Example #1
0
bool GamesProxyModel::filterAcceptsRow(int sourceRow, const QModelIndex &/*sourceParent*/) const
{
	if (fullGamesVisible)
		return true;
	
	GamesModel *model = qobject_cast<GamesModel *>(sourceModel());
	if (!model)
		return false;
	
	ServerInfo_Game *game = model->getGame(sourceRow);
	if (game->getPlayerCount() == game->getMaxPlayers())
		return false;
	
	return true;
}
Example #2
0
QVariant GamesModel::data(const QModelIndex &index, int role) const
{
	if (!index.isValid())
		return QVariant();
	if (role == Qt::UserRole)
		return index.row();
	if (role != Qt::DisplayRole)
		return QVariant();
	if ((index.row() >= gameList.size()) || (index.column() >= columnCount()))
		return QVariant();
	
	ServerInfo_Game *g = gameList[index.row()];
	switch (index.column()) {
		case 0: return g->getDescription();
		case 1: return g->getCreatorInfo()->getName();
		case 2: return g->getHasPassword() ? (g->getSpectatorsNeedPassword() ? tr("yes") : tr("yes, free for spectators")) : tr("no");
		case 3: return QString("%1/%2").arg(g->getPlayerCount()).arg(g->getMaxPlayers());
		case 4: return g->getSpectatorsAllowed() ? QVariant(g->getSpectatorCount()) : QVariant(tr("not allowed"));
		default: return QVariant();
	}
}