#includeThis code creates an SkIRect object with left=0, top=0, right=100, and bottom=50, and prints its coordinates to the console. The SkIRect::MakeLTRB method is a convenient way to create an SkIRect object given its left, top, right, and bottom bounds. Package/library: Skia graphics library for C++.#include "SkRect.h" int main() { SkIRect rect = SkIRect::MakeLTRB(0, 0, 100, 50); std::cout << "Rect: " << rect.fLeft << ", " << rect.fTop << ", " << rect.fRight << ", " << rect.fBottom << std::endl; return 0; }