#include#include using namespace Poco::Net; int main() { StreamSocket socket{SocketAddress{"www.google.com", 80}}; SocketOutputStream output{socket}; std::string request{"GET / HTTP/1.1\r\nHost: www.google.com\r\n\r\n"}; output << request; }
#includeIn this example, we create a stream socket and a SocketOutputStream object. We then write an integer value to the socket using the write() function. The write() function takes a pointer to the data to be written and the number of bytes to write. Overall, SocketOutputStream is a class that provides a convenient way to write data to a socket in C++. It is a part of the Poco C++ Libraries, which is a set of libraries for building network and internet-based applications.#include using namespace Poco::Net; int main() { StreamSocket socket{SocketAddress{"localhost", 1234}}; SocketOutputStream output{socket}; int number{42}; output.write(reinterpret_cast (&number), sizeof(number)); }