFloat("max_depth");
            if (maxDepth <= minDepth) {
                errorMessage = "Min depth is greater than max depth.";
                return false;
            }

            // reads parameters
            CratersUtils<CMeshO>::CratersArgs args(par.getMesh("target_mesh"), par.getMesh("samples_mesh"), par.getEnum("rbf"),
                                    par.getInt("seed"), minRadius, maxRadius, minDepth, maxDepth,
                                    par.getInt("smoothingSteps"), par.getBool("save_as_quality"), par.getBool("invert"),
                                    par.getBool("ppNoise"), par.getBool("successiveImpacts"),
                                    par.getDynamicFloat("elevation"), par.getEnum("blend"),
                                    par.getDynamicFloat("blendThreshold"));

            return CratersUtils<CMeshO>::GenerateCraters(args, cb);
        }
        break;
    }
    return false;
}
Example #2
0
bool IORenderman::save(const QString &formatName, const QString &fileName, MeshModel &m, const int mask,const RichParameterSet & par,  vcg::CallBackPos *cb, QWidget *parent)
{
	QString errorMsgFormat = "Error encountered while exportering file %1:\n%2";
  
  //***get the filter parameters and create destination directory***
	//MeshModel* m = md.mm();
	this->cb = cb;
	QTime tt; tt.start(); //time for debuging
	qDebug("Starting apply filter");

  if(templates.isEmpty()) //there aren't any template
	{
	  this->errorMessage = "No template scene has been found in \"render_template\" directory";
		return false;
	}
	QString templateName = templates.at(par.getEnum("scene")); //name of selected template
	QFileInfo templateFile = QFileInfo(templatesDir.absolutePath() + QDir::separator() + templateName + QDir::separator() + templateName + ".rib");
  
	//directory of current mesh
	//QString meshDirString = m->pathName();
  ////creating of destination directory
	//bool delRibFiles = !par.getBool("SaveScene");
	////if SaveScene is true create in same mesh directory, otherwise in system temporary directry
	//QDir destDir = QDir::temp(); //system temporary directry
	//if(!delRibFiles) {
	//	//destDir = QDir(par.getSaveFileName("SceneName"));
	//	destDir = QDir(meshDirString);
	//}
	////create scene directory if don't exists
	//if(!destDir.cd("scene")) {
 //   if(!destDir.mkdir("scene") || !destDir.cd("scene")) {
	//		this->errorMessage = "Creating scene directory at " + destDir.absolutePath();
	//		return false;
	//	}		
	//}
	//create a new directory with template name
	QDir destDir = QFileInfo(fileName).dir();
  QString destDirString = templateName + "-" + QFileInfo(m.fullName()).completeBaseName();
  QString newDir = destDirString;
	int k = 0;
	while(destDir.cd(newDir)) {
		destDir.cdUp();
		newDir = destDirString + "-" + QString::number(++k); //dir templateName+k
	}
	if(!destDir.mkdir(newDir) || !destDir.cd(newDir)) {
		this->errorMessage = "Creating scene directory at " + destDir.absolutePath();
		return false;
	}

	//destination diretory
	destDirString = destDir.absolutePath();

	//***Texture: take the list of texture mesh
	QStringList textureListPath = QStringList();
  for(size_t i=0; i<m.cm.textures.size(); i++) {
    QString path = QString(m.cm.textures[i].c_str());
		textureListPath << path;
	}
	
	//***read the template files and create the new scenes files
	QStringList shaderDirs, textureDirs, proceduralDirs, imagesRendered;
	qDebug("Starting reading cycle %i",tt.elapsed());
  if(!makeScene(&m, &textureListPath, par, &templateFile, destDirString, &shaderDirs, &textureDirs, &proceduralDirs, &imagesRendered))
		return false; //message already set
	qDebug("Cycle ending at %i",tt.elapsed());
	Log(GLLogStream::FILTER,"Successfully created scene");

	//check if the final rib file will render any image
	/*if(imagesRendered.size() == 0) {
		this->errorMessage = "The template description hasn't a statement to render any image";
		return false;
	}*/

	//***copy the rest of template files (shaders, textures, procedural..)
  UtilitiesHQR::copyFiles(templateFile.dir(), destDir, textureDirs);
  UtilitiesHQR::copyFiles(templateFile.dir(), destDir, shaderDirs);
  UtilitiesHQR::copyFiles(templateFile.dir(), destDir, proceduralDirs);
	qDebug("Copied needed file at %i",tt.elapsed());
	
  //***convert the texture mesh to tiff format 
  if(!textureListPath.empty() && (m.cm.HasPerWedgeTexCoord() || m.cm.HasPerVertexTexCoord())) {
    QString textureName = QFileInfo(textureListPath.first()).completeBaseName(); //just texture name
    QFile srcFile(m.pathName() + QDir::separator() + textureListPath.first());

		//destination directory it's the first readable/writable between textures directories
		QString newImageDir = ".";
		foreach(QString dir, textureDirs) {
			if(dir!="." && destDir.cd(dir)) {
				newImageDir = dir;
				destDir.cdUp();
				break;
			}
		}
		qDebug("source texture directory: %s", qPrintable(srcFile.fileName()));
		QString newTex = destDirString + QDir::separator() + newImageDir + QDir::separator() + textureName;
		qDebug("destination texture directory: %s", qPrintable(newTex + ".tiff"));
		if(srcFile.exists()) {
			//convert image to tiff format (the one readable in aqsis)
			QImage image;
			image.load(srcFile.fileName());
			image.save(newTex + ".tiff", "Tiff");

		}
		else {
			this->errorMessage = "Not founded the texture file: " + srcFile.fileName();
			return false; //the mesh has a texture not existing
		}
  }
Example #3
0
bool SdfGpuPlugin::applyFilter(QAction */*filter*/, MeshDocument &md, RichParameterSet & pars, vcg::CallBackPos *cb)
{
  MeshModel* mm = md.mm();

  //RETRIEVE PARAMETERS
  mOnPrimitive  = (ONPRIMITIVE) pars.getEnum("onPrimitive");
 // assert( mOnPrimitive==ON_VERTICES && "Face mode not supported yet" );
  unsigned int numViews     = pars.getInt("numberRays");
  int          peel         = pars.getInt("peelingIteration");
  mTolerance                = pars.getFloat("peelingTolerance");
  mPeelingTextureSize       = pars.getInt("DepthTextureSize");
  mUseVBO                   = pars.getBool("useVBO");

  if(mAction != SDF_DEPTH_COMPLEXITY)
    mMinCos                 = vcg::math::Cos(math::ToRad(pars.getFloat("coneAngle")/2.0));

  std::vector<Point3f> coneDirVec;

  if(mAction == SDF_OBSCURANCE)
    mTau = pars.getFloat("obscuranceExponent");
  else if(mAction==SDF_SDF)
  {
      mRemoveFalse     = pars.getBool("removeFalse");
      mRemoveOutliers  = pars.getBool("removeOutliers");


   }
   //MESH CLEAN UP
   setupMesh( md, mOnPrimitive );

   //GL INIT
   if(!initGL(*mm)) return false;

   //
   if(mOnPrimitive==ON_VERTICES)
        vertexDataToTexture(*mm);
   else
       faceDataToTexture(*mm);

  //Uniform sampling of directions over a sphere
  std::vector<Point3f> unifDirVec;
  GenNormal<float>::Uniform(numViews,unifDirVec);


  Log(0, "Number of rays: %i ", unifDirVec.size() );
  Log(0, "Number of rays for GPU outliers removal: %i ", coneDirVec.size() );

  coneDirVec.clear();

  vector<int>  mDepthDistrib(peel,0);
  //Do the actual calculation of sdf or obscurance for each ray
  unsigned int tracedRays = 0;
  for(vector<vcg::Point3f>::iterator vi = unifDirVec.begin(); vi != unifDirVec.end(); vi++)
  {
       (*vi).Normalize();
        TraceRay(peel, (*vi), md.mm());
        cb(100*((float)tracedRays/(float)unifDirVec.size()), "Tracing rays...");

        this->glContext->makeCurrent();

        ++tracedRays;
        mDepthComplexity = std::max(mDepthComplexity, mTempDepthComplexity);

        mDepthDistrib[mTempDepthComplexity]++;
        mTempDepthComplexity = 0;
  }

  //read back the result texture and store result in the mesh
  if(mAction == SDF_OBSCURANCE)
  {
      if(mOnPrimitive == ON_VERTICES)
        applyObscurancePerVertex(*mm,unifDirVec.size());
    else
        applyObscurancePerFace(*mm,unifDirVec.size());
  }
  else if(mAction == SDF_SDF)
  {
      if(mOnPrimitive == ON_VERTICES)
            applySdfPerVertex(*mm);
      else
          applySdfPerFace(*mm);

  }



  Log(0, "Mesh depth complexity %i (The accuracy of the result depends on the value you provided for the max number of peeling iterations, \n if you get warnings try increasing"
                                    " the peeling iteration parameter)\n", mDepthComplexity );

  //Depth complexity distribution log. Useful to know which is the probability to find a number of layers looking at the mesh or scene.
  Log(0, "Depth complexity             NumberOfViews\n", mDepthComplexity );
  for(int j = 0; j < peel; j++)
  {
     Log(0, "   %i                             %i\n", j, mDepthDistrib[j] );
  }

  //Clean & Exit
  releaseGL(*mm);

  mDepthComplexity = 0;

  return true;
}
bool FilterIsoParametrization::applyFilter(QAction *filter, MeshDocument& md, RichParameterSet & par, vcg::CallBackPos  *cb)
{
  MeshModel* m = md.mm();  //get current mesh from document
  CMeshO *mesh=&m->cm;
  switch(ID(filter))
  {
	case ISOP_PARAM :
	{

		int targetAbstractMinFaceNum = par.getInt("targetAbstractMinFaceNum");
		int targetAbstractMaxFaceNum = par.getInt("targetAbstractMaxFaceNum");
		int convergenceSpeed = par.getInt("convergenceSpeed");
		int stopCriteria=par.getEnum("stopCriteria");
		bool doublestep=par.getBool("DoubleStep");
		IsoParametrizator Parametrizator;

    m->updateDataMask(MeshModel::MM_FACEFACETOPO);

		bool isTXTenabled=m->hasDataMask(MeshModel::MM_VERTTEXCOORD);
		if (!isTXTenabled)
			m->updateDataMask(MeshModel::MM_VERTTEXCOORD);

		bool isVMarkenabled=m->hasDataMask(MeshModel::MM_VERTMARK);
		if (!isVMarkenabled)
			m->updateDataMask(MeshModel::MM_VERTMARK);

		bool isFMarkenabled=m->hasDataMask(MeshModel::MM_FACEMARK);
		if (!isFMarkenabled)
			m->updateDataMask(MeshModel::MM_FACEMARK);

		bool isVColorenabled=m->hasDataMask(MeshModel::MM_VERTCOLOR);
		if (!isVColorenabled)
			m->updateDataMask(MeshModel::MM_VERTCOLOR);

		bool isFColorenabled=m->hasDataMask(MeshModel::MM_FACECOLOR);
		if (!isFColorenabled)
			m->updateDataMask(MeshModel::MM_FACECOLOR);
		int tolerance = targetAbstractMaxFaceNum-targetAbstractMinFaceNum;
		switch (stopCriteria)
		{
			case 0:Parametrizator.SetParameters(cb,targetAbstractMinFaceNum,tolerance,IsoParametrizator::SM_Euristic,convergenceSpeed);break;
			case 1:Parametrizator.SetParameters(cb,targetAbstractMinFaceNum,tolerance,IsoParametrizator::SM_Corr,convergenceSpeed);break;
			case 2:Parametrizator.SetParameters(cb,targetAbstractMinFaceNum,tolerance,IsoParametrizator::SM_Reg,convergenceSpeed);break;
			case 3:Parametrizator.SetParameters(cb,targetAbstractMinFaceNum,tolerance,IsoParametrizator::SM_L2,convergenceSpeed);break;
			default:Parametrizator.SetParameters(cb,targetAbstractMinFaceNum,tolerance,IsoParametrizator::SM_Euristic,convergenceSpeed);break;
		}
		IsoParametrizator::ReturnCode ret=Parametrizator.Parametrize<CMeshO>(mesh,doublestep);
		
		if (ret==IsoParametrizator::Done)
		{
			Parametrizator.PrintAttributes();
			float aggregate,L2;
			int n_faces;
			Parametrizator.getValues(aggregate,L2,n_faces);
			Log("Num Faces of Abstract Domain: %d, One way stretch efficiency: %.4f, Area+Angle Distorsion %.4f  ",n_faces,L2,aggregate*100.f);
		}
		else
		{
			if (!isTXTenabled)
				m->clearDataMask(MeshModel::MM_VERTTEXCOORD);
			if (!isFMarkenabled)
				m->clearDataMask(MeshModel::MM_FACEMARK);
			if (!isVMarkenabled)
				m->clearDataMask(MeshModel::MM_VERTMARK);
			if (!isVColorenabled)
				m->clearDataMask(MeshModel::MM_VERTCOLOR);
			if (!isFColorenabled)
				m->clearDataMask(MeshModel::MM_FACECOLOR);
			if (ret==IsoParametrizator::NonPrecondition)
				this->errorMessage="non possible parameterization because of violated preconditions";
			else
			if (ret==IsoParametrizator::FailParam)
				this->errorMessage="non possible parameterization cause because missing the intepolation for some triangle of original the mesh (maybe due to topologycal noise)";
			return false;
		}
		Parametrizator.ExportMeshes(para_mesh,abs_mesh);
		isoPHandle=vcg::tri::Allocator<CMeshO>::AddPerMeshAttribute<IsoParametrization>(*mesh,"isoparametrization");
		bool isOK=isoPHandle().Init(&abs_mesh,&para_mesh);

		///copy back to original mesh
    isoPHandle().CopyParametrization<CMeshO>(mesh);

		if (!isOK)
		{
			Log("Problems gathering parameterization \n");
			return false;
		}
    if (!isVMarkenabled)
				m->clearDataMask(MeshModel::MM_VERTMARK);
		if (!isFMarkenabled)
				m->clearDataMask(MeshModel::MM_FACEMARK);
    return true;
	}
	case ISOP_REMESHING :
	{
		bool b=vcg::tri::Allocator<CMeshO>::IsValidHandle<IsoParametrization>(*mesh,isoPHandle);
		if (!b)
		{
			this->errorMessage="You must compute the Base domain before remeshing. Use the Isoparametrization command.";
			return false;
		}
		

		int SamplingRate=par.getInt("SamplingRate");
		MeshModel* mm=md.addNewMesh("Re-meshed");
		
		CMeshO *rem=&mm->cm;
		
		DiamSampl.Init(&isoPHandle());
		DiamSampl.SamplePos(SamplingRate);
		DiamSampl.GetMesh<CMeshO>(*rem);

		int n_diamonds,inFace,inEdge,inStar,n_merged;
		DiamSampl.getResData(n_diamonds,inFace,inEdge,inStar,n_merged);

		Log("INTERPOLATION DOMAINS");
		Log("In Face: %d \n",inFace);
		Log("In Diamond: %d \n",inEdge);
		Log("In Star: %d \n",inStar);
		Log("Merged %d vertices\n",n_merged);
		mm->updateDataMask(MeshModel::MM_FACEFACETOPO);
		mm->updateDataMask(MeshModel::MM_VERTFACETOPO);
		PrintStats(rem);
		vcg::tri::UpdateNormals<CMeshO>::PerFace(*rem);
		return true;
	}
	case ISOP_DIAMPARAM :
	{
		bool b=vcg::tri::Allocator<CMeshO>::IsValidHandle<IsoParametrization>(*mesh,isoPHandle);
		if (!b)
		{
			this->errorMessage="You must compute the Base domain before remeshing. Use the Isoparametrization command.";
			return false;
		}
		
		float border_size=par.getDynamicFloat("BorderSize");
		MeshModel* mm=md.addNewMesh("Diam-Parameterized");
		mm->updateDataMask(MeshModel::MM_WEDGTEXCOORD);
		mm->updateDataMask(MeshModel::MM_VERTCOLOR);
		CMeshO *rem=&mm->cm;
		DiamondParametrizator DiaPara;
		DiaPara.Init(&isoPHandle());
		DiaPara.SetCoordinates<CMeshO>(*rem,border_size);
		vcg::tri::UpdateNormals<CMeshO>::PerFace(*rem);
		return true;
	}
	case ISOP_LOAD : 
	{
		QString AbsName = par.getString("AbsName");
		bool isTXTenabled=m->hasDataMask(MeshModel::MM_VERTTEXCOORD);
		if (!isTXTenabled)
		{
			this->errorMessage="Per Vertex Text Coordinates are not enabled";
			return false;
		}
		if(!QFile(m->fullName()).exists())
		{
			this->errorMessage="File not exists";
			return false;
		}
		bool b=vcg::tri::Allocator<CMeshO>::IsValidHandle<IsoParametrization>(*mesh,isoPHandle);
		if (!b)
			isoPHandle=vcg::tri::Allocator<CMeshO>::AddPerMeshAttribute<IsoParametrization>(*mesh,"isoparametrization");

		QByteArray ba = AbsName.toLatin1();
		char *path=ba.data();
		bool Done=isoPHandle().LoadBaseDomain<CMeshO>(path,mesh,&para_mesh,true);
		if (!Done)
		{
			this->errorMessage="Abstract domain doesnt fit well with the parametrized mesh";
			return false;
		}
		return true;
	}
	case ISOP_SAVE : 
	{
		bool b=vcg::tri::Allocator<CMeshO>::IsValidHandle<IsoParametrization>(*mesh,isoPHandle);
		if (!b)
		{
			this->errorMessage="You must compute the Base domain before remeshing. Use the Isoparametrization command.";
			return false;
		}
		/*QString Qpath=m->fullName();*/

		QString AbsName = par.getString("AbsName");
		
		QByteArray ba = AbsName.toLatin1();
		char *path=ba.data();
		isoPHandle().SaveBaseDomain(path);
		return true;
	}
  }
  return false;
}
Example #5
0
bool ExtraMeshColorizePlugin::applyFilter(QAction *filter, MeshDocument &md, RichParameterSet & par, vcg::CallBackPos *cb){
 MeshModel &m=*(md.mm());
 switch(ID(filter)) {
  case CP_SATURATE_QUALITY:{
     m.updateDataMask(MeshModel::MM_VERTFACETOPO);
     tri::UpdateQuality<CMeshO>::VertexSaturate(m.cm, par.getFloat("gradientThr"));
     if(par.getBool("updateColor"))
     {
       Histogramf H;
       tri::Stat<CMeshO>::ComputePerVertexQualityHistogram(m.cm,H);
       m.updateDataMask(MeshModel::MM_VERTCOLOR);
       tri::UpdateColor<CMeshO>::VertexQualityRamp(m.cm,H.Percentile(0.1f),H.Percentile(0.9f));
     }
     Log("Saturated ");
   }
break;
  case CP_MAP_VQUALITY_INTO_COLOR:
     m.updateDataMask(MeshModel::MM_VERTCOLOR);
  case CP_CLAMP_QUALITY:
      {
      float RangeMin = par.getFloat("minVal");	
      float RangeMax = par.getFloat("maxVal");		
			bool usePerc = par.getDynamicFloat("perc")>0;
			
			Histogramf H;
			tri::Stat<CMeshO>::ComputePerVertexQualityHistogram(m.cm,H);

			float PercLo = H.Percentile(par.getDynamicFloat("perc")/100.f);
			float PercHi = H.Percentile(1.0-par.getDynamicFloat("perc")/100.f);
			
			if(par.getBool("zeroSym"))
				{
					RangeMin = min(RangeMin, -math::Abs(RangeMax));
					RangeMax = max(math::Abs(RangeMin), RangeMax);
					PercLo = min(PercLo, -math::Abs(PercHi));
					PercHi = max(math::Abs(PercLo), PercHi);
				}

      if(usePerc)
      {
        if(ID(filter)==CP_CLAMP_QUALITY) tri::UpdateQuality<CMeshO>::VertexClamp(m.cm,PercLo,PercHi);
                                    else tri::UpdateColor<CMeshO>::VertexQualityRamp(m.cm,PercLo,PercHi);
        Log("Quality Range: %f %f; Used (%f %f) percentile (%f %f) ",H.MinV(),H.MaxV(),PercLo,PercHi,par.getDynamicFloat("perc"),100-par.getDynamicFloat("perc"));
      } else {
        if(ID(filter)==CP_CLAMP_QUALITY) tri::UpdateQuality<CMeshO>::VertexClamp(m.cm,RangeMin,RangeMax);
                                    else tri::UpdateColor<CMeshO>::VertexQualityRamp(m.cm,RangeMin,RangeMax);
        Log("Quality Range: %f %f; Used (%f %f)",H.MinV(),H.MaxV(),RangeMin,RangeMax);
      }
      break;
    }
   case CP_MAP_FQUALITY_INTO_COLOR: {
       m.updateDataMask(MeshModel::MM_FACECOLOR);
       float RangeMin = par.getFloat("minVal");
       float RangeMax = par.getFloat("maxVal");
       float perc = par.getDynamicFloat("perc");

       Histogramf H;
       tri::Stat<CMeshO>::ComputePerFaceQualityHistogram(m.cm,H);
       float PercLo = H.Percentile(perc/100.f);
       float PercHi = H.Percentile(1.0-perc/100.f);

       // Make the range and percentile symmetric w.r.t. zero, so that
       // the value zero is always colored in yellow
       if(par.getBool("zeroSym")){
         RangeMin = min(RangeMin, -math::Abs(RangeMax));
         RangeMax = max(math::Abs(RangeMin), RangeMax);
         PercLo = min(PercLo, -math::Abs(PercHi));
         PercHi = max(math::Abs(PercLo), PercHi);
       }

       tri::UpdateColor<CMeshO>::FaceQualityRamp(m.cm,PercLo,PercHi);
       Log("Quality Range: %f %f; Used (%f %f) percentile (%f %f) ",
           H.MinV(), H.MaxV(), PercLo, PercHi, perc, 100-perc);
       break;
   }

  case CP_DISCRETE_CURVATURE:
    {
      m.updateDataMask(MeshModel::MM_FACEFACETOPO | MeshModel::MM_VERTCURV);
      m.updateDataMask(MeshModel::MM_VERTCOLOR | MeshModel::MM_VERTQUALITY);
      tri::UpdateFlags<CMeshO>::FaceBorderFromFF(m.cm);

      if ( tri::Clean<CMeshO>::CountNonManifoldEdgeFF(m.cm) > 0) {
				errorMessage = "Mesh has some not 2-manifold faces, Curvature computation requires manifoldness"; // text
				return false; // can't continue, mesh can't be processed
			}
			
			int delvert=tri::Clean<CMeshO>::RemoveUnreferencedVertex(m.cm);
			if(delvert) Log("Pre-Curvature Cleaning: Removed %d unreferenced vertices",delvert);
			tri::Allocator<CMeshO>::CompactVertexVector(m.cm);
			tri::UpdateCurvature<CMeshO>::MeanAndGaussian(m.cm);
      int curvType = par.getEnum("CurvatureType");
			
			switch(curvType){ 
          case 0: tri::UpdateQuality<CMeshO>::VertexFromMeanCurvature(m.cm);        Log( "Computed Mean Curvature");      break;
			    case 1: tri::UpdateQuality<CMeshO>::VertexFromGaussianCurvature(m.cm);    Log( "Computed Gaussian Curvature"); break;
          case 2: tri::UpdateQuality<CMeshO>::VertexFromRMSCurvature(m.cm);         Log( "Computed RMS Curvature"); break;
          case 3: tri::UpdateQuality<CMeshO>::VertexFromAbsoluteCurvature(m.cm);    Log( "Computed ABS Curvature"); break;
					default : assert(0);
      }      
      
      Histogramf H;
      tri::Stat<CMeshO>::ComputePerVertexQualityHistogram(m.cm,H);
      tri::UpdateColor<CMeshO>::VertexQualityRamp(m.cm,H.Percentile(0.1f),H.Percentile(0.9f));
      Log( "Curvature Range: %f %f (Used 90 percentile %f %f) ",H.MinV(),H.MaxV(),H.Percentile(0.1f),H.Percentile(0.9f));
    break;
    }  
   case CP_TRIANGLE_QUALITY:
   {
     m.updateDataMask(MeshModel::MM_FACECOLOR | MeshModel::MM_FACEQUALITY);
     CMeshO::FaceIterator fi;
     Distribution<float> distrib;
     float minV = 0;
     float maxV = 1.0;
     int metric = par.getEnum("Metric");
     if(metric ==4 || metric ==5 )
     {
       if(!m.hasDataMask(MeshModel::MM_VERTTEXCOORD) && !m.hasDataMask(MeshModel::MM_WEDGTEXCOORD))
       {
         this->errorMessage = "This metric need Texture Coordinate";
         return false;
       }
     }
     switch(metric){

       case 0: { //area / max edge
         minV = 0;
         maxV = sqrt(3.0f)/2.0f;
         for(fi=m.cm.face.begin();fi!=m.cm.face.end();++fi) if(!(*fi).IsD())
             (*fi).Q() = vcg::Quality((*fi).P(0), (*fi).P(1),(*fi).P(2));
       } break;

       case 1: { //inradius / circumradius
         for(fi=m.cm.face.begin();fi!=m.cm.face.end();++fi) if(!(*fi).IsD())
             (*fi).Q() = vcg::QualityRadii((*fi).P(0), (*fi).P(1), (*fi).P(2));
       } break;

       case 2: { //mean ratio
         for(fi=m.cm.face.begin();fi!=m.cm.face.end();++fi) if(!(*fi).IsD())
             (*fi).Q() = vcg::QualityMeanRatio((*fi).P(0), (*fi).P(1), (*fi).P(2));
       } break;

       case 3: { // AREA
         for(fi=m.cm.face.begin();fi!=m.cm.face.end();++fi) if(!(*fi).IsD())
           (*fi).Q() = vcg::DoubleArea((*fi))*0.5f;
         tri::Stat<CMeshO>::ComputePerFaceQualityMinMax(m.cm,minV,maxV);
       } break;

       case 4: { //TEXTURE Angle Distortion
         if(m.hasDataMask(MeshModel::MM_WEDGTEXCOORD))
         {
           for(fi=m.cm.face.begin();fi!=m.cm.face.end();++fi) if(!(*fi).IsD())
             (*fi).Q() = Distortion<CMeshO,true>::AngleDistortion(&*fi);
         } else {
           for(fi=m.cm.face.begin();fi!=m.cm.face.end();++fi) if(!(*fi).IsD())
             (*fi).Q() = Distortion<CMeshO,false>::AngleDistortion(&*fi);
         }
         tri::Stat<CMeshO>::ComputePerFaceQualityDistribution(m.cm,distrib);
         minV = distrib.Percentile(0.05);
         maxV = distrib.Percentile(0.95);
       } break;

       case 5: { //TEXTURE Area Distortion
         float areaScaleVal, edgeScaleVal;
         if(m.hasDataMask(MeshModel::MM_WEDGTEXCOORD))
         {
           Distortion<CMeshO,true>::MeshScalingFactor(m.cm, areaScaleVal,edgeScaleVal);
           for(fi=m.cm.face.begin();fi!=m.cm.face.end();++fi) if(!(*fi).IsD())
             (*fi).Q() = Distortion<CMeshO,true>::AreaDistortion(&*fi,areaScaleVal);
         } else {
           Distortion<CMeshO,false>::MeshScalingFactor(m.cm, areaScaleVal,edgeScaleVal);
           for(fi=m.cm.face.begin();fi!=m.cm.face.end();++fi) if(!(*fi).IsD())
             (*fi).Q() = Distortion<CMeshO,false>::AreaDistortion(&*fi,areaScaleVal);

         }
         tri::Stat<CMeshO>::ComputePerFaceQualityDistribution(m.cm,distrib);
         minV = distrib.Percentile(0.05);
         maxV = distrib.Percentile(0.95);
       } break;

       default: assert(0);
     }
     tri::UpdateColor<CMeshO>::FaceQualityRamp(m.cm,minV,maxV,false);
     break;
   }


  case CP_RANDOM_CONNECTED_COMPONENT:
   m.updateDataMask(MeshModel::MM_FACEFACETOPO);
   m.updateDataMask(MeshModel::MM_FACEMARK | MeshModel::MM_FACECOLOR);
   vcg::tri::UpdateColor<CMeshO>::FaceRandomConnectedComponent(m.cm);
   break;

 case CP_RANDOM_FACE:
     m.updateDataMask(MeshModel::MM_FACEFACETOPO);
     m.updateDataMask(MeshModel::MM_FACEMARK | MeshModel::MM_FACECOLOR);
    vcg::tri::UpdateColor<CMeshO>::MultiFaceRandom(m.cm);
    break;

  case CP_VERTEX_SMOOTH:
		{
		int iteration = par.getInt("iteration");
		tri::Smooth<CMeshO>::VertexColorLaplacian(m.cm,iteration,false,cb);
		}
		break;
  case CP_FACE_SMOOTH:
		{
    m.updateDataMask(MeshModel::MM_FACEFACETOPO);
		int iteration = par.getInt("iteration");
		tri::Smooth<CMeshO>::FaceColorLaplacian(m.cm,iteration,false,cb);
		}
		break;
  case CP_FACE_TO_VERTEX:
     m.updateDataMask(MeshModel::MM_VERTCOLOR);
     tri::UpdateColor<CMeshO>::VertexFromFace(m.cm);
		break;
	 case CP_VERTEX_TO_FACE:
     m.updateDataMask(MeshModel::MM_FACECOLOR);
     tri::UpdateColor<CMeshO>::FaceFromVertex(m.cm);
		 break;
  case CP_TEXTURE_TO_VERTEX:
		{
      m.updateDataMask(MeshModel::MM_VERTCOLOR);
      if(!HasPerWedgeTexCoord(m.cm)) break;
			CMeshO::FaceIterator fi; 
			QImage tex(m.cm.textures[0].c_str());
			for(fi=m.cm.face.begin();fi!=m.cm.face.end();++fi) if(!(*fi).IsD()) 
			{
				for (int i=0; i<3; i++)
				{
          // note the trick for getting only the fractional part of the uv with the correct wrapping (e.g. 1.5 -> 0.5 and -0.3 -> 0.7)
          vcg::Point2f newcoord((*fi).WT(i).P().X()-floor((*fi).WT(i).P().X()),(*fi).WT(i).P().Y()-floor((*fi).WT(i).P().Y()));
          QRgb val = tex.pixel(newcoord[0]*tex.width(),(1-newcoord[1])*tex.height()-1);
					(*fi).V(i)->C().SetRGB(qRed(val),qGreen(val),qBlue(val));
				}
			}
	    }
		
		break;
 }
	return true;
}
Example #6
0
bool FilterCSG::applyFilter(QAction *filter, MeshDocument &md, RichParameterSet & par, vcg::CallBackPos *cb)
{
    switch(ID(filter)) {
    case FP_CSG:
        {
            MeshModel *firstMesh = par.getMesh("FirstMesh");
            MeshModel *secondMesh = par.getMesh("SecondMesh");

            firstMesh->updateDataMask(MeshModel::MM_FACEFACETOPO | MeshModel::MM_FACENORMAL | MeshModel::MM_FACEQUALITY);
            secondMesh->updateDataMask(MeshModel::MM_FACEFACETOPO | MeshModel::MM_FACENORMAL | MeshModel::MM_FACEQUALITY);
            if (!isValid (firstMesh->cm, this->errorMessage) || !isValid (secondMesh->cm, this->errorMessage))
                return false;

            firstMesh->updateDataMask(MeshModel::MM_FACENORMAL | MeshModel::MM_FACEQUALITY);
            secondMesh->updateDataMask(MeshModel::MM_FACENORMAL | MeshModel::MM_FACEQUALITY);

            typedef CMeshO::ScalarType scalar;
            typedef Intercept<mpq_class,scalar> intercept;
            const scalar d = par.getFloat("Delta");
            const Point3f delta(d, d, d);
            const int subFreq = par.getInt("SubDelta");
            Log(0, "Rasterizing first volume...");
            InterceptVolume<intercept> v = InterceptSet3<intercept>(firstMesh->cm, delta, subFreq, cb);
            Log(0, "Rasterizing second volume...");
            InterceptVolume<intercept> tmp = InterceptSet3<intercept>(secondMesh->cm, delta, subFreq, cb);

            MeshModel *mesh;
            switch(par.getEnum("Operator")){
            case CSG_OPERATION_INTERSECTION:
                Log(0, "Intersection...");
                v &= tmp;
                mesh = md.addNewMesh("","intersection");
                break;

            case CSG_OPERATION_UNION:
                Log(0, "Union...");
                v |= tmp;
                mesh = md.addNewMesh("","union");
                break;

            case CSG_OPERATION_DIFFERENCE:
                Log(0, "Difference...");
                v -= tmp;
                mesh = md.addNewMesh("","difference");
                break;

            default:
                assert(0);
                return true;
            }

            Log(0, "Building mesh...");
            typedef vcg::intercept::Walker<CMeshO, intercept> MyWalker;
            MyWalker walker;
            if (par.getBool("Extended")) {
                mesh->updateDataMask(MeshModel::MM_FACEFACETOPO);
                typedef vcg::tri::ExtendedMarchingCubes<CMeshO, MyWalker> MyExtendedMarchingCubes;
                MyExtendedMarchingCubes mc(mesh->cm, walker);
                walker.BuildMesh<MyExtendedMarchingCubes>(mesh->cm, v, mc, cb);
            } else {
                typedef vcg::tri::MarchingCubes<CMeshO, MyWalker> MyMarchingCubes;
                MyWalker walker;
                MyMarchingCubes mc(mesh->cm, walker);
                walker.BuildMesh<MyMarchingCubes>(mesh->cm, v, mc, cb);
            }
            Log(0, "Done");

            vcg::tri::UpdateBounding<CMeshO>::Box(mesh->cm);
            vcg::tri::UpdateNormal<CMeshO>::PerFaceFromCurrentVertexNormal(mesh->cm);
        }
        return true;

    default:
        assert (0);
    }
    return true;
}
Example #7
0
// The Real Core Function doing the actual mesh processing.
bool FilterCreate::applyFilter(QAction *filter, MeshDocument &md, RichParameterSet & par, CallBackPos * /*cb*/)
{
	MeshModel & currM = *md.mm();
	MeshModel* m;

	switch(ID(filter))	 
	{
	case CR_TETRAHEDRON :
		m = md.addNewMesh("", this->filterName(ID(filter)));
		tri::Tetrahedron<CMeshO>(m->cm);
		break;
    case CR_ICOSAHEDRON:
		m = md.addNewMesh("", this->filterName(ID(filter)));
		tri::Icosahedron<CMeshO>(m->cm);
		break;
	case CR_DODECAHEDRON:
		m = md.addNewMesh("", this->filterName(ID(filter)));
		tri::Dodecahedron<CMeshO>(m->cm);
		m->updateDataMask(MeshModel::MM_POLYGONAL);
		break;
	case CR_OCTAHEDRON:
		m = md.addNewMesh("", this->filterName(ID(filter)));
		tri::Octahedron<CMeshO>(m->cm);
		break;
	case CR_ANNULUS:
		m = md.addNewMesh("", this->filterName(ID(filter)));
		tri::Annulus<CMeshO>(m->cm,par.getFloat("internalRadius"), par.getFloat("externalRadius"), par.getInt("sides"));
      break;

	case CR_TORUS:
    {
		m = md.addNewMesh("", this->filterName(ID(filter)));
		float hRadius=par.getFloat("hRadius");
		float vRadius=par.getFloat("vRadius");
		int hSubdiv=par.getInt("hSubdiv");
		int vSubdiv=par.getInt("vSubdiv");
		tri::Torus(m->cm,hRadius,vRadius,hSubdiv,vSubdiv);
	} break;

	case CR_FITPLANE:
	{
		Box3m selBox; //boundingbox of the selected vertices
		std::vector< Point3m > selected_pts; //copy of selected vertices, for plane fitting

		if (&currM == NULL)
		{
			errorMessage = "No mesh layer selected"; 
			return false;
		}

		if (currM.cm.svn == 0 && currM.cm.sfn == 0) // if no selection, fail
		{
			errorMessage = "No selection";
			return false;
		}

		m = md.addNewMesh("", "Fitted Plane");

		if (currM.cm.svn == 0 || currM.cm.sfn != 0)
		{
			tri::UpdateSelection<CMeshO>::VertexClear(currM.cm);
			tri::UpdateSelection<CMeshO>::VertexFromFaceLoose(currM.cm);
		}

		Point3m Naccum = Point3m(0.0, 0.0, 0.0);
		for (CMeshO::VertexIterator vi = currM.cm.vert.begin(); vi != currM.cm.vert.end(); ++vi)
		if (!(*vi).IsD() && (*vi).IsS())
		{
			Point3m p = (*vi).P();
			selBox.Add(p);
			selected_pts.push_back(p);
			Naccum = Naccum + (*vi).N();
		}
		Log("Using %i vertexes to build a fitting  plane", int(selected_pts.size()));
		Plane3m plane;
		FitPlaneToPointSet(selected_pts, plane);
		plane.Normalize();
		// check if normal of the interpolated plane is coherent with average normal of the used points, otherwise, flip
		// i do this because plane fitter does not take in account source noramls, and a fliped fit is terrible to see
		Naccum = (Naccum / (CMeshO::ScalarType)selected_pts.size()).Normalize();
		if ((plane.Direction() * Naccum) < 0.0)
			plane.Set(-plane.Direction(), -plane.Offset());

		float errorSum = 0;
		for (size_t i = 0; i < selected_pts.size(); ++i)
			errorSum += fabs(SignedDistancePlanePoint(plane, selected_pts[i]));
		Log("Fitting Plane avg error is %f", errorSum / float(selected_pts.size()));
		Log("Fitting Plane normal is [%f, %f, %f]", plane.Direction().X(), plane.Direction().Y(), plane.Direction().Z());
		Log("Fitting Plane offset is %f", plane.Offset());

		// find center of selection on plane
		Point3m centerP;
		for (size_t i = 0; i < selected_pts.size(); ++i)
		{
			centerP += plane.Projection(selected_pts[i]);
		}
		centerP /= selected_pts.size();
		Log("center [%f, %f, %f]", centerP.X(), centerP.Y(), centerP.Z());

		// find horizontal and vertical axis
		Point3m dirH, dirV;

		int orientation = par.getEnum("orientation");

		if (orientation == 0)
		{
			if ((plane.Direction().X() <= plane.Direction().Y()) && (plane.Direction().X() <= plane.Direction().Z()))
			dirH = Point3m(1.0, 0.0, 0.0) ^ plane.Direction();
			else if ((plane.Direction().Y() <= plane.Direction().X()) && (plane.Direction().Y() <= plane.Direction().Z()))
				dirH = Point3m(0.0, 1.0, 0.0) ^ plane.Direction();
			else
				dirH = Point3m(0.0, 0.0, 1.0) ^ plane.Direction();

			dirH.Normalize();
			dirV = dirH ^ plane.Direction();
			dirV.Normalize();
		}
		else
		{
			Matrix33m cov;
			vector<Point3m> PtVec;
			for (size_t i = 0; i < selected_pts.size(); ++i)
				PtVec.push_back(plane.Projection(selected_pts[i]));

			cov.Covariance(PtVec, centerP);
			Matrix33f eigenvecMatrix;
			Point3f eigenvecVector;
			Eigen::Matrix3d em;
			cov.ToEigenMatrix(em);
			Eigen::SelfAdjointEigenSolver<Eigen::Matrix3d> eig(em);
			Eigen::Vector3d c_val = eig.eigenvalues();
			Eigen::Matrix3d c_vec = eig.eigenvectors();

			eigenvecMatrix.FromEigenMatrix(c_vec);
			eigenvecVector.FromEigenVector(c_val);

			// max eigenvector is best horizontal axis, but is not guarantee is orthogonal to plane normal, so
			// I use eigenvector ^ plane direction and assign it to vertical plane axis
			if ((eigenvecVector[0]<=eigenvecVector[1]) && (eigenvecVector[0]<=eigenvecVector[2]))
				dirV = Point3m(eigenvecMatrix[0][0], eigenvecMatrix[0][1], eigenvecMatrix[0][2]) ^ plane.Direction();
			if ((eigenvecVector[1]<=eigenvecVector[0]) && (eigenvecVector[1]<=eigenvecVector[2]))
				dirV = Point3m(eigenvecMatrix[1][0], eigenvecMatrix[1][1], eigenvecMatrix[1][2]) ^ plane.Direction();
			else
				dirV = Point3m(eigenvecMatrix[2][0], eigenvecMatrix[2][1], eigenvecMatrix[2][2]) ^ plane.Direction();

			dirV.Normalize();
			dirH = plane.Direction() ^ dirV;
			dirH.Normalize();
		}

		Log("H [%f, %f, %f]", dirH.X(), dirH.Y(), dirH.Z());
		Log("V [%f, %f, %f]", dirV.X(), dirV.Y(), dirV.Z());


		// find extent
		float dimH = -1000000;
		float dimV = -1000000;
		for (size_t i = 0; i < selected_pts.size(); ++i)
		{
			Point3m pp = plane.Projection(selected_pts[i]);
			float distH = fabs(((pp - centerP) * dirH));
			float distV = fabs(((pp - centerP) * dirV));

			if (distH > dimH)
				dimH = distH;
			if (distV > dimV)
				dimV = distV;
		}
		float exScale = par.getFloat("extent");
		dimV = dimV * exScale;
		dimH = dimH * exScale;
		Log("extent on plane [%f, %f]", dimV, dimH);

		int vertNum = par.getInt("subdiv") + 1;
		if (vertNum <= 1) vertNum = 2;
		int numV, numH;
		numV = numH = vertNum;

		// UV vector, just in case
		float *UUs, *VVs;
		UUs = new float[numH*numV];
		VVs = new float[numH*numV];

		int vind = 0;
		for (int ir = 0; ir < numV; ir++)
		for (int ic = 0; ic < numH; ic++)
			{
				Point3m newP = (centerP + (dirV * -dimV) + (dirH * -dimH)); 
				newP = newP + (dirH * ic * (2.0 * dimH / (numH-1))) + (dirV * ir * (2.0 * dimV / (numV-1)));
				tri::Allocator<CMeshO>::AddVertex(m->cm, newP, plane.Direction());
				UUs[vind] = ic * (1.0 / (numH - 1));
				VVs[vind] = ir * (1.0 / (numV - 1));
				vind++;
			}
		
		FaceGrid(m->cm, numH, numV);

		bool hasUV = par.getBool("hasuv");
		if (hasUV)
		{
			m->updateDataMask(MeshModel::MM_WEDGTEXCOORD);

			CMeshO::FaceIterator fi;
			for (fi = m->cm.face.begin(); fi != m->cm.face.end(); ++fi)
			{
				for (int i = 0; i<3; ++i)
				{
					int vind = (*fi).V(i)->Index();
					(*fi).WT(i).U() = UUs[vind];
					(*fi).WT(i).V() = VVs[vind];
				}
			}
		}
		delete[] UUs;	// delete temporary UV storage
		delete[] VVs;

	} break;

	case CR_RANDOM_SPHERE:
	{
		int pointNum = par.getInt("pointNum");
		int sphereGenTech = par.getEnum("sphereGenTech");
		math::MarsenneTwisterRNG rng;
		m = md.addNewMesh("", this->filterName(ID(filter)));
		m->cm.Clear();
		std::vector<Point3m> sampleVec;


		switch(sphereGenTech)
		{
			case 0: // Montecarlo
			{
				for(int i=0;i<pointNum;++i)
					sampleVec.push_back(math::GeneratePointOnUnitSphereUniform<CMeshO::ScalarType>(rng));
			} break;
			case 1: // Poisson Disk
			{
				int oversamplingFactor =100;
				if(pointNum <= 100) oversamplingFactor = 1000;
				if(pointNum >= 10000) oversamplingFactor = 50;
				if(pointNum >= 100000) oversamplingFactor = 20;
				CMeshO tt;
				tri::Allocator<CMeshO>::AddVertices(tt,pointNum*oversamplingFactor);
				for(CMeshO::VertexIterator vi=tt.vert.begin();vi!=tt.vert.end();++vi)
					vi->P()=math::GeneratePointOnUnitSphereUniform<CMeshO::ScalarType>(rng);
				tri::UpdateBounding<CMeshO>::Box(tt);

				const float SphereArea = 4*M_PI;
				float poissonRadius = 2.0*sqrt((SphereArea / float(pointNum*2))/M_PI);

				std::vector<Point3m> sampleVec;
				tri::TrivialSampler<CMeshO> pdSampler(sampleVec);
				tri::SurfaceSampling<CMeshO, tri::TrivialSampler<CMeshO> >::PoissonDiskParam pp;
				tri::SurfaceSampling<CMeshO,tri::TrivialSampler<CMeshO> >::PoissonDiskPruning(pdSampler, tt, poissonRadius, pp);
			} break;
			case 2: // Disco Ball
				GenNormal<CMeshO::ScalarType>::DiscoBall(pointNum,sampleVec);
				break;
			case 3: // Recursive Oct
				GenNormal<CMeshO::ScalarType>::RecursiveOctahedron(pointNum,sampleVec);
				break;
			case 4: // Fibonacci
				GenNormal<CMeshO::ScalarType>::Fibonacci(pointNum,sampleVec);
				break;
		}
		for(size_t i=0;i<sampleVec.size();++i)
			tri::Allocator<CMeshO>::AddVertex(m->cm,sampleVec[i],sampleVec[i]);
	} break;

	case CR_SPHERE_CAP:
	{
		int rec = par.getInt("subdiv");
		const float angleDeg = par.getFloat("angle");
		m = md.addNewMesh("", this->filterName(ID(filter)));
		m->updateDataMask(MeshModel::MM_FACEFACETOPO);
		tri::UpdateTopology<CMeshO>::FaceFace(m->cm);
		tri::SphericalCap(m->cm,math::ToRad(angleDeg),rec);
	} break;

	case CR_SPHERE:
    {
		int rec = par.getInt("subdiv");
		float radius = par.getFloat("radius");
		m = md.addNewMesh("", this->filterName(ID(filter)));
		m->cm.face.EnableFFAdjacency();
		m->updateDataMask(MeshModel::MM_FACEFACETOPO);
		assert(tri::HasPerVertexTexCoord(m->cm) == false);
		tri::Sphere<CMeshO>(m->cm,rec);
		tri::UpdatePosition<CMeshO>::Scale(m->cm,radius);
	} break;

    case CR_BOX:
    {
      float sz=par.getFloat("size");
      Box3m b(Point3m(1,1,1)*(-sz/2),Point3m(1,1,1)*(sz/2));
	  m = md.addNewMesh("", this->filterName(ID(filter)));
      tri::Box<CMeshO>(m->cm,b);
            m->updateDataMask(MeshModel::MM_POLYGONAL);
	} break;

	case CR_CONE:
	{
		float r0 = par.getFloat("r0");
		float r1 = par.getFloat("r1");
		float h = par.getFloat("h");
		int subdiv = par.getInt("subdiv");
		m = md.addNewMesh("", this->filterName(ID(filter)));
		tri::Cone<CMeshO>(m->cm, r0, r1, h, subdiv);
	} break;

	}//CASE FILTER

	tri::UpdateBounding<CMeshO>::Box(m->cm);
	tri::UpdateNormal<CMeshO>::PerVertexNormalizedPerFaceNormalized(m->cm);
    return true;
}
Example #8
0
// The Real Core Function doing the actual mesh processing.
// Run mesh optimization
bool TriOptimizePlugin::applyFilter(QAction *filter, MeshDocument &md, RichParameterSet & par, vcg::CallBackPos *cb)
{
    MeshModel &m=*(md.mm());
    float limit = -std::numeric_limits<float>::epsilon();
	
	if (ID(filter) == FP_CURVATURE_EDGE_FLIP) {		
		int delvert = tri::Clean<CMeshO>::RemoveUnreferencedVertex(m.cm);
		if (delvert)
			Log(
			    "Pre-Curvature Cleaning: Removed %d unreferenced vertices",
			    delvert);

		tri::Allocator<CMeshO>::CompactVertexVector(m.cm);
		tri::Allocator<CMeshO>::CompactFaceVector(m.cm);
		m.updateDataMask(MeshModel::MM_FACEFACETOPO);
		vcg::tri::UpdateFlags<CMeshO>::FaceBorderFromFF(m.cm);
		
    if ( tri::Clean<CMeshO>::CountNonManifoldEdgeFF(m.cm) >0) {
			errorMessage = "Mesh has some not 2-manifold faces, edge flips requires manifoldness";
			return false; // can't continue, mesh can't be processed
		}
    vcg::tri::PlanarEdgeFlipParameter pp;

    vcg::LocalOptimization<CMeshO> optimiz(m.cm,&pp);
		float pthr = par.getFloat("pthreshold");
		time_t start = clock();

		if (par.getBool("selection")) {
			// Mark not writable un-selected faces
			for (CMeshO::FaceIterator fi = m.cm.face.begin(); fi != m.cm.face.end(); ++fi) {
					if (!(*fi).IsS()) (*fi).ClearW();
					else (*fi).SetW();
				}

			// select vertices with at least one incident face selected
			tri::UpdateSelection<CMeshO>::VertexFromFaceLoose(m.cm);

			// Mark not writable un-selected vertices
			for (CMeshO::VertexIterator vi = m.cm.vert.begin(); vi != m.cm.vert.end(); ++vi){
					if (!(*vi).IsS()) (*vi).ClearW();
					else (*vi).SetW();
				}
		}

			// VF adjacency needed for edge flips based on vertex curvature 
			vcg::tri::UpdateTopology<CMeshO>::VertexFace(m.cm);
			vcg::tri::UpdateTopology<CMeshO>::TestVertexFace(m.cm);

			int metric = par.getEnum("curvtype");
      pp.CoplanarAngleThresholdDeg = pthr;
			switch (metric) {
        case 0: optimiz.Init<MeanCEFlip>(); break;
        case 1: optimiz.Init<NSMCEFlip>();  break;
        case 2: optimiz.Init<AbsCEFlip>();  break;
			}
			
			// stop when flips become harmful
			optimiz.SetTargetMetric(limit);
			//optimiz.SetTargetOperations(10);
			optimiz.DoOptimization();
			optimiz.h.clear();

			Log( "%d curvature edge flips performed in %.2f sec.",  optimiz.nPerfmormedOps, (clock() - start) / (float) CLOCKS_PER_SEC);
		}
	if (ID(filter) == FP_PLANAR_EDGE_FLIP) {
    if ( tri::Clean<CMeshO>::CountNonManifoldEdgeFF(m.cm) >0) {
					errorMessage = "Mesh has some not 2-manifold faces, edge flips requires manifoldness";
					return false; // can't continue, mesh can't be processed
				}
		
		bool selection = par.getBool("selection");
		
		tri::Allocator<CMeshO>::CompactVertexVector(m.cm);
		tri::Allocator<CMeshO>::CompactFaceVector(m.cm);
		vcg::tri::UpdateTopology<CMeshO>::FaceFace(m.cm);
		vcg::tri::UpdateFlags<CMeshO>::FaceBorderFromFF(m.cm);
    vcg::tri::PlanarEdgeFlipParameter pp;
    vcg::LocalOptimization<CMeshO> optimiz(m.cm,&pp);
		float pthr = par.getFloat("pthreshold");
    pp.CoplanarAngleThresholdDeg=pthr;
    time_t	start = clock();
		
		
			int metric = par.getEnum("planartype");
			switch (metric) {
        case 0: optimiz.Init<QEFlip>(); break;
        case 1: optimiz.Init<QRadiiEFlip>(); break;
        case 2: optimiz.Init<QMeanRatioEFlip>(); break;
        case 3: optimiz.Init<MyTriEFlip>(); break;
        case 4: optimiz.Init<MyTopoEFlip>(); 	break;
			}
			// stop when flips become harmful
			optimiz.SetTargetMetric(limit);
			optimiz.DoOptimization();
			optimiz.h.clear();

			Log( "%d planar edge flips performed in %.2f sec.", optimiz.nPerfmormedOps, (clock() - start) / (float) CLOCKS_PER_SEC);
			int iternum = par.getInt("iterations");
			
			tri::Smooth<CMeshO>::VertexCoordPlanarLaplacian(m.cm, iternum, 0.0001f, selection,cb);
			
		
		vcg::tri::UpdateNormal<CMeshO>::PerVertexNormalizedPerFace(m.cm);

		if (par.getBool("selection")) {
			// Clear Writable flags (faces)
			CMeshO::FaceIterator fi;
			for (fi = m.cm.face.begin(); fi != m.cm.face.end(); ++fi)
				if (!(*fi).IsD())
					(*fi).SetW();

			// Clear Writable flags (vertices)
			CMeshO::VertexIterator vi;
			for (vi = m.cm.vert.begin(); vi != m.cm.vert.end(); ++vi)
				if (!(*vi).IsD())
					(*vi).SetW();
			
			// restore "default" selection  for vertices
			vcg::tri::UpdateSelection<CMeshO>::VertexFromFaceStrict(m.cm);
		}
	}

	if (ID(filter) == FP_NEAR_LAPLACIAN_SMOOTH) {
		bool selection = par.getBool("selection");
		if (selection)
			vcg::tri::UpdateSelection<CMeshO>::VertexFromFaceStrict(m.cm);

		int iternum = par.getInt("iterations");
		float dthreshold = par.getFloat("AngleDeg");
		tri::Smooth<CMeshO>::VertexCoordPlanarLaplacian(m.cm, iternum, math::ToRad(dthreshold), selection,cb);
		tri::UpdateNormal<CMeshO>::PerVertexNormalizedPerFace(m.cm);
	}

	return true;
}
Example #9
0
bool SdfPlugin::applyFilter(MeshDocument& md, RichParameterSet& pars, vcg::CallBackPos* cb){
  enum ONPRIMITIVE{ON_VERTICES, ON_FACES} onPrimitive;
  MeshModel* mm = md.mm();
  CMeshO& m = mm->cm;

  //--- Retrieve parameters
  float widenessRad = math::ToRad(pars.getFloat("coneWidth"));
  int raysPerCone = pars.getInt("numberRays");
  onPrimitive = (ONPRIMITIVE) pars.getEnum("onPrimitive");
  qDebug() << "which primitive?" << onPrimitive;
  float lo01pec = pars.getFloat("lowQuantile");
  float hi01pec = pars.getFloat("hiQuantile");
  assert( onPrimitive==ON_VERTICES && "Face mode not supported yet" );
  
  //--- If on vertices, do some cleaning first
  if( onPrimitive == ON_VERTICES ){
    int dup = tri::Clean<CMeshO>::RemoveDuplicateVertex(m);
    int unref =  tri::Clean<CMeshO>::RemoveUnreferencedVertex(m);
    if (dup > 0 || unref > 0) Log("Removed %i duplicate and %i unreferenced vertices\n",dup,unref);
  }

  //--- Updating mesh metadata
  tri::UpdateBounding<CMeshO>::Box(m);
  tri::UpdateNormals<CMeshO>::PerFaceNormalized(m);
  tri::UpdateNormals<CMeshO>::PerVertexAngleWeighted(m);
  tri::UpdateNormals<CMeshO>::NormalizeVertex(m);
  tri::UpdateFlags<CMeshO>::FaceProjection(m);
    
  //--- Enable & Reset the necessary attributes
  switch(onPrimitive){
    case ON_VERTICES:   
      // qDebug() << "initializing vert quality";
      mm->updateDataMask(MeshModel::MM_VERTQUALITY); 
      tri::UpdateQuality<CMeshO>::VertexConstant(m,0);
      break;
    case ON_FACES:   
      mm->updateDataMask(MeshModel::MM_FACEQUALITY); 
      tri::UpdateQuality<CMeshO>::FaceConstant(m,0);
      break; 
  }
  
  //--- Add the mesh to an indexing structure (fast ray intersection)
  Log("Initializing spatial accelleration...");
  mm->updateDataMask(MeshModel::MM_FACEMARK);
  TriMeshGrid static_grid; //TODO: rename spatial index
  static_grid.Set(m.face.begin(), m.face.end());
  Log("Initializing spatial accelleration... DONE!");
   
  // since we are measuring the interior of the shape
  // A ray should never go beyond this value 
  float maxDist=m.bbox.Diag();
  // This is a small number to avoid self-intersection during ray 
  // casting. It's a very common trick
  float epsilon = maxDist / 10000.0; 

  //--- Ray casting
  vector<Ray3f> cone;
  vector<float> coneSdf;
  Ray3f ray; 
  float t;
  for(unsigned int i=0; i<m.vert.size(); i++){
    CVertexO& v = m.vert[i];
    //--- Update progressbar
    cb( i/m.vert.size(), "Casting rays into volume...");
    
    //--- Generate the set of cones
    ray.Set( v.P(), -v.N() );
    ray.SetOrigin( ray.P(epsilon) );
    generateRayCone( ray, widenessRad, raysPerCone, cone, coneSdf, (i==266) );
        
    //--- Trace rays in cone
    float mind = +numeric_limits<float>::max();
    float maxd = -numeric_limits<float>::max();
    for(unsigned int j=0; j<cone.size(); j++){
      bool hasInt = tri::DoRay<CMeshO,TriMeshGrid>(m,static_grid,cone[j],maxDist,t);
      coneSdf[j] = (hasInt==true) ? t : numeric_limits<float>::quiet_NaN();
      mind = (hasInt && (t<mind)) ? t : mind;
      maxd = (hasInt && (t>maxd)) ? t : maxd;

      if( i==266 ){
        qDebug() << " sampled: " << coneSdf[j] 
                 << " dir: " << toString(cone[j].Direction())
                 << " hasInt: " << hasInt;
      }
    }
    
    //--- Compute per-cone statistics
    Histogram<float> H;
    H.Clear();
    H.SetRange( mind, maxd, 100);
    for(unsigned int j=0; j<cone.size(); j++)
      if(!math::IsNAN(coneSdf[j]))
        H.Add(coneSdf[j]);
    float loperc = H.Percentile(lo01pec);
    float hiperc = H.Percentile(hi01pec);

    if( i == 266){
      qDebug() << "percentiles: " << loperc << " " << hiperc;
    }
    
    
    //--- Compute average of samples, throwing away outliers
    if( i == 266) 
      qDebug() << "averaging samples";
    float totVal = 0, totCnt = 0;
    for(unsigned int j=0; j<coneSdf.size(); j++)
      if( !math::IsNAN(coneSdf[j]) ){
        // Histogram statistics valid only for dense sets (more 3 members..)
        if( coneSdf[j]<loperc || coneSdf[j]>hiperc && coneSdf.size()>3) 
          continue;
        
        // Weight giving more importance to aligned samples
        float weight = cone[j].Direction().dot( ray.Direction() );
        // Even more importance
        weight = powf( weight, 10 );
        
        if( i==266 ){
          qDebug() << "sampled: " << coneSdf[j] << "weight " << weight 
                   << " dir:" << toString(cone[j].Direction());
        }
        
        totVal += weight*coneSdf[j];
        totCnt += weight;
      } 
         
    //--- Save in mesh
    v.Q() = totCnt>0 ? (totVal/totCnt) : 0;
  }

  //----------------------------------------------------------------------------//
  // 
  //                          STEROIDS STARTS HERE 
  //
  //----------------------------------------------------------------------------//
  //--- Create the medial cloud by offsetting the samples of the medial amount
  MeshModel* medCloud = md.addNewMesh("medial cloud.obj", NULL, false);
  for(unsigned int i=0; i<m.vert.size(); i++){
    Ray3f r;
    r.Set(m.vert[i].P(), -m.vert[i].N());
    tri::Allocator<CMeshO>::AddVertices(medCloud->cm,1);
    medCloud->cm.vert.back().P() = r.P(m.vert[i].Q() / 2 );
  }
  
  //--- Data for distance queries
  vcg::tri::FaceTmark<CMeshO> mf; 
  mf.SetMesh( &m );
  vcg::face::PointDistanceBaseFunctor<float> PDistFunct;
    
  Log("querying real distances");
  
  // Query the location of closest point on the mesh, then measure the difference
  float allowedDiff = .02;
  vector<float> realdistances(m.vn, 0);
  for(unsigned int i=0; i<m.vert.size(); i++){
    Point3f currp = medCloud->cm.vert[i].P();
    float minDist = maxDist;
    Point3f closest;  
    GridClosest(static_grid, PDistFunct, mf, currp, maxDist, minDist, closest);  
    float difference = m.vert[i].Q()/2.0 - minDist;
    m.vert[i].Q() = exp( -powf(difference/allowedDiff,2) );
  }
 
  // Correct the viewmodel so that after this is done the original mesh
  // is shown in wireframe and the medial as a cloud.
  // mm->glw.cdm = vcg::GLW::DMWire; // show original mesh in wireframe
  medCloud->glw.cdm = vcg::GLW::DMPoints; // show cloud
  return true;
}
Example #10
0
bool ExtraFilter_SlicePlugin::applyFilter(QAction *filter, MeshDocument &m, RichParameterSet &parlst, vcg::CallBackPos *cb)
{
    vcg::tri::UpdateBounding<CMeshO>::Box(m.mm()->cm);

    switch(ID(filter))
    {
        case FP_WAFFLE_SLICE :
        {
            MeshModel* base = m.mm();
            CMeshO &cmBase = base->cm;
            Box3f &bbox = m.mm()->cm.bbox;

            if (tri::Clean<CMeshO>::CountNonManifoldEdgeFF(cmBase)>0 || (tri::Clean<CMeshO>::CountNonManifoldVertexFF(cmBase,false) != 0))
            {
                Log("Mesh is not two manifold, cannot apply filter");
                return false;
            }
            if(parlst.getFloat("spacing") >= 1)
            {
                Log("the selected distance between the planes is greater than 1. The filter had no effect");
                return false;
            }

            Point3f planeAxis(0,0,0);
            Axis axis = (Axis) parlst.getEnum("planeAxis");
            planeAxis[axis] = 1.0f;

            float length = parlst.getFloat("length");

            bool hideBase = parlst.getBool("hideBase");
            bool hideEdge = parlst.getBool("hideEdge");
            bool hidePlanes = parlst.getBool("hidePlanes");
            bool hideExtrudes = parlst.getBool("hideExtrudes");

            // set common SVG Properties
            const float maxdim=m.mm()->cm.bbox.Dim()[m.mm()->cm.bbox.MaxDim()];

            Point3f sizeCm=m.mm()->cm.bbox.Dim()*(length/maxdim);
            // to check for dimensions with custom axis
            Axis axisOrthog, axisJoint;
            Point2f sizeCmOrth;
            switch(axis)
            {
            case X:
                {
                    axisOrthog = (Axis) Succ<X>::value;
                    axisJoint = (Axis) Succ<Succ<X>::value>::value;
                    pr.sizeCm = Point2f(sizeCm[1],sizeCm[2]);
                    sizeCmOrth.X()=sizeCm[0];
                    sizeCmOrth.Y()=sizeCm[2];
                }
                break;
            case Y:
                {
                    axisOrthog = (Axis) Succ<Y>::value;
                    axisJoint = (Axis) Succ<Succ<Y>::value>::value;
                    pr.sizeCm = Point2f(sizeCm[0],sizeCm[2]);
                    sizeCmOrth.X()=sizeCm[0];
                    sizeCmOrth.Y()=sizeCm[1];
                }
                break;
            case Z:
                {
                    axisOrthog = (Axis) Succ<Z>::value;
                    axisJoint = (Axis) Succ<Succ<Z>::value>::value;
                    pr.sizeCm = Point2f(sizeCm[0],sizeCm[1]);
                    sizeCmOrth.X()=sizeCm[1];
                    sizeCmOrth.Y()=sizeCm[2];
                }
                break;
            }

            Log("sizecm %fx%f",pr.sizeCm[0],pr.sizeCm[1]);

            vector<CMeshO*> ev;

            const float planeDist = maxdim * parlst.getFloat("spacing");
            const int planeNum = (planeDist == 0) ? 1 : ( ((bbox.Dim()*planeAxis)/planeDist)+1 ); //evito la divisione per 0
            const float lengthDiag = bbox.Diag()/2.0;

            Segment2f lati[3]; //the rectangle is made up of three segments, the fourth side is ignored, so I never use it

            const float eps =planeDist*parlst.getFloat("eps");
            float epsTmp;
            float start;
            int rectNum;
            if(parlst.getFloat("eps") < 1)
            {
                start = - (planeNum/2) * planeDist;   //I have to go back from the center of half the length
                epsTmp = eps/2.0;
                generateRectSeg(0, epsTmp, bbox.Diag()*2, lati);
                rectNum = planeNum;
            }
            else
            {
                start = 0;
                epsTmp = bbox.Diag();
                generateRectSeg(0, bbox.Diag()*2, bbox.Diag()*2, lati);
                rectNum = 1;
                Log("thickness is greater than 1: the extrusions will overlap");
            }

            float planeOffset = parlst.getFloat("planeOffset");

            pr.lineWidthPt=200;
            pr.scale=2/maxdim;
            pr.numCol=(int)(max((int)sqrt(planeNum*1.0f),2)+1);
            pr.numRow=(int)(planeNum*1.0f/pr.numCol)+1;
            pr.projDir = planeAxis;
            pr.projCenter =  m.mm()->cm.bbox.Center();
            pr.enumeration = true;

            MeshModel* cap, *cap2, *extr;
            QString layername;


            for(int pl = 0; pl < 2; ++pl)
            {
//                Log("################## PLANE %i", pl);
                Plane3f slicingPlane;
                Point3f planeCenter = bbox.Center() + planeAxis*planeOffset*lengthDiag;
                int numAdd = 0;

//                int i=4;  //if I want to apply only the plan number i I decomment this variable and comment the cycle
                for(int i = 0; i < planeNum; ++i)   //cropping the plans
                {
//                    Log("######## LAYER %i", i);
                    planeCenter[axis] = start + planeDist*i;;

                    slicingPlane.Init(planeCenter,planeAxis);

                    layername.sprintf("EdgeMesh_%d_%d",pl,numAdd);
                    cap= m.addNewMesh("",qPrintable(layername));
                    vcg::IntersectionPlaneMesh<CMeshO, CMeshO, float>(base->cm, slicingPlane, cap->cm );

                    tri::Clean<CMeshO>::RemoveDuplicateVertex(cap->cm);
                    if(cap->cm.edge.size()>= 3)
                    {
                        Incastri temp;

//                        int j=1;      //if I want to apply only the rectangle number j I decomment this variable and comment the cycle
                        for(int j = 0; j <rectNum ; ++j)   //clipping the rectangles
                        {
//                            Log("#### RECTANGLE %i", j);
                            float newDist = start + planeDist*j;
                            modifyOnY(lati, newDist+epsTmp, newDist-epsTmp);

                            temp = subtraction(cap->cm, lati, axis, axisOrthog, axisJoint, planeCenter[axis]);

                            if(temp == NOT_PLANE) {Log("ATTENTION! The IntersectionPlaneMesh did not return a plane silhouette in the current plane!"); m.delMesh(cap); break;}
                            if(temp== NOT_SAGOME) {Log("ATTENTION! The IntersectionPlaneMesh did not return a simple closed silhouette for the plane %i, on axis %i",i, pl); m.delMesh(cap); break;}
                        }
                        if(temp > NOT_SAGOME)
                        {
                            ev.push_back(&(cap->cm));   //add the silhouette to those for export to SVG

                            layername.sprintf("CappedSlice_%d_%d",pl,numAdd);   //add the silhouettes converted in mesh
                            cap2= m.addNewMesh("",qPrintable(layername));
                            tri::CapEdgeMesh(cap->cm, cap2->cm);

                            layername.sprintf("Extruded_%d_%d",pl,numAdd++);      //add the mesh extruded
                            extr= m.addNewMesh("",qPrintable(layername));
                            cap2->updateDataMask(MeshModel::MM_FACEFACETOPO);
                            extr->updateDataMask(MeshModel::MM_FACEFACETOPO);
                            tri::UpdateTopology<CMeshO>::FaceFace(cap2->cm);
                            tri::ExtrudeBoundary<CMeshO>(cap2->cm,extr->cm,eps,planeAxis);

                            if(hideEdge) cap->visible =false;
                            if(hidePlanes) cap2->visible =false;
                            if(hideExtrudes) extr->visible =false;
                        }
                    }else m.delMesh(cap);   //if the intersection does not exist I reject the result
                }

                QString fname;//= parlst.getSaveFileName("filename");
                if(fname=="") fname.sprintf("Slice_%d.svg",pl);
                if (!fname.endsWith(".svg")) fname+=".svg";
                tri::io::ExporterSVG<CMeshO>::Save(ev, fname.toStdString().c_str(), pr);

                ev.clear();

                planeAxis[axis] = 0.0f;
                planeAxis[axisOrthog] = 1.0f;

                flipOnX(lati);

                pr.sizeCm = sizeCmOrth;
                pr.projDir = planeAxis;

                Axis aSwap = axis;
                axis = axisOrthog;
                axisOrthog = aSwap;
            }


            if(hideEdge) cap->visible =false;
            if(hidePlanes) cap2->visible =false;
            if(hideExtrudes) extr->visible =false;

            if(hideBase) base->visible =false;
            if(hideBase) base->visible =false;

        }
        break;
    }
    return true;
}
Example #11
0
//write to an opened file the attribute of object entity
QString IORenderman::convertObject(int currentFrame, QString destDir, MeshModel* m,const RichParameterSet &par, QStringList* textureList)//, ObjValues* dummyValues)
{	
	QString name = "meshF" + QString::number(currentFrame) + "O" + QString::number(numberOfDummies) + ".rib";
  numberOfDummies++;
  FILE *fout = fopen(qPrintable(destDir + QDir::separator() + name),"wb");
  if(fout == NULL) {
    this->errorMessage = "Impossible to create the file: " + destDir + QDir::separator() + name;
    return "";
  }
  fprintf(fout,"AttributeBegin\n");
	//name
	fprintf(fout,"Attribute \"identifier\" \"string name\" [ \"meshlabMesh\" ]\n");
	//modify the transformation matrix
	vcg::Matrix44f scaleMatrix = vcg::Matrix44f::Identity();
	float dummyX = objectBound[1] - objectBound[0];
	float dummyY = objectBound[3] - objectBound[2];
	float dummyZ = objectBound[5] - objectBound[4];
				
	//autoscale
	float scale = 1.0;
	if(par.getBool("Autoscale")) {
		float ratioX = dummyX / m->cm.trBB().DimX();
		float ratioY = dummyY / m->cm.trBB().DimY();
		float ratioZ = dummyZ / m->cm.trBB().DimZ();
		scale = std::min<float>(ratioX, std::min<float>(ratioY, ratioZ)); //scale factor is min ratio
		scaleMatrix.SetScale(scale,scale,scale);
	}

	//center mesh
	vcg::Point3f c = m->cm.trBB().Center();
	vcg::Matrix44f translateBBMatrix;
	translateBBMatrix.SetTranslate(-c[0],-c[1],-c[2]);
			
	//align
	float dx = 0.0, dy = 0.0, dz = 0.0;				
	switch(par.getEnum("AlignX")) {
		case IORenderman::TOP:
			dx = (dummyX - m->cm.trBB().DimX() * scale) / 2;	break;
        case IORenderman::BOTTOM:
			dx = -(dummyX - m->cm.trBB().DimX() * scale) / 2; break;
        case IORenderman::CENTER: break; //is already center
	}
	switch(par.getEnum("AlignY")) {
		case IORenderman::TOP:
			dy = (dummyY - m->cm.trBB().DimY() * scale) / 2; break;
        case IORenderman::BOTTOM:
			dy = -(dummyY - m->cm.trBB().DimY() * scale) / 2; break;
        case IORenderman::CENTER: break; //is already center
	}			
	switch(par.getEnum("AlignZ")) {
		case IORenderman::TOP:
			dz = (dummyZ - m->cm.trBB().DimZ() * scale) / 2; break;
        case IORenderman::BOTTOM:
			dz = -(dummyZ - m->cm.trBB().DimZ() * scale) / 2; break;
        case IORenderman::CENTER: break; //is already center
	}
	vcg::Matrix44f alignMatrix;
	alignMatrix = alignMatrix.SetTranslate(dx,dy,dz);
	vcg::Matrix44f templateMatrix = transfMatrixStack.top(); //by default is identity
	
	vcg::Matrix44f result = templateMatrix * alignMatrix * scaleMatrix * translateBBMatrix;
	//write transformation matrix (after transpose it)
	writeMatrix(fout, &result);
	//write bounding box
	fprintf(fout,"Bound %g %g %g %g %g %g\n",
		m->cm.trBB().min.X(), m->cm.trBB().max.X(),
		m->cm.trBB().min.Y(), m->cm.trBB().max.Y(),
		m->cm.trBB().min.Z(), m->cm.trBB().max.Z());

	//force the shading interpolation to smooth
  fprintf(fout,"ShadingInterpolation \"smooth\"\n");
	//shader
	fprintf(fout,"%s\n",qPrintable(surfaceShaderStack.top()));
	//texture mapping (are TexCoord needed for texture mapping?)
	if(!textureList->empty() > 0 && (m->cm.HasPerWedgeTexCoord() || m->cHasPerVertexTexCoord(m))) {
		//multi-texture don't work!I need ad-hoc shader and to read the texture index for vertex..
		//foreach(QString textureName, *textureList) {

		//read only the first texture
		QString textureName = QFileInfo(textureList->first()).completeBaseName();
    fprintf(fout,"Surface \"paintedplastic\" \"Kd\" 1.0 \"Ks\" 0.0 \"texturename\" [\"%s.tx\"]\n", qPrintable(textureName));								
	}
	//geometry
	QString filename = "geometry.rib";
	fprintf(fout,"ReadArchive \"%s\"\n", qPrintable(filename));
	if(!convertedGeometry) {
		//make the conversion only once
		convertedGeometry = true;
		QString geometryDest = destDir + QDir::separator() + filename;			
		int res = vcg::tri::io::ExporterRIB<CMeshO>::Save(m->cm, qPrintable(geometryDest), vcg::tri::io::Mask::IOM_ALL, false, cb);
    if(res != vcg::tri::io::ExporterRIB<CMeshO>::E_NOERROR) {
      fclose(fout);
	    this->errorMessage = QString(vcg::tri::io::ExporterRIB<CMeshO>::ErrorMsg(res));
      return "";
    }
    else
		  Log(GLLogStream::FILTER,"Successfully converted mesh");
	}
	fprintf(fout,"AttributeEnd\n");
  fclose(fout);
	return name;
}
Example #12
0
bool FilterMutualInfoPlugin::preAlignment(MeshDocument &md, RichParameterSet & par, vcg::CallBackPos *cb)
{
	Solver solver;
	MutualInfo mutual;
	if (md.rasterList.size()==0)
	{
		 Log(0, "You need a Raster Model to apply this filter!");
		 return false;
	}
	else {

	align.mesh=&md.mm()->cm;
	
	solver.optimize_focal=par.getBool("Estimate Focal");
	solver.fine_alignment=par.getBool("Fine");

	int rendmode= par.getEnum("RenderingMode");
			
			switch(rendmode){ 
				case 0: 
					align.mode=AlignSet::COMBINE;
					break;
				case 1: 
					align.mode=AlignSet::NORMALMAP;
					break;
				case 2: 
					align.mode=AlignSet::COLOR;
					break;
				case 3: 
					align.mode=AlignSet::SPECULAR;
					break;
				case 4: 
					align.mode=AlignSet::SILHOUETTE;
					break;
				case 5: 
					align.mode=AlignSet::SPECAMB;
					break;
				default:
					align.mode=AlignSet::COMBINE;
					break;
			}

	vcg::Point3f *vertices = new vcg::Point3f[align.mesh->vn];
  vcg::Point3f *normals = new vcg::Point3f[align.mesh->vn];
  vcg::Color4b *colors = new vcg::Color4b[align.mesh->vn];
  unsigned int *indices = new unsigned int[align.mesh->fn*3];

  for(int i = 0; i < align.mesh->vn; i++) {
    vertices[i] = align.mesh->vert[i].P();
    normals[i] = align.mesh->vert[i].N();
    colors[i] = align.mesh->vert[i].C();
  }

  for(int i = 0; i < align.mesh->fn; i++) 
    for(int k = 0; k < 3; k++) 
      indices[k+i*3] = align.mesh->face[i].V(k) - &*align.mesh->vert.begin();

  glBindBufferARB(GL_ARRAY_BUFFER_ARB, align.vbo);
  glBufferDataARB(GL_ARRAY_BUFFER_ARB, align.mesh->vn*sizeof(vcg::Point3f), 
                  vertices, GL_STATIC_DRAW_ARB);
  glBindBufferARB(GL_ARRAY_BUFFER_ARB, align.nbo);
  glBufferDataARB(GL_ARRAY_BUFFER_ARB, align.mesh->vn*sizeof(vcg::Point3f), 
                  normals, GL_STATIC_DRAW_ARB);
  glBindBufferARB(GL_ARRAY_BUFFER_ARB, align.cbo);
  glBufferDataARB(GL_ARRAY_BUFFER_ARB, align.mesh->vn*sizeof(vcg::Color4b), 
                  colors, GL_STATIC_DRAW_ARB);
  glBindBufferARB(GL_ARRAY_BUFFER_ARB, 0);

  glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, align.ibo);
  glBufferDataARB(GL_ELEMENT_ARRAY_BUFFER_ARB, align.mesh->fn*3*sizeof(unsigned int), 
                  indices, GL_STATIC_DRAW_ARB);
  glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, 0);


  // it is safe to delete after copying data to VBO
  delete []vertices;
  delete []normals;
  delete []colors;
  delete []indices;

	for (int r=0; r<md.rasterList.size();r++)
	{
		if(md.rasterList[r]->visible)
		{
				align.image=&md.rasterList[r]->currentPlane->image;
				align.shot=md.rasterList[r]->shot;
				
				align.resize(800);

				align.shot.Intrinsics.ViewportPx[0]=int((double)align.shot.Intrinsics.ViewportPx[1]*align.image->width()/align.image->height());
				align.shot.Intrinsics.CenterPx[0]=(int)(align.shot.Intrinsics.ViewportPx[0]/2);

				if (solver.fine_alignment)
				solver.optimize(&align, &mutual, align.shot);
				else
				{
				solver.iterative(&align, &mutual, align.shot);
				Log(0, "Vado di rough",r);
				}
				
				md.rasterList[r]->shot=align.shot;
				float ratio=(float)md.rasterList[r]->currentPlane->image.height()/(float)align.shot.Intrinsics.ViewportPx[1];
				md.rasterList[r]->shot.Intrinsics.ViewportPx[0]=md.rasterList[r]->currentPlane->image.width();
				md.rasterList[r]->shot.Intrinsics.ViewportPx[1]=md.rasterList[r]->currentPlane->image.height();
				md.rasterList[r]->shot.Intrinsics.PixelSizeMm[1]/=ratio;
				md.rasterList[r]->shot.Intrinsics.PixelSizeMm[0]/=ratio;
				md.rasterList[r]->shot.Intrinsics.CenterPx[0]=(int)((float)md.rasterList[r]->shot.Intrinsics.ViewportPx[0]/2.0);
				md.rasterList[r]->shot.Intrinsics.CenterPx[1]=(int)((float)md.rasterList[r]->shot.Intrinsics.ViewportPx[1]/2.0);

				Log(0, "Image %d completed",r);
				
		}
		else
			Log(0, "Image %d skipped",r);
		}
	}
	
	return true;
}
Example #13
0
bool FilterIsoParametrization::applyFilter(QAction *filter, MeshDocument& md, RichParameterSet & par, vcg::CallBackPos  *cb)
{
    MeshModel* m = md.mm();  //get current mesh from document
    CMeshO *mesh=&m->cm;
    switch(ID(filter))
    {
    case ISOP_PARAM :
    {
        int targetAbstractMinFaceNum = par.getInt("targetAbstractMinFaceNum");
        int targetAbstractMaxFaceNum = par.getInt("targetAbstractMaxFaceNum");
        int convergenceSpeed = par.getInt("convergenceSpeed");
        int stopCriteria=par.getEnum("stopCriteria");
        bool doublestep=par.getBool("DoubleStep");
        IsoParametrizator Parametrizator;

        m->updateDataMask(MeshModel::MM_FACEFACETOPO);
        m->updateDataMask(MeshModel::MM_VERTQUALITY); // needed to store patch index

        bool isTXTenabled=m->hasDataMask(MeshModel::MM_VERTTEXCOORD);
        if (!isTXTenabled)
            m->updateDataMask(MeshModel::MM_VERTTEXCOORD);

        bool isVMarkenabled=m->hasDataMask(MeshModel::MM_VERTMARK);
        if (!isVMarkenabled)
            m->updateDataMask(MeshModel::MM_VERTMARK);

        bool isFMarkenabled=m->hasDataMask(MeshModel::MM_FACEMARK);
        if (!isFMarkenabled)
            m->updateDataMask(MeshModel::MM_FACEMARK);

        bool isVColorenabled=m->hasDataMask(MeshModel::MM_VERTCOLOR);
        if (!isVColorenabled)
            m->updateDataMask(MeshModel::MM_VERTCOLOR);

        bool isFColorenabled=m->hasDataMask(MeshModel::MM_FACECOLOR);
        if (!isFColorenabled)
            m->updateDataMask(MeshModel::MM_FACECOLOR);
        int tolerance = targetAbstractMaxFaceNum-targetAbstractMinFaceNum;
        switch (stopCriteria)
        {
        case 0:
            Parametrizator.SetParameters(cb,targetAbstractMinFaceNum,tolerance,IsoParametrizator::SM_Euristic,convergenceSpeed);
            break;
        case 1:
            Parametrizator.SetParameters(cb,targetAbstractMinFaceNum,tolerance,IsoParametrizator::SM_Corr,convergenceSpeed);
            break;
        case 2:
            Parametrizator.SetParameters(cb,targetAbstractMinFaceNum,tolerance,IsoParametrizator::SM_Reg,convergenceSpeed);
            break;
        case 3:
            Parametrizator.SetParameters(cb,targetAbstractMinFaceNum,tolerance,IsoParametrizator::SM_L2,convergenceSpeed);
            break;
        default:
            Parametrizator.SetParameters(cb,targetAbstractMinFaceNum,tolerance,IsoParametrizator::SM_Euristic,convergenceSpeed);
            break;
        }
        tri::ParamEdgeCollapseParameter pecp;
        IsoParametrizator::ReturnCode ret=Parametrizator.Parametrize<CMeshO>(mesh,pecp,doublestep);

        if (ret==IsoParametrizator::Done)
        {
            Parametrizator.PrintAttributes();
            float aggregate,L2;
            int n_faces;
            Parametrizator.getValues(aggregate,L2,n_faces);
            Log("Num Faces of Abstract Domain: %d, One way stretch efficiency: %.4f, Area+Angle Distorsion %.4f  ",n_faces,L2,aggregate*100.f);
        }
        else
        {
            if (!isTXTenabled)    m->clearDataMask(MeshModel::MM_VERTTEXCOORD);
            if (!isFMarkenabled)  m->clearDataMask(MeshModel::MM_FACEMARK);
            if (!isVMarkenabled)  m->clearDataMask(MeshModel::MM_VERTMARK);
            if (!isVColorenabled) m->clearDataMask(MeshModel::MM_VERTCOLOR);
            if (!isFColorenabled) m->clearDataMask(MeshModel::MM_FACECOLOR);
            switch(ret)
            {
            case IsoParametrizator::MultiComponent:
                this->errorMessage="non possible parameterization because of multi componet mesh";
                return false;
            case IsoParametrizator::NonSizeCons:
                this->errorMessage="non possible parameterization because of non size consistent mesh";
                return false;
            case IsoParametrizator::NonManifoldE:
                this->errorMessage="non possible parameterization because of non manifold edges";
                return false;
            case IsoParametrizator::NonManifoldV:
                this->errorMessage="non possible parameterization because of non manifold vertices";
                return false;
            case IsoParametrizator::NonWatertigh:
                this->errorMessage="non possible parameterization because of non watertight mesh";
                return false;
            case IsoParametrizator::FailParam:
                this->errorMessage="non possible parameterization cause one of the following reasons:\n Topologycal noise \n Too Low resolution mesh \n Too Bad triangulation \n";
                return false;
            default:
                this->errorMessage="unknown error";
                return false;
            }
        }
        // At this point we are sure that everithing went ok so we can allocate surely the abstract
        AbstractMesh *abs_mesh = new AbstractMesh();
        ParamMesh *para_mesh = new ParamMesh();
        Parametrizator.ExportMeshes(*para_mesh,*abs_mesh);
        CMeshO::PerMeshAttributeHandle<IsoParametrization> isoPHandle;
        isoPHandle=tri::Allocator<CMeshO>::AddPerMeshAttribute<IsoParametrization>(*mesh,"isoparametrization");

        bool isOK=isoPHandle().Init(abs_mesh,para_mesh);

        ///copy back to original mesh
        isoPHandle().CopyParametrization<CMeshO>(mesh);

        if (!isOK)
        {
            this->errorMessage="Problems gathering parameterization \n";
            return false;
        }
        if (!isVMarkenabled)
            m->clearDataMask(MeshModel::MM_VERTMARK);
        if (!isFMarkenabled)
            m->clearDataMask(MeshModel::MM_FACEMARK);
        return true;
    }
    case ISOP_REMESHING :
    {
        CMeshO::PerMeshAttributeHandle<IsoParametrization> isoPHandle =
            tri::Allocator<CMeshO>::FindPerMeshAttribute<IsoParametrization>(*mesh,"isoparametrization");

        bool b=tri::Allocator<CMeshO>::IsValidHandle<IsoParametrization>(*mesh,isoPHandle);
        if (!b)
        {
            this->errorMessage="You must compute the Base domain before remeshing. Use the Isoparametrization command.";
            return false;
        }


        int SamplingRate=par.getInt("SamplingRate");
        if (!SamplingRate>2)
        {
            this->errorMessage="Sampling rate must be >1";
            return false;
        }
        MeshModel* mm=md.addNewMesh("","Re-meshed");

        CMeshO *rem=&mm->cm;
        DiamSampler DiamSampl;
        DiamSampl.Init(&isoPHandle());
        bool done=DiamSampl.SamplePos(SamplingRate);
        assert(done);
        DiamSampl.GetMesh<CMeshO>(*rem);

        int n_diamonds,inFace,inEdge,inStar,n_merged;
        DiamSampl.getResData(n_diamonds,inFace,inEdge,inStar,n_merged);

        Log("INTERPOLATION DOMAINS");
        Log("In Face: %d \n",inFace);
        Log("In Diamond: %d \n",inEdge);
        Log("In Star: %d \n",inStar);
        Log("Merged %d vertices\n",n_merged);
        mm->updateDataMask(MeshModel::MM_FACEFACETOPO);
        mm->updateDataMask(MeshModel::MM_VERTFACETOPO);
        PrintStats(rem);
        tri::UpdateNormal<CMeshO>::PerFace(*rem);
        return true;
    }
    case ISOP_DIAMPARAM :
    {
        CMeshO::PerMeshAttributeHandle<IsoParametrization> isoPHandle =
            tri::Allocator<CMeshO>::FindPerMeshAttribute<IsoParametrization>(*mesh,"isoparametrization");
        bool b=tri::Allocator<CMeshO>::IsValidHandle<IsoParametrization>(*mesh,isoPHandle);
        if (!b)
        {
            this->errorMessage="You must compute the Base domain before remeshing. Use the Isoparametrization command.";
            return false;
        }

        float border_size=par.getDynamicFloat("BorderSize");
        MeshModel* mm=md.addNewMesh("","Diam-Parameterized");
        mm->updateDataMask(MeshModel::MM_WEDGTEXCOORD);
        mm->updateDataMask(MeshModel::MM_VERTCOLOR);
        CMeshO *rem=&mm->cm;
        DiamondParametrizator DiaPara;
        DiaPara.Init(&isoPHandle());
        DiaPara.SetCoordinates<CMeshO>(*rem,border_size);
        tri::UpdateNormal<CMeshO>::PerFace(*rem);
        return true;
    }
    case ISOP_LOAD :
    {
        QString AbsName = par.getString("AbsName");
        m->updateDataMask(MeshModel::MM_WEDGTEXCOORD);
        m->updateDataMask(MeshModel::MM_VERTTEXCOORD);
        m->updateDataMask(MeshModel::MM_FACECOLOR);
        m->updateDataMask(MeshModel::MM_VERTQUALITY);
        m->updateDataMask(MeshModel::MM_FACEMARK);
        if(!QFile(m->fullName()).exists())
        {
            this->errorMessage="File not exists";
            return false;
        }
        CMeshO::PerMeshAttributeHandle<IsoParametrization> isoPHandle =
            tri::Allocator<CMeshO>::FindPerMeshAttribute<IsoParametrization>(*mesh,"isoparametrization");

        bool b=tri::Allocator<CMeshO>::IsValidHandle<IsoParametrization>(*mesh,isoPHandle);
        if (!b)
            isoPHandle=tri::Allocator<CMeshO>::AddPerMeshAttribute<IsoParametrization>(*mesh,"isoparametrization");

        QByteArray ba = AbsName.toLatin1();
        char *path=ba.data();
        AbstractMesh *abs_mesh = new AbstractMesh();
        ParamMesh *para_mesh = new ParamMesh();
        bool Done=isoPHandle().LoadBaseDomain<CMeshO>(path,mesh,para_mesh,abs_mesh,true);
        if (!Done)
        {
            this->errorMessage="Abstract domain doesnt fit well with the parametrized mesh";
            delete para_mesh;
            delete abs_mesh;
            return false;
        }
        return true;
    }
    case ISOP_SAVE :
    {
        m->updateDataMask(MeshModel::MM_VERTQUALITY);
        CMeshO::PerMeshAttributeHandle<IsoParametrization> isoPHandle =
            tri::Allocator<CMeshO>::FindPerMeshAttribute<IsoParametrization>(*mesh,"isoparametrization");

        bool b=tri::Allocator<CMeshO>::IsValidHandle<IsoParametrization>(*mesh,isoPHandle);
        if (!b)
        {
            this->errorMessage="You must compute the Base domain before remeshing. Use the Isoparametrization command.";
            return false;
        }
        /*QString Qpath=m->fullName();*/

        QString AbsName = par.getString("AbsName");

        QByteArray ba = AbsName.toLatin1();
        char *path=ba.data();
        isoPHandle().SaveBaseDomain(path);
        return true;
    }
    case ISOP_TRANSFER:
    {
        MeshModel *mmtrg = par.getMesh("targetMesh");
        MeshModel *mmsrc = par.getMesh("targetMesh");
        CMeshO *trgMesh=&mmtrg->cm;
        CMeshO *srcMesh=&mmsrc->cm;

        CMeshO::PerMeshAttributeHandle<IsoParametrization> isoPHandle =
            tri::Allocator<CMeshO>::FindPerMeshAttribute<IsoParametrization>(*mesh,"isoparametrization");

        bool b=tri::Allocator<CMeshO>::IsValidHandle<IsoParametrization>(*srcMesh,isoPHandle);
        if (!b)
        {
            this->errorMessage="Your source mesh must have the abstract isoparametrization. Use the Isoparametrization command.";
            return false;
        }
        IsoTransfer IsoTr;
        AbstractMesh *abs_mesh = isoPHandle().AbsMesh();
        ParamMesh *para_mesh = isoPHandle().ParaMesh();

        mmtrg->updateDataMask(MeshModel::MM_WEDGTEXCOORD);
        mmtrg->updateDataMask(MeshModel::MM_VERTTEXCOORD);
        mmtrg->updateDataMask(MeshModel::MM_FACECOLOR);
        mmtrg->updateDataMask(MeshModel::MM_VERTQUALITY);
        mmtrg->updateDataMask(MeshModel::MM_FACEMARK);
        IsoTr.Transfer<CMeshO>(isoPHandle(),*trgMesh);

        isoPHandle().Clear();
        tri::Allocator<CMeshO>::DeletePerMeshAttribute(*srcMesh,isoPHandle);

        isoPHandle=tri::Allocator<CMeshO>::AddPerMeshAttribute<IsoParametrization>(*trgMesh,"isoparametrization");
        isoPHandle().AbsMesh()=abs_mesh;
        isoPHandle().SetParamMesh<CMeshO>(trgMesh,para_mesh);

        return true;
    }
    }
    return false;
}