#includeIn this example, we create a new screen resource and an image, fill the image with red pixels, and then draw the image on the screen. The `screen->view()` syntax is used to obtain a view of the screen's underlying image, which can then be used with Boost.GIL's image manipulation functions. Based on the `boost::shared_ptr` and `boost::make_shared` functions, the ScreenPtr class is most likely part of the Boost smart pointer library.#include #include using namespace boost::gil; int main() { ScreenPtr screen = boost::make_shared (); // create a new screen rgb8_image_t image(800, 600); // create a new image fill_pixels(view(image), rgb8_pixel_t(255, 0, 0)); // fill the image with red draw_image(screen->view(), view(image)); // draw the image on the screen }