#include "SkPaint.h" #include "SkPath.h" ... SkPaint paint; SkFont font("Arial", 32); SkString text("Hello, World!"); SkPath path; paint.getTextPath(text.c_str(), text.size(), 0, 0, &path);
#include "SkPaint.h" #include "SkPath.h" ... SkPaint paint; paint.setColor(SK_ColorBLUE); paint.setStrokeWidth(4.0f); paint.setStyle(SkPaint::kStroke_Style); SkFont font("Arial", 32); SkString text("Hello, World!"); SkPath path; paint.getTextPath(text.c_str(), text.size(), 0, 0, &path);In this example, we create a text path with custom attributes. We set the paint color to blue, set the stroke width to 4.0f, and set the style to kStroke_Style. We then create a new instance of SkPath and use the getTextPath function to generate the path from the text. Package Library: The SkPaint getTextPath function is part of the Skia Graphics Library, which is an open-source 2D graphics library that provides a set of APIs for drawing and rendering graphics across multiple platforms.