Example #1
0
/*************************************************************************
	Initialise the Window based object ready for use.
*************************************************************************/
void Listbox::initialiseComponents(void)
{
	// get the component sub-widgets
	Scrollbar* vertScrollbar = getVertScrollbar();
	Scrollbar* horzScrollbar = getHorzScrollbar();

    vertScrollbar->subscribeEvent(Scrollbar::EventScrollPositionChanged, Event::Subscriber(&Listbox::handle_scrollChange, this));
    horzScrollbar->subscribeEvent(Scrollbar::EventScrollPositionChanged, Event::Subscriber(&Listbox::handle_scrollChange, this));

	configureScrollbars();
	performChildWindowLayout();
}
/************************************************************************
    Initialise
************************************************************************/
void ScrolledItemListBase::initialiseComponents()
{
    // Only process the content pane if it hasn't been done in the past
    // NOTE: This ensures that a duplicate content pane is not created. An example where
    // this would be possible would be when changing the Look'N'Feel of the widget
    // (for instance an ItemListBox), an operation which would reconstruct the child components
    // of the widget by destroying the previous ones and creating new ones with the
    // new Look'N'Feel. However, since the content pane is not defined in the
    // look and feel file and thus not associated with the look'N'Feel itself
    // but instead created here manually, the destruction would not contemplate the content
    // pane itself, so when the children would be rebuilt, a duplicate content pane
    // would be attempted (and an exception would be issued).
    if(!d_pane)
    {
        // IMPORTANT:
        // we must do this before the base class handling or we'll lose the onChildRemoved subscriber!!!
        d_pane = WindowManager::getSingletonPtr()->createWindow("ClippedContainer", d_name+ContentPaneNameSuffix);

        // set up clipping
        static_cast<ClippedContainer*>(d_pane)->setClipperWindow(this);
        addChildWindow(d_pane);
    }

    // base class handling
    ItemListBase::initialiseComponents();

    // set default pane position
    Rect r = getItemRenderArea();
    d_pane->setPosition(UVector2(cegui_absdim(r.d_left),cegui_absdim(r.d_top)));

    // init scrollbars
    Scrollbar* v = getVertScrollbar();
    Scrollbar* h = getHorzScrollbar();

    v->setAlwaysOnTop(true);
    h->setAlwaysOnTop(true);

    v->subscribeEvent(Scrollbar::EventScrollPositionChanged,
        Event::Subscriber(&ScrolledItemListBase::handle_VScroll,this));
    h->subscribeEvent(Scrollbar::EventScrollPositionChanged,
        Event::Subscriber(&ScrolledItemListBase::handle_HScroll,this));

    v->hide();
    h->hide();
}
Example #3
0
//----------------------------------------------------------------------------//
void ScrollablePane::initialiseComponents(void)
{
    // get horizontal scrollbar
    Scrollbar* horzScrollbar = getHorzScrollbar();
    
    // get vertical scrollbar
    Scrollbar* vertScrollbar = getVertScrollbar();
    
    // get scrolled container widget
    ScrolledContainer* container = getScrolledContainer();
    
    // do a bit of initialisation
    horzScrollbar->setAlwaysOnTop(true);
    vertScrollbar->setAlwaysOnTop(true);
    // container pane is always same size as this parent pane,
    // scrolling is actually implemented via positioning and clipping tricks.
    container->setSize(USize(cegui_reldim(1.0f), cegui_reldim(1.0f)));
    
    // subscribe to events we need to hear about
    vertScrollbar->subscribeEvent(
            Scrollbar::EventScrollPositionChanged,
            Event::Subscriber(&ScrollablePane::handleScrollChange, this));

    horzScrollbar->subscribeEvent(
            Scrollbar::EventScrollPositionChanged,
            Event::Subscriber(&ScrollablePane::handleScrollChange, this));

    d_contentChangedConn = container->subscribeEvent(
            ScrolledContainer::EventContentChanged,
            Event::Subscriber(&ScrollablePane::handleContentAreaChange, this));

    d_autoSizeChangedConn = container->subscribeEvent(
            ScrolledContainer::EventAutoSizeSettingChanged,
            Event::Subscriber(&ScrollablePane::handleAutoSizePaneChanged, this));
    
    // finalise setup
    configureScrollbars();
}
Example #4
0
  // method to initialse the samples windows and events.
  bool initialise(CEGUI::GUIContext* guiContext)
  {
    d_guiContext = guiContext;
    d_usedFiles = CEGUI::String(__FILE__);

    // load font and setup default if not loaded via scheme
    Font& defaultFont = FontManager::getSingleton().createFromFile("DejaVuSans-12.font");
    // Set default font for the gui context
    guiContext->setDefaultFont(&defaultFont);

    // we will use of the WindowManager.
    WindowManager& winMgr = WindowManager::getSingleton();

    // load scheme and set up defaults
    SchemeManager::getSingleton().createFromFile(SKIN ".scheme");
    d_guiContext->getMouseCursor().setDefaultImage(SKIN "/MouseArrow");

    // load an image to use as a background
    if (!ImageManager::getSingleton().isDefined("SpaceBackgroundImage"))
      ImageManager::getSingleton().addFromImageFile("SpaceBackgroundImage", "SpaceBackground.jpg");

    // here we will use a StaticImage as the root, then we can use it to place a background image
    Window* background = winMgr.createWindow(SKIN "/StaticImage");
    // set area rectangle
    background->setArea(URect(cegui_reldim(0), cegui_reldim(0),
      cegui_reldim(1), cegui_reldim(1)));
    // disable frame and standard background
    background->setProperty("FrameEnabled", "false");
    background->setProperty("BackgroundEnabled", "false");
    // set the background image
    background->setProperty("Image", "SpaceBackgroundImage");
    // install this as the root GUI sheet
    d_guiContext->setRootWindow(background);

    // set tooltip styles (by default there is none)
    d_guiContext->setDefaultTooltipType(SKIN "/Tooltip");

    // load some demo windows and attach to the background 'root'
    background->addChild(winMgr.loadLayoutFromFile("TabControlDemo.layout"));

    TabControl* tc = static_cast<TabControl*>(background->getChild("Frame/TabControl"));

    // Add some pages to tab control
    tc->addTab(winMgr.loadLayoutFromFile("TabPage1.layout"));
    tc->addTab(winMgr.loadLayoutFromFile("TabPage2.layout"));

    WindowManager::getSingleton().DEBUG_dumpWindowNames("asd");

    static_cast<PushButton*>(
      background->getChild("Frame/TabControl/Page1/AddTab"))->subscribeEvent(
      PushButton::EventClicked,
      Event::Subscriber(&TabControlDemo::handleAddTab, this));

    // Click to visit this tab
    static_cast<PushButton*>(
      background->getChild("Frame/TabControl/Page1/Go"))->subscribeEvent(
      PushButton::EventClicked,
      Event::Subscriber(&TabControlDemo::handleGoto, this));

    // Click to make this tab button visible (when scrolling is required)
    static_cast<PushButton*>(
      background->getChild("Frame/TabControl/Page1/Show"))->subscribeEvent(
      PushButton::EventClicked,
      Event::Subscriber(&TabControlDemo::handleShow, this));

    static_cast<PushButton*>(
      background->getChild("Frame/TabControl/Page1/Del"))->subscribeEvent(
      PushButton::EventClicked,
      Event::Subscriber(&TabControlDemo::handleDel, this));

    RadioButton* rb = static_cast<RadioButton*>(
      background->getChild("Frame/TabControl/Page1/TabPaneTop"));
    rb->setSelected(tc->getTabPanePosition() == TabControl::Top);
    rb->subscribeEvent(
      RadioButton::EventSelectStateChanged,
      Event::Subscriber(&TabControlDemo::handleTabPanePos, this));

    rb = static_cast<RadioButton*>(
      background->getChild("Frame/TabControl/Page1/TabPaneBottom"));
    rb->setSelected(tc->getTabPanePosition() == TabControl::Bottom);
    rb->subscribeEvent(
      RadioButton::EventSelectStateChanged,
      Event::Subscriber(&TabControlDemo::handleTabPanePos, this));

    Scrollbar* sb = static_cast<Scrollbar*>(
      background->getChild("Frame/TabControl/Page1/TabHeight"));
    sb->setScrollPosition(tc->getTabHeight().d_offset);
    sb->subscribeEvent(
      Scrollbar::EventScrollPositionChanged,
      Event::Subscriber(&TabControlDemo::handleTabHeight, this));

    sb = static_cast<Scrollbar*>(
      background->getChild("Frame/TabControl/Page1/TabPadding"));
    sb->setScrollPosition(tc->getTabTextPadding().d_offset);
    sb->subscribeEvent(
      Scrollbar::EventScrollPositionChanged,
      Event::Subscriber(&TabControlDemo::handleTabPadding, this));

    refreshPageList();

    // From now on, we don't rely on the exceptions anymore, but perform nice (and recommended) checks
    // ourselves.

    return true;
  }
Example #5
0
void GuiConfig::Build(ZProtoGUI *pGUI)
{
	mGUI = (ZProtoGUI*)pGUI;
	root = mGUI->root;
	mFontArial8 = mGUI->mFontArial8;
	mFontArial24 = mGUI->mFontArial24;


	// Create a FrameWindow in the TaharezLook style, and name it 'Demo Window'
	mCondigWindow = (FrameWindow*)winMgr.createWindow("TaharezLook/FrameWindow", "Config Window");
	mCondigWindow->setTitleBarEnabled(false);
	mCondigWindow->setCloseButtonEnabled(false);
	mCondigWindow->setSizingEnabled(false);
	root->addChildWindow(mCondigWindow);
	mCondigWindow->setAlpha(0.6f);
	mCondigWindow ->hide();
	mCondigWindow->setSizingEnabled(false);


	FrameWindow* wnd1 = (FrameWindow*)winMgr.createWindow("TaharezLook/FrameWindow", "tabPage0");
	wnd1->setTitleBarEnabled(false);
	wnd1->setFrameEnabled(false);//>setTitleBarEnabled(false);
	wnd1->setCloseButtonEnabled(false);
	wnd1->setText(GLoc->GetString("PLAYER").c_str());


	FrameWindow* wnd2 = (FrameWindow*)winMgr.createWindow("TaharezLook/FrameWindow", "tabPage1");
	wnd2->setTitleBarEnabled(false);
	wnd2->setFrameEnabled(false);//>setTitleBarEnabled(false);
	wnd2->setCloseButtonEnabled(false);
	wnd2->setText(GLoc->GetString("Controls").c_str());


	FrameWindow* wnd3 = (FrameWindow*)winMgr.createWindow("TaharezLook/FrameWindow", "tabPage2");
	wnd3->setTitleBarEnabled(false);
	wnd3->setCloseButtonEnabled(false);
	wnd3->setText(GLoc->GetString("Graphics").c_str());
	wnd3->setFrameEnabled(false);//

	FrameWindow* wnd4 = (FrameWindow*)winMgr.createWindow("TaharezLook/FrameWindow", "tabPage3");
	wnd4->setTitleBarEnabled(false);
	wnd4->setFrameEnabled(false);//>setTitleBarEnabled(false);
	wnd4->setCloseButtonEnabled(false);
	wnd4->setText(GLoc->GetString("SOUND").c_str());
	//wnd->addChildWindow (winMgr.loadWindowLayout ("TabControlDemo.layout", "TabControlDemo/"));

	TabControl *tc = (TabControl *)winMgr.createWindow("TaharezLook/TabControl", "Config/Tabs");

	mCondigWindow->setPosition(UVector2(cegui_reldim(0.f), cegui_reldim( 0.f)));
	mCondigWindow->setSize(UVector2(cegui_reldim(1.f), cegui_reldim( 0.9f)));
	tc->setArea(UVector2(cegui_reldim(0.1f), cegui_reldim( 0.05f)), UVector2(cegui_reldim(0.9f), cegui_reldim( 0.85f)) );



	// Add some pages to tab control
	tc->addTab (wnd1);
	tc->addTab (wnd2);
	tc->addTab (wnd3);
	tc->addTab (wnd4);

	tc->setTabHeight(UDim (0.06f, 0.13f));
	tc->setTabTextPadding(UDim (0.06f, 0.1f));


	mCondigWindow->addChildWindow(tc);

	mCondigWindow->setPosition(UVector2(cegui_reldim(0), cegui_reldim( 0.15f)));
	mCondigWindow->setSize(UVector2(cegui_reldim(1.1f), cegui_reldim( 0.70f)));
	mCondigWindow->setAlpha(0.88f);


	wnd1->setPosition(UVector2(cegui_reldim(0.0f), cegui_reldim( 0.0f)));
	wnd1->setSize(UVector2(cegui_reldim(1.f), cegui_reldim( 1.f)));

	wnd2->setPosition(UVector2(cegui_reldim(0.0f), cegui_reldim( 0.0f)));
	wnd2->setSize(UVector2(cegui_reldim(1.f), cegui_reldim( 1.f)));

	wnd3->setPosition(UVector2(cegui_reldim(0.0f), cegui_reldim( 0.0f)));
	wnd3->setSize(UVector2(cegui_reldim(1.f), cegui_reldim( 1.f)));

	wnd4->setPosition(UVector2(cegui_reldim(0.0f), cegui_reldim( 0.0f)));
	wnd4->setSize(UVector2(cegui_reldim(1.f), cegui_reldim( 1.f)));

	// controls


	for (int allCtrl = 0;allCtrl<sizeof(aCtrlList)/sizeof(CTRLEntry); allCtrl++)
	{
		static const float interligne = 0.06f*1.6f;
		static const float intersize = 0.05f*1.4f;
		tstring numb;
		numb.Printf("%d", allCtrl);

		Window* txtlib = winMgr.createWindow("TaharezLook/StaticText", String(aCtrlList[allCtrl].mName)+String("CtrlLib")+String(numb.c_str()));

		txtlib->setText(GLoc->GetString(aCtrlList[allCtrl].mName).c_str());
		txtlib->setProperty("FrameEnabled", "false");
		txtlib->setProperty("BackgroundEnabled", "false");
		//txtlib->setHorizontalAlignment(HA_CENTRE);
		txtlib->setPosition(UVector2(cegui_reldim(0.05f), cegui_reldim( 0.01f + interligne*allCtrl)));
		txtlib->setSize(UVector2(cegui_reldim(0.19f), cegui_reldim( intersize )));

		wnd2->addChildWindow(txtlib);



		PushButton* txtBut = (PushButton*)winMgr.createWindow("TaharezLook/Button", String(aCtrlList[allCtrl].mName)+String("CtrlBut")+String(numb.c_str()));
		txtBut->setPosition(UVector2(cegui_reldim(0.2f), cegui_reldim( 0.01f + interligne*allCtrl)));
		txtBut->setSize(UVector2(cegui_reldim(0.50f), cegui_reldim( intersize )));

		SetBindedControlString(allCtrl, txtBut);


		//txtBut->setText("A or PAD Button 1");
		txtBut->setHorizontalAlignment(HA_CENTRE);

		wnd2->addChildWindow(txtBut);

		txtBut->subscribeEvent ( PushButton::EventClicked,
			Event::Subscriber (&GuiConfig::handleConfigControlsBut, this));

		txtBut->setID(allCtrl);
		aCtrlList[allCtrl].mWindow = (Window*)txtBut;

	}
	// -- PLAYER

	Editbox* playerName = static_cast<Editbox*>(winMgr.createWindow("TaharezLook/Editbox", "CONFIGPLAYERNAME"));
	wnd1->addChildWindow(playerName);
	playerName->setPosition(UVector2(cegui_reldim(0.3f), cegui_reldim( 0.05f)));
	playerName->setSize(UVector2(cegui_reldim(0.3f), cegui_reldim( 0.08f)));
	//playerName->setValidationString("*");
	playerName->setText(GConfig->GetPlayerName());

	Window* txtlib = winMgr.createWindow("TaharezLook/StaticText", "CONFIGPLAYERNAMESTATIC");

	txtlib->setText(GLoc->GetString("PLAYERNAME").c_str());
	txtlib->setProperty("FrameEnabled", "false");
	txtlib->setProperty("BackgroundEnabled", "false");
	txtlib->setPosition(UVector2(cegui_reldim(0.05f), cegui_reldim( 0.05f)));
	txtlib->setSize(UVector2(cegui_reldim(0.24f), cegui_reldim( 0.08f )));

	wnd1->addChildWindow(txtlib);



	// --

	// -- SOUND

	Scrollbar* sfxslider = static_cast<Scrollbar*>(winMgr.createWindow("TaharezLook/HorizontalScrollbar", "SFXVOLUME"));
	sfxslider->setPosition(UVector2(cegui_reldim(0.3f), cegui_reldim( 0.05f)));
	sfxslider->setSize(UVector2(cegui_reldim(0.6f), cegui_reldim( 0.08f)));
	sfxslider->setDocumentSize (100);
	sfxslider->subscribeEvent ( Scrollbar::EventScrollPositionChanged, Event::Subscriber (&GuiConfig::handleSFXVolChanged, this));
	sfxslider->setScrollPosition(float(GConfig->GetQuality("SFXVOLUME")));
	wnd4->addChildWindow(sfxslider);


	Window* txtlibsfx = winMgr.createWindow("TaharezLook/StaticText", "SFXVOLUMESTATIC");
	txtlibsfx->setText(GLoc->GetString("SFXVOLUME").c_str());
	txtlibsfx->setProperty("FrameEnabled", "false");
	txtlibsfx->setProperty("BackgroundEnabled", "false");
	txtlibsfx->setPosition(UVector2(cegui_reldim(0.05f), cegui_reldim( 0.05f)));
	txtlibsfx->setSize(UVector2(cegui_reldim(0.24f), cegui_reldim( 0.08f )));
	wnd4->addChildWindow(txtlibsfx);



	Scrollbar* musicslider = static_cast<Scrollbar*>(winMgr.createWindow("TaharezLook/HorizontalScrollbar", "MUSICVOLUME"));
	musicslider->setPosition(UVector2(cegui_reldim(0.3f), cegui_reldim( 0.15f)));
	musicslider->setSize(UVector2(cegui_reldim(0.6f), cegui_reldim( 0.08f)));
	musicslider->setDocumentSize (100);
	musicslider->subscribeEvent ( Scrollbar::EventScrollPositionChanged, Event::Subscriber (&GuiConfig::handleMusicVolChanged, this));
	musicslider->setScrollPosition(float(GConfig->GetQuality("MUSICVOLUME")));
	wnd4->addChildWindow(musicslider);


	Window* txtlibmusic = winMgr.createWindow("TaharezLook/StaticText", "MUSICVOLUMESTATIC");
	txtlibmusic->setText(GLoc->GetString("MUSICVOLUME").c_str());
	txtlibmusic->setProperty("FrameEnabled", "false");
	txtlibmusic->setProperty("BackgroundEnabled", "false");
	txtlibmusic->setPosition(UVector2(cegui_reldim(0.05f), cegui_reldim( 0.15f)));
	txtlibmusic->setSize(UVector2(cegui_reldim(0.24f), cegui_reldim( 0.08f )));
	wnd4->addChildWindow(txtlibmusic);


    Checkbox* checkMusic = static_cast<Checkbox*>(winMgr.createWindow("TaharezLook/Checkbox", "CHKMUSIC"));
    wnd4->addChildWindow(checkMusic);
	checkMusic->setPosition(UVector2(cegui_reldim(0.05f), cegui_reldim( 0.25f)));
	checkMusic->setSize(UVector2(cegui_reldim(0.24f), cegui_reldim( 0.08f )));
	checkMusic->setText(GLoc->GetString("CHKMUSIC").c_str());
	checkMusic->subscribeEvent ( Checkbox::EventCheckStateChanged, Event::Subscriber (&GuiConfig::handleChkMusicChanged, this));
	checkMusic->setSelected (GConfig->IsEnable("CHKMUSIC"));

	// --

	// -- VIDEO


    Combobox* cbresolution = static_cast<Combobox*>(winMgr.createWindow("TaharezLook/Combobox", "RESOLUTION"));
    wnd3->addChildWindow(cbresolution);
    cbresolution->setPosition(UVector2(cegui_reldim(0.3f), cegui_reldim( 0.05f)));
    cbresolution->setSize(UVector2(cegui_reldim(0.24f), cegui_reldim( 0.75f)));
	cbresolution->setReadOnly(true);

	Window* txtres = winMgr.createWindow("TaharezLook/StaticText", "RESOLUTIONTXT");
	txtres->setText(GLoc->GetString("RESOLUTION").c_str());
	txtres->setProperty("FrameEnabled", "false");
	txtres->setProperty("BackgroundEnabled", "false");
	txtres->setPosition(UVector2(cegui_reldim(0.05f), cegui_reldim( 0.05f)));
	txtres->setSize(UVector2(cegui_reldim(0.24f), cegui_reldim( 0.08f )));
	wnd3->addChildWindow(txtres);


	int optWidth = GConfig->GetQuality("Width");
	int optHeight = GConfig->GetQuality("Height");

	int awidth = -1, aheight = -1;
	int avresolutions = 0;
	for (unsigned int rs = 0;rs<GDD->GetNbPossibleResolutions(); rs++)
	{
		char tmps[512];
		int width, height;
		GDD->GetResolution(rs, width, height);
		if ((awidth != width) || (aheight != height))
		{
			awidth = width;
			aheight = height;

			mResolutions.push_back(resval_t(width, height));
			snprintf(tmps, 512, "%d x %d", width, height);
			cbresolution->addItem (new ListboxTextItem(tmps));

			if ((width == optWidth)&&(height == optHeight))
				CEGUICBSel(cbresolution, avresolutions);

			avresolutions++;
		}
	}



	// --

    Checkbox* checkFS = static_cast<Checkbox*>(winMgr.createWindow("TaharezLook/Checkbox", "CHKBFS"));
    wnd3->addChildWindow(checkFS);
	checkFS->setPosition(UVector2(cegui_reldim(0.05f), cegui_reldim( 0.15f)));
	checkFS->setSize(UVector2(cegui_reldim(0.24f), cegui_reldim( 0.08f )));
	checkFS->setText(GLoc->GetString("FULLSCREEN").c_str());
	//checkFS->subscribeEvent ( Checkbox::EventCheckStateChanged, Event::Subscriber (&GuiConfig::handleFSChanged, this));
	checkFS->setSelected (GConfig->IsEnable("CHKBFS"));


    Checkbox* checkVSync = static_cast<Checkbox*>(winMgr.createWindow("TaharezLook/Checkbox", "CHKBVSYNC"));
    wnd3->addChildWindow(checkVSync);
	checkVSync->setPosition(UVector2(cegui_reldim(0.05f), cegui_reldim( 0.75f)));
	checkVSync->setSize(UVector2(cegui_reldim(0.24f), cegui_reldim( 0.08f )));
	checkVSync->setText(GLoc->GetString("VSYNC").c_str());
	//checkVSync->subscribeEvent ( Checkbox::EventCheckStateChanged, Event::Subscriber (&GuiConfig::handleVSYNCChanged, this));
	checkVSync->setSelected (GConfig->IsEnable("CHKBVSYNC"));

	// --

    Combobox* cbshad = static_cast<Combobox*>(winMgr.createWindow("TaharezLook/Combobox", "SHADOWQUALITY"));
    wnd3->addChildWindow(cbshad);
    cbshad->setPosition(UVector2(cegui_reldim(0.3f), cegui_reldim( 0.25f)));
    cbshad->setSize(UVector2(cegui_reldim(0.24f), cegui_reldim( 0.33f)));
	cbshad->setReadOnly(true);

	Window* txtshad = winMgr.createWindow("TaharezLook/StaticText", "SHADOWQUALITYTXT");
	txtshad->setText(GLoc->GetString("SHADOWQUALITY").c_str());
	txtshad->setProperty("FrameEnabled", "false");
	txtshad->setProperty("BackgroundEnabled", "false");
	txtshad->setPosition(UVector2(cegui_reldim(0.05f), cegui_reldim( 0.25f)));
	txtshad->setSize(UVector2(cegui_reldim(0.24f), cegui_reldim( 0.08f )));
	wnd3->addChildWindow(txtshad);

	cbshad->addItem (new ListboxTextItem(GLoc->GetString("DISABLED").c_str()));
	cbshad->addItem (new ListboxTextItem(GLoc->GetString("MEDIUM").c_str()));
	cbshad->addItem (new ListboxTextItem(GLoc->GetString("HIGH").c_str()));
	cbshad->addItem (new ListboxTextItem(GLoc->GetString("VERYHIGH").c_str()));

	cbshad->subscribeEvent ( Combobox::EventListSelectionAccepted, Event::Subscriber (&GuiConfig::handleShadowQualityChanged, this));
	CEGUICBSel(cbshad, GConfig->GetQuality("SHADOWQUALITY"));
	// --

    Combobox* cbrefl = static_cast<Combobox*>(winMgr.createWindow("TaharezLook/Combobox", "REFLECTIONQUALITY"));
    wnd3->addChildWindow(cbrefl);
    cbrefl->setPosition(UVector2(cegui_reldim(0.3f), cegui_reldim( 0.35f)));
    cbrefl->setSize(UVector2(cegui_reldim(0.24f), cegui_reldim( 0.33f)));
	cbrefl->setReadOnly(true);

	Window* txtrefl = winMgr.createWindow("TaharezLook/StaticText", "REFLECTIONQUALITYTXT");
	txtrefl->setText(GLoc->GetString("REFLECTIONQUALITY").c_str());
	txtrefl->setProperty("FrameEnabled", "false");
	txtrefl->setProperty("BackgroundEnabled", "false");
	txtrefl->setPosition(UVector2(cegui_reldim(0.05f), cegui_reldim( 0.35f)));
	txtrefl->setSize(UVector2(cegui_reldim(0.24f), cegui_reldim( 0.08f )));
	wnd3->addChildWindow(txtrefl);

	cbrefl->addItem (new ListboxTextItem(GLoc->GetString("DISABLED").c_str()));
	cbrefl->addItem (new ListboxTextItem(GLoc->GetString("MEDIUM").c_str()));
	cbrefl->addItem (new ListboxTextItem(GLoc->GetString("HIGH").c_str()));
	cbrefl->addItem (new ListboxTextItem(GLoc->GetString("VERYHIGH").c_str()));
	cbrefl->subscribeEvent ( Combobox::EventListSelectionAccepted, Event::Subscriber (&GuiConfig::handleReflectionQualityChanged, this));
	CEGUICBSel(cbrefl, GConfig->GetQuality("REFLECTIONQUALITY"));
	// --
    Combobox* cbwater = static_cast<Combobox*>(winMgr.createWindow("TaharezLook/Combobox", "WATERQUALITY"));
    wnd3->addChildWindow(cbwater);
    cbwater->setPosition(UVector2(cegui_reldim(0.3f), cegui_reldim( 0.45f)));
    cbwater->setSize(UVector2(cegui_reldim(0.24f), cegui_reldim( 0.33f)));
	cbwater->setReadOnly(true);

	Window* txtwater = winMgr.createWindow("TaharezLook/StaticText", "WATERQUALITYTXT");
	txtwater->setText(GLoc->GetString("WATERQUALITY").c_str());
	txtwater->setProperty("FrameEnabled", "false");
	txtwater->setProperty("BackgroundEnabled", "false");
	txtwater->setPosition(UVector2(cegui_reldim(0.05f), cegui_reldim( 0.45f)));
	txtwater->setSize(UVector2(cegui_reldim(0.24f), cegui_reldim( 0.08f )));
	wnd3->addChildWindow(txtwater);

	cbwater->addItem (new ListboxTextItem(GLoc->GetString("LOW").c_str()));
	cbwater->addItem (new ListboxTextItem(GLoc->GetString("MEDIUM").c_str()));
	cbwater->addItem (new ListboxTextItem(GLoc->GetString("HIGH").c_str()));
	cbwater->addItem (new ListboxTextItem(GLoc->GetString("VERYHIGH").c_str()));
	cbwater->subscribeEvent ( Combobox::EventListSelectionAccepted, Event::Subscriber (&GuiConfig::handleWaterQualityChanged, this));
	CEGUICBSel(cbwater, GConfig->GetQuality("WATERQUALITY"));
	// --

    Checkbox* checkDOF = static_cast<Checkbox*>(winMgr.createWindow("TaharezLook/Checkbox", "CHKDOF"));
    wnd3->addChildWindow(checkDOF);
	checkDOF->setPosition(UVector2(cegui_reldim(0.05f), cegui_reldim( 0.55f)));
	checkDOF->setSize(UVector2(cegui_reldim(0.24f), cegui_reldim( 0.08f )));
	checkDOF->setText(GLoc->GetString("DEPTHOFFIELD").c_str());
	checkDOF->subscribeEvent ( Checkbox::EventCheckStateChanged, Event::Subscriber (&GuiConfig::handleDOFChanged, this));
	checkDOF->setSelected (GConfig->IsEnable("CHKDOF"));

    Checkbox* checkMBLUR = static_cast<Checkbox*>(winMgr.createWindow("TaharezLook/Checkbox", "CHKMBLUR"));
    wnd3->addChildWindow(checkMBLUR);
	checkMBLUR->setPosition(UVector2(cegui_reldim(0.05f), cegui_reldim( 0.65f)));
	checkMBLUR->setSize(UVector2(cegui_reldim(0.24f), cegui_reldim( 0.08f )));
	checkMBLUR->setText(GLoc->GetString("MOTIONBLUR").c_str());
	checkMBLUR->subscribeEvent ( Checkbox::EventCheckStateChanged, Event::Subscriber (&GuiConfig::handleMBLURChanged, this));
	checkMBLUR->setSelected (GConfig->IsEnable("CHKMBLUR"));
/*
	Resolution

	Enable FullScreen

	shadows quality (disabled, medium, high, ultrahigh)
	0, 1024, 2048, 4096
	reflection quality (disabled, low, medium, high)
	0, 256, 512, 1024
	water quality (low, medium, high, ultra high)

	enable Depth of field
	enable motion blur

	*/

	// --
	PushButton* btn = static_cast<PushButton*>(winMgr.createWindow("TaharezLook/Button", "configOK"));
	mCondigWindow->addChildWindow(btn);
	btn->setPosition(UVector2(cegui_reldim(0.77f), cegui_reldim( 0.90f)));
	btn->setSize(UVector2(cegui_reldim(0.20f), cegui_reldim( 0.065f)));
	btn->setText("OK");
	btn->subscribeEvent(PushButton::EventClicked, Event::Subscriber(&GuiConfig::HandleConfigOK, this));

}