Example #1
0
int main( )
{
    Shape* pShape = 0;
    pShape = new Circle( 10 );
    cout << "Circle的面积是:" << pShape->Area( ) << endl;
    delete pShape;
    pShape = 0;
    pShape = new Rect( 5, 6 );
    cout << "Rect的面积是:" << pShape->Area( ) << endl;
    delete pShape;
    return 0;
}
Example #2
0
int main()
{
   Circle circle(2.5, 37, 43);
   cout << "Circle: ";
   circle.Display();
   cout << "Circle area: " << circle.Area() << endl << endl;

   Rectangle rec(2,4,8,9);
   cout << "Rectangle: ";
   rec.Display();
   cout << "Rectangle area: " << rec.Area() << endl << endl;

   Square square(4,6,5);
   cout << "Square: ";
   square.Display();
   cout << "Square area: " << square.Area() << endl << endl;

   Shape* p;
   p = &circle;
   cout << "Circle: ";
   p->Display();
   cout << "Circle: ";
   cout << "Area = " << p->Area() << endl;

   p = &rec;
   cout << "\nRectangle: ";
   p->Display();
   cout << "Rectangle: ";
   cout << "Area = " << p->Area() << endl;

   p = &square;
   cout << "\nSquare: ";
   p->Display();
   cout << "Square: ";
   cout << "Area = " << p->Area() << endl << endl;

   func(circle);
   func(rec);
   func(square);

   return 0;

}
Example #3
0
void test_three()
{
	Circle   *circle ;
	Point    *point ;
	Shape    *shape ;
	IMethod  *ptr ;
	double area = 0.0 ;
	circle = New(Circle) ;

	circle->Set(circle , 10.0 , 20.0) ;
	circle->Move(circle , 100.0 , 300.0) ;

	circle->Position(circle) ;

	circle->SetRadius(circle , 30.0) ;
	area = circle->Area(circle) ;

	circle->SetCircle(circle , 1.0 , 2.0 , 3.0) ;

	shape = (Shape*)circle ;
	shape->Position(shape) ;
	area = shape->Area(shape) ;

	point = (Point*)circle ;
	point->Move(point , 1000.0 , 2000.0) ;
	point->Position(point) ;

	circle->AddRadius(circle , 50.0) ;
	area = point->Area(point) ;

	ptr = (IMethod*)circle ;
//	area = ptr->Area() ;
    ptr->GetClassName() ;
	Delete(ptr) ;

}
Example #4
0
void func(const Shape& s)
{
   s.Display();
   cout << "Area = " << s.Area() << endl << endl;
}