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C++ (Cpp) Rotation::getMatrix Examples
Programming Language:
C++ (Cpp)
Class/Type:
Rotation
Method/Function:
getMatrix
Examples at hotexamples.com:
1
C++ (Cpp) Rotation::getMatrix - 1 examples found
. These are the top rated real world C++ (Cpp) examples of
Rotation::getMatrix
extracted from open source projects. You can rate examples to help us improve the quality of examples.
Frequently Used Methods
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qw(13)
qy(13)
size(7)
Inverse(6)
asMat33(4)
q(4)
qx(4)
convertRotationToBodyFixedXYZ(4)
GetRPY(4)
qz(4)
setAxisAndAngle(3)
radians(3)
setRotationFromQuaternion(3)
setQuaternion(3)
areAllRotationElementsSameToMachinePrecision(2)
apply(2)
setUnique(2)
setEulerAngles(2)
GetQuaternion(2)
convertRotationToAngleAxis(2)
Forget(1)
setNormalDirection(1)
rotate(1)
setRotationFromAngleAboutNonUnitVector(1)
reexpressSymMat33(1)
setRotationFromAngleAboutZ(1)
setRotationFromAngleAboutX(1)
set_dynamic(1)
trRectToBB(1)
tr(1)
toImplementation(1)
then(1)
slerp(1)
set_to_point(1)
set_angle(1)
setRotationFromAngleAboutY(1)
setYawPitchRoll(1)
setRotationToIdentityMatrix(1)
setRotationToBodyFixedXYZ(1)
setRotationFromTwoAnglesTwoAxes(1)
setRotationFromThreeAnglesThreeAxes(1)
printQuat(1)
printRotor(1)
get_right(1)
normalize(1)
Normalize(1)
UnitX(1)
Transpose(1)
SetQuaternion(1)
SetMatrix(1)
Frequently Used Methods
qw (13)
qy (13)
size (7)
Inverse (6)
asMat33 (4)
q (4)
qx (4)
convertRotationToBodyFixedXYZ (4)
GetRPY (4)
qz (4)
Frequently Used Methods
setAxisAndAngle (3)
radians (3)
setRotationFromQuaternion (3)
setQuaternion (3)
areAllRotationElementsSameToMachinePrecision (2)
apply (2)
setUnique (2)
setEulerAngles (2)
GetQuaternion (2)
convertRotationToAngleAxis (2)
Forget (1)
setNormalDirection (1)
rotate (1)
setRotationFromAngleAboutNonUnitVector (1)
reexpressSymMat33 (1)
setRotationFromAngleAboutZ (1)
setRotationFromAngleAboutX (1)
set_dynamic (1)
trRectToBB (1)
tr (1)
Frequently Used Methods
Forget (1)
setNormalDirection (1)
rotate (1)
setRotationFromAngleAboutNonUnitVector (1)
reexpressSymMat33 (1)
setRotationFromAngleAboutZ (1)
setRotationFromAngleAboutX (1)
set_dynamic (1)
trRectToBB (1)
tr (1)
toImplementation (1)
then (1)
slerp (1)
set_to_point (1)
set_angle (1)
setRotationFromAngleAboutY (1)
setYawPitchRoll (1)
setRotationToIdentityMatrix (1)
setRotationToBodyFixedXYZ (1)
setRotationFromTwoAnglesTwoAxes (1)
setRotationFromThreeAnglesThreeAxes (1)
printQuat (1)
printRotor (1)
get_right (1)
normalize (1)
Normalize (1)
UnitX (1)
Transpose (1)
SetQuaternion (1)
SetMatrix (1)
Frequently Used Methods
toImplementation (1)
then (1)
slerp (1)
set_to_point (1)
set_angle (1)
setRotationFromAngleAboutY (1)
setYawPitchRoll (1)
setRotationToIdentityMatrix (1)
setRotationToBodyFixedXYZ (1)
setRotationFromTwoAnglesTwoAxes (1)
setRotationFromThreeAnglesThreeAxes (1)
printQuat (1)
printRotor (1)
get_right (1)
normalize (1)
Normalize (1)
UnitX (1)
Transpose (1)
SetQuaternion (1)
SetMatrix (1)
SetIdentity (1)
Process (1)
GetVec (1)
UnitZ (1)
GetTranspose (1)
GetRotAngle (1)
GetRodriques (1)
GetMatrix (1)
GetEulerZYZ (1)
GetEulerZYX (1)
UnitY (1)
add (1)
norm (1)
getInternalRect (1)
lerp (1)
isNear (1)
GetAngle (1)
getRotationmatrix (1)
getQuaternion (1)
getMatrix (1)
Example #1
0
Show file
File:
rotation.cpp
Project:
dwangarc/stabilization
void Rotation::simpleAdd(Rotation const& rot) { matrix += rot.getMatrix(); }